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Workshop mod by General Kenobi

SHOOTHOUSE_NPPL Arma Reforger Mod

2011 NPPL speedball bunkers, nets and five ready-to-play fields in 7 colour schemes. Real cover with yellow paint-splat hits, all placeable from Game Master.

87A8E254D1377229
SHOOTHOUSE_NPPL preview

Ranking

Popular#753669.5
5Serversrunning this mod
0Observed players nowon servers reporting this mod
131Estimated player-hours (7d)7-day data
DeploymentTop 21%78.8ahead of 79% of tracked mods by servers running it
ActivityTop 45%55.5ahead of 55% of tracked mods by play on those servers
Popularity69.5deployment and activity combined
How those 5 installs happen100% traced
  • Not identified as a dependency2
  • Required by another mod3
Last 30 days
Servers, last 30 days
6 latest7 peak, 1 Oct1 low, 28 Sept

Servers reporting the mod in each hourly observation. Covers 21 days of the last 30 days.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
28 Sept2213
29 Sept44224
30 Sept56324
1 Oct57424
2 Oct45424
3 Oct56424
4 Oct67424
5 Oct45424
6 Oct55424
7 Oct45324
8 Oct44424
9 Oct55324
10 Oct56524
11 Oct45424
12 Oct44424
13 Oct66424
14 Oct46424
15 Oct45324
16 Oct45224
17 Oct44324
18 Oct56324
19 Oct67515
Observed players, last 30 days
1 latest11 peak, 7 Oct0 low, 28 Sept

Sampled player counts on servers reporting the mod; not unique players. Covers 21 days of the last 30 days.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
28 Sept0003
29 Sept04024
30 Sept110024
1 Oct45024
2 Oct04024
3 Oct26024
4 Oct24024
5 Oct15024
6 Oct03024
7 Oct011024
8 Oct24024
9 Oct111024
10 Oct19024
11 Oct29024
12 Oct12024
13 Oct22024
14 Oct12024
15 Oct55024
16 Oct13024
17 Oct04024
18 Oct04024
19 Oct12015

Calculated Oct 19, 2026, 2:45 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

2011 NPPL speedball bunkers, nets and five ready-to-play fields in 7 colour schemes. Real cover with yellow paint-splat hits, all placeable from Game Master.

Official Workshop description

SHOOTHOUSE_NPPL brings tournament speedball to Arma Reforger. It's a full set of inflatable bunkers, field netting and ready-made fields, based on the official 2011 NPPL field. BUNKERS 13 bunker types, built to the official 2011 NPPL sizes: • Temple • Maya Temple • Giant Beam • Cake • Cylinder • Medium Cylinder • Laydown Can • Medium Dorito • Small Dorito • Bumper • Brick • NPPL Cube • Large Cube • Giant Wing Every bunker comes in 7 colour schemes: Red/White, Blue/White, Black/White, Red/Blue, Blue/Red, Green/White and White/Blue. They have seam tape where the colours meet and a matte coated-fabric finish. Bunkers are real cover. They block movement, bullets and blasts, and every hit leaves a bright yellow paint burst and splat. PROPS • Hanging field-net panels on black powder-coated poles • Walk-in net gates • Start blocks in every colour scheme FIELDS Complete layouts with perimeter nets, entry areas and start blocks. Every field comes in every colour scheme and snaps to the terrain wherever you place it. • 2011 NPPL Chicago • 2011 NPPL DC Challenge • Mini 3v3 • Mini Pit • Mini DoubleSnake GAME MASTER Every bunker, prop and full field can be placed from Game Master, with preview images. You can drop a whole tournament field in one click or build your own layout piece by piece. FOR MISSION MAKERS All bunkers, props and fields are regular prefabs, so you can place them in World Editor. The fields are prefab compositions that you can move as one piece. --- SHOOTHOUSE Discord: discord.gg/wW8qZqHzsD Follow me on YT: https://www.youtube.com/@cqb_generalkenobi

Servers running this mod

5

5 currently listed servers report SHOOTHOUSE_NPPL in its mod list. Showing the 5 with the most players.

Versions

2
published · approved · 59.3 MiB
published · approved · 58.1 MiB
1.8.1Game 1.8.0.13 · 59.3 MiB · Oct 3, 2026
Dependencies: 0Scenarios: 0PublishedApproved
- New: Configure Speedball Match sign. Join Blue or Red, start/stop the match, and open a settings panel (AI per team, AI skill, players per team, time limit, countdown, friendly fire). Settings are saved per arena.
- Hits now eliminate instead of damaging: team-coloured paint burst, hit marker and hit sound for the shooter.
- Eliminated players wait in a netted dead box with a spectator camera; teams are cleared after each match.
- AI spawn on the start signal, search and destroy around the enemy start, and are cleaned up at match end.
- Playable arena prefabs for 2011 Chicago, 2011 DC and the three mini fields (3v3, Double Snake, Pit): 10 v 10 slots, dead box, and the match sign at the Blue end.
- New mod thumbnail.

config.json entry

{
  "modId": "87A8E254D1377229",
  "name": "SHOOTHOUSE_NPPL",
  "version": "1.8.1"
}

Use SHOOTHOUSE_NPPL on your server

Add SHOOTHOUSE_NPPL to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/87A8E254D1377229
GET https://api.reforgermods.net/v2/mods/87A8E254D1377229/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.