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Workshop mod by guennyyy

DKG_OccupyBuildings Arma Reforger Mod

* Place AI squads into buildings & rooftops via Game Master * Compatible with any game mode * Works reliably on basegame and modded structures * 100% multiplayer & dedicated server compatible

9FAB1242978D055F
DKG_OccupyBuildings preview

Ranking

Popular#127993.6Rising#26795.2
63Serversrunning this mod
35Observed players nowon servers reporting this mod
7kEstimated player-hours (7d)7-day data
DeploymentTop 4%96.5ahead of 96% of tracked mods by servers running it
ActivityTop 11%89.2ahead of 89% of tracked mods by play on those servers
Popularity93.6deployment and activity combined
How those 63 installs happen98% traced
  • Not identified as a dependency62
  • Unknown1
Last 30 days
Servers, last 30 days
63 latest63 peak, 19 Oct0 low, 26 Sept

Servers reporting the mod in each hourly observation. Covers 23 days of the last 30 days.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
26 Sept1105
27 Sept88124
28 Sept1718824
29 Sept26261624
30 Sept31322524
1 Oct38393124
2 Oct36403524
3 Oct37403424
4 Oct41413324
5 Oct41433924
6 Oct42464024
7 Oct49504124
8 Oct47494424
9 Oct44484424
10 Oct46524524
11 Oct47484324
12 Oct49504524
13 Oct53534724
14 Oct51524824
15 Oct53554824
16 Oct53545124
17 Oct57584924
18 Oct55575224
19 Oct63635415
Observed players, last 30 days
35 latest155 peak, 3 Oct0 low, 26 Sept

Sampled player counts on servers reporting the mod; not unique players. Covers 23 days of the last 30 days.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
26 Sept1105
27 Sept1235124
28 Sept2057424
29 Sept73119224
30 Sept651231724
1 Oct531131424
2 Oct1071251624
3 Oct1311552124
4 Oct1081142124
5 Oct711081824
6 Oct751031324
7 Oct671311524
8 Oct1221221724
9 Oct871241624
10 Oct60791724
11 Oct67732224
12 Oct50721124
13 Oct4473724
14 Oct76112924
15 Oct4871324
16 Oct62106824
17 Oct751261524
18 Oct58731324
19 Oct3544915

Calculated Oct 19, 2026, 2:03 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

* Place AI squads into buildings & rooftops via Game Master * Compatible with any game mode * Works reliably on basegame and modded structures * 100% multiplayer & dedicated server compatible

Official Workshop description

** Update 1.1.1 - Resolved AI perception and responsiveness freeze in Occupy Area ** ** Update 1.1.0 - MULTI-BUILDING OCCUPY, 3D PREVIEW & ATTIC FIX ** Right-click terrain in Game Master to: - Occupy Area: Custom Settings... * Spawn units with a live 3D radius preview, customizable unit count, faction picker, and target spots (Buildings / Roofs). - Garrison Selected into Area (50m / 100m) * Select any existing squads and distribute them instantly across all surrounding buildings within radius. * Adds Game Master context actions to instantly occupy any building or rooftop in the 3D view * Works seamlessly in any game mode or scenario where Game Master is accessible * Eliminates erratic AI pathfinding and door jamming by placing squad members directly into defensive post and window cover * Employs an intelligent vertical raycast scanner that detects floor slabs, ceilings, room interiors, and rooftop perimeters from top to bottom * Places units across tactical window vantage points and room interiors from upper storeys down to ground level **Occupy Building:** - One-click action to spawn a squad distributed across the building floors, windows, and rooms **Occupy Roof:** - Dedicated action to garrison units exclusively on building rooftops, balconies, and elevated terraces. **Occupy Building: Select Squad...:** - Opens the Game Master group catalog to deploy any faction or modded group into the building **Occupy Roof: Select Squad...:** - Opens the Game Master group catalog to deploy any faction or modded group exclusively onto the roof **Garrison Selected Squad:** - Select an already existing AI squad and move them immediately into defensive positions within the targeted building. *** Customizing the 1-Click Default Squad *** - Default 1-Click Squad: USSR Rifle Squad (OPFOR) - {7159E20D1B547A4E}Prefabs/Groups/OPFOR/AmbientPatrols/Group_USSR_RifleSquad_NotSpawned.et * If you want to change the default 1-click squad for your server or custom mission: - Right-click any AI group in Game Master - click "Set as 1-Click Default" to use it for all instant garrisons **** Special thanks to the awesome Game Master Enhanced team for their original idea and inspiration. ****

Servers running this mod

62

62 currently listed servers report DKG_OccupyBuildings in its mod list. Showing the 5 with the most players.

View all 62 servers

Versions

8
published · approved · 25.4 KiB
published · approved · 25.5 KiB
published · approved · 18 KiB
published · approved · 17.6 KiB
published · approved · 17 KiB
published · approved · 16.3 KiB
published · approved · 16.3 KiB
published · approved · 16.3 KiB
1.1.1Game 1.8.0.13 · 25.4 KiB · Oct 11, 2026
Dependencies: 0Scenarios: 0PublishedApproved
- Resolved AI perception and responsiveness freeze in Occupy Area

config.json entry

{
  "modId": "9FAB1242978D055F",
  "name": "DKG_OccupyBuildings",
  "version": "1.1.1"
}

Use DKG_OccupyBuildings on your server

Add DKG_OccupyBuildings to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/9FAB1242978D055F
GET https://api.reforgermods.net/v2/mods/9FAB1242978D055F/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.