Mud ground: ruts, craters and trenches. While this mod is loaded the original map is cut too - unload the mod to play the normal map.
{E0B13213A0140CD3}Missions/Mud_Kupiansk_Mud.confKupiansk Terrain deformation
80EF4C159991D147
Servers reporting the mod in each hourly observation. Covers 3 hours of the last 30 days.
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 8 Nov | 1 | 1 | 0 | 3 |
| 9 Nov | 1 | 1 | 1 | 1 |
Sampled player counts on servers reporting the mod; not unique players. Covers 3 hours of the last 30 days.
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 8 Nov | 0 | 1 | 0 | 3 |
| 9 Nov | 0 | 0 | 0 | 1 |
Calculated Nov 9, 2026, 12:35 AM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Kupiansk Terrain deformation
Mud ground: ruts, craters and trenches. While this mod is loaded the original map is cut too - unload the mod to play the normal map.
{E0B13213A0140CD3}Missions/Mud_Kupiansk_Mud.conf1 currently listed server reports Kupiansk Terrain deformation in its mod list. Showing the one with the most players.
{
"modId": "80EF4C159991D147",
"name": "Kupiansk Terrain deformation",
"version": "1.0.1"
}Add Kupiansk Terrain deformation to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/80EF4C159991D147
GET https://api.reforgermods.net/v2/mods/80EF4C159991D147/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.