published · approved · 25.4 KiB
Workshop mod by guennyyy
DKG_OccupyBuildings Arma Reforger Mod
* Place AI squads into buildings & rooftops via Game Master * Compatible with any game mode * Works reliably on basegame and modded structures * 100% multiplayer & dedicated server compatible
9FAB1242978D055F
Ranking
Popular#127993.6Rising#26795.2
63Serversrunning this mod
35Observed players nowon servers reporting this mod
7kEstimated player-hours (7d)7-day data
DeploymentTop 4%96.5ahead of 96% of tracked mods by servers running it
ActivityTop 11%89.2ahead of 89% of tracked mods by play on those servers
Popularity93.6deployment and activity combined
How those 63 installs happen98% traced
- Not identified as a dependency62
- Unknown1
Last 30 days
63 latest63 peak, 19 Oct0 low, 26 Sept
Servers reporting the mod in each hourly observation. Covers 23 days of the last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 26 Sept | 1 | 1 | 0 | 5 |
| 27 Sept | 8 | 8 | 1 | 24 |
| 28 Sept | 17 | 18 | 8 | 24 |
| 29 Sept | 26 | 26 | 16 | 24 |
| 30 Sept | 31 | 32 | 25 | 24 |
| 1 Oct | 38 | 39 | 31 | 24 |
| 2 Oct | 36 | 40 | 35 | 24 |
| 3 Oct | 37 | 40 | 34 | 24 |
| 4 Oct | 41 | 41 | 33 | 24 |
| 5 Oct | 41 | 43 | 39 | 24 |
| 6 Oct | 42 | 46 | 40 | 24 |
| 7 Oct | 49 | 50 | 41 | 24 |
| 8 Oct | 47 | 49 | 44 | 24 |
| 9 Oct | 44 | 48 | 44 | 24 |
| 10 Oct | 46 | 52 | 45 | 24 |
| 11 Oct | 47 | 48 | 43 | 24 |
| 12 Oct | 49 | 50 | 45 | 24 |
| 13 Oct | 53 | 53 | 47 | 24 |
| 14 Oct | 51 | 52 | 48 | 24 |
| 15 Oct | 53 | 55 | 48 | 24 |
| 16 Oct | 53 | 54 | 51 | 24 |
| 17 Oct | 57 | 58 | 49 | 24 |
| 18 Oct | 55 | 57 | 52 | 24 |
| 19 Oct | 63 | 63 | 54 | 15 |
35 latest155 peak, 3 Oct0 low, 26 Sept
Sampled player counts on servers reporting the mod; not unique players. Covers 23 days of the last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 26 Sept | 1 | 1 | 0 | 5 |
| 27 Sept | 12 | 35 | 1 | 24 |
| 28 Sept | 20 | 57 | 4 | 24 |
| 29 Sept | 73 | 119 | 2 | 24 |
| 30 Sept | 65 | 123 | 17 | 24 |
| 1 Oct | 53 | 113 | 14 | 24 |
| 2 Oct | 107 | 125 | 16 | 24 |
| 3 Oct | 131 | 155 | 21 | 24 |
| 4 Oct | 108 | 114 | 21 | 24 |
| 5 Oct | 71 | 108 | 18 | 24 |
| 6 Oct | 75 | 103 | 13 | 24 |
| 7 Oct | 67 | 131 | 15 | 24 |
| 8 Oct | 122 | 122 | 17 | 24 |
| 9 Oct | 87 | 124 | 16 | 24 |
| 10 Oct | 60 | 79 | 17 | 24 |
| 11 Oct | 67 | 73 | 22 | 24 |
| 12 Oct | 50 | 72 | 11 | 24 |
| 13 Oct | 44 | 73 | 7 | 24 |
| 14 Oct | 76 | 112 | 9 | 24 |
| 15 Oct | 48 | 71 | 3 | 24 |
| 16 Oct | 62 | 106 | 8 | 24 |
| 17 Oct | 75 | 126 | 15 | 24 |
| 18 Oct | 58 | 73 | 13 | 24 |
| 19 Oct | 35 | 44 | 9 | 15 |
Calculated Oct 19, 2026, 2:03 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
* Place AI squads into buildings & rooftops via Game Master * Compatible with any game mode * Works reliably on basegame and modded structures * 100% multiplayer & dedicated server compatible
Official Workshop description
** Update 1.1.1 - Resolved AI perception and responsiveness freeze in Occupy Area **
** Update 1.1.0 - MULTI-BUILDING OCCUPY, 3D PREVIEW & ATTIC FIX **
Right-click terrain in Game Master to:
- Occupy Area: Custom Settings...
* Spawn units with a live 3D radius preview, customizable unit count, faction picker, and target spots (Buildings / Roofs).
- Garrison Selected into Area (50m / 100m)
* Select any existing squads and distribute them instantly across all surrounding buildings within radius.
* Adds Game Master context actions to instantly occupy any building or rooftop in the 3D view
* Works seamlessly in any game mode or scenario where Game Master is accessible
* Eliminates erratic AI pathfinding and door jamming by placing squad members directly into defensive post and window cover
* Employs an intelligent vertical raycast scanner that detects floor slabs, ceilings, room interiors, and rooftop perimeters from top to bottom
* Places units across tactical window vantage points and room interiors from upper storeys down to ground level
**Occupy Building:**
- One-click action to spawn a squad distributed across the building floors, windows, and rooms
**Occupy Roof:**
- Dedicated action to garrison units exclusively on building rooftops, balconies, and elevated terraces.
**Occupy Building: Select Squad...:**
- Opens the Game Master group catalog to deploy any faction or modded group into the building
**Occupy Roof: Select Squad...:**
- Opens the Game Master group catalog to deploy any faction or modded group exclusively onto the roof
**Garrison Selected Squad:**
- Select an already existing AI squad and move them immediately into defensive positions within the targeted building.
*** Customizing the 1-Click Default Squad ***
- Default 1-Click Squad: USSR Rifle Squad (OPFOR) - {7159E20D1B547A4E}Prefabs/Groups/OPFOR/AmbientPatrols/Group_USSR_RifleSquad_NotSpawned.et
* If you want to change the default 1-click squad for your server or custom mission:
- Right-click any AI group in Game Master
- click "Set as 1-Click Default" to use it for all instant garrisons
**** Special thanks to the awesome Game Master Enhanced team for their original idea and inspiration. ****
Servers running this mod
6262 currently listed servers report DKG_OccupyBuildings in its mod list. Showing the 5 with the most players.
- British SCM Outlaw Commandos PVEOnline · SCM Outlaws Public Server9 / 20players
- [TH] USASOC & JSOC - PROJECT MISSION MILSIM - TSOGOnline · Camp Neptune Training Complex6 / 100players
- [TGP] The German Platoon / discord.gg/thegermanplatoon #1Online · · MODERN PVE | ANIZAY5 / 32players
- 16th Guards SpetsnazOnline · COE2 - Everon Patrols4 / 30players
- GER Edelweiß | Merak PvE | Light-MilSim | BW | RHS | GRSOnline · COE2 - Merak Island4 / 64players
Versions
81.1.1Game 1.8.0.13 · 25.4 KiB · Oct 11, 2026
Dependencies: 0Scenarios: 0PublishedApproved
- Resolved AI perception and responsiveness freeze in Occupy Areaconfig.json entry
{
"modId": "9FAB1242978D055F",
"name": "DKG_OccupyBuildings",
"version": "1.1.1"
}Use DKG_OccupyBuildings on your server
Add DKG_OccupyBuildings to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/9FAB1242978D055F
GET https://api.reforgermods.net/v2/mods/9FAB1242978D055F/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.