published · approved · 2.4 MiB
Workshop mod by Sky420High
Sky Master Grass-Be-Gone Arma Reforger Mod
Reduces tall procedural grass clipping through placed buildings.
7B46C890E173A502
Ranking
Popular#1376845.9Falling#566814.6
1Serversrunning this mod
0Observed players nowon servers reporting this mod
49Estimated player-hours (7d)7-day data
Deployment46th45.8ahead of 46% of tracked mods by servers running it
Activity46th46.2ahead of 46% of tracked mods by play on those servers
Popularity45.9deployment and activity combined
How those 1 installs happen100% traced
- Not identified as a dependency1
Last 30 days
1 latest1 peak, 13 Oct0 low, 13 Oct
Servers reporting the mod in each hourly observation. Covers 6 days of the last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 13 Oct | 1 | 1 | 0 | 14 |
| 14 Oct | 1 | 1 | 1 | 24 |
| 15 Oct | 0 | 1 | 0 | 24 |
| 16 Oct | 1 | 1 | 0 | 24 |
| 17 Oct | 1 | 1 | 0 | 24 |
| 18 Oct | 1 | 1 | 1 | 24 |
| 19 Oct | 1 | 1 | 1 | 18 |
0 latest1 peak, 13 Oct0 low, 13 Oct
Sampled player counts on servers reporting the mod; not unique players. Covers 6 days of the last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 13 Oct | 0 | 1 | 0 | 14 |
| 14 Oct | 1 | 1 | 0 | 24 |
| 15 Oct | 0 | 1 | 0 | 24 |
| 16 Oct | 0 | 1 | 0 | 24 |
| 17 Oct | 0 | 1 | 0 | 24 |
| 18 Oct | 0 | 1 | 0 | 24 |
| 19 Oct | 0 | 0 | 0 | 18 |
Calculated Oct 19, 2026, 5:10 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
Reduces tall procedural grass clipping through placed buildings.
Official Workshop description
Clears procedural grass and low terrain weeds to help keep placed prop buildings clear of vegetation. Retains the original 15 grass-material overrides and adds zero-density overrides for 50 native weed, fern and low ground-plant clutter definitions, including nettles, thistles, dock, plantain, mugwort, clover and fireweed, with autumn and dense variants.
This affects these vegetation types across terrain that uses the base-game resources, including Everon. No placement tool or switch is needed. Trees, rocks and woody coppice definitions are preserved. Custom map vegetation and separately placed plant entities may require separate support. Native resource checks passed; the updated visual result on PS5 has not yet been verified.
Servers running this mod
11 currently listed server reports Sky Master Grass-Be-Gone in its mod list. Showing the one with the most players.
- Sky-Master Friends | PS5 CrossplayOnline · Sky Master Friends0 / 25players
Versions
31.0.2Game 1.8.0.13 · 2.4 MiB · Oct 16, 2026
Dependencies: 0Scenarios: 0PublishedApproved
Added automatic removal of 50 low weed, fern and ground-plant clutter variants by setting their native spawn density to zero. Keeps the existing 15 procedural grass overrides. Updated preview and thumbnail. All 50 weed resource checks passed; PS5 visual testing remains with the server owner.config.json entry
{
"modId": "7B46C890E173A502",
"name": "Sky Master Grass-Be-Gone",
"version": "1.0.2"
}Use Sky Master Grass-Be-Gone on your server
Add Sky Master Grass-Be-Gone to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/7B46C890E173A502
GET https://api.reforgermods.net/v2/mods/7B46C890E173A502/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.