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Workshop mod by Mindisgurpee

SAS_Freezetime Arma Reforger Mod

A customizable Freeze Time system for Arma Reforger. Displays prep time/player HUD and disables vehicles during the freeze period. Fully configurable via JSON.

72C730A5F90B12DF
SAS_Freezetime preview

Ranking

Popular#275087.4Falling#335747.5
6Serversrunning this mod
106Observed players nowon servers reporting this mod
34kEstimated player-hours (7d)7-day data
DeploymentTop 19%81.0ahead of 81% of tracked mods by servers running it
ActivityTop 3%97.0ahead of 97% of tracked mods by play on those servers
Popularity87.4deployment and activity combined
How those 6 installs happen100% traced
  • Not identified as a dependency6
Last 30 days
Servers, last 30 days
6 latest8 peak, 16 Oct3 low, 20 Sept

Servers reporting the mod in each hourly observation. Last 30 days.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
19 Sept6648
20 Sept66324
21 Sept56424
22 Sept56324
23 Sept55424
24 Sept67424
25 Sept77524
26 Sept56424
27 Sept57524
28 Sept36324
29 Sept56324
30 Sept46324
1 Oct45424
2 Oct55424
3 Oct56424
4 Oct67324
5 Oct57424
6 Oct55524
7 Oct66524
8 Oct56424
9 Oct46424
10 Oct45324
11 Oct45324
12 Oct67324
13 Oct77624
14 Oct57424
15 Oct56424
16 Oct78624
17 Oct88524
18 Oct68624
19 Oct66516
Observed players, last 30 days
106 latest512 peak, 27 Sept0 low, 3 Oct

Sampled player counts on servers reporting the mod; not unique players. Last 30 days.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
19 Sept4174172528
20 Sept4824822524
21 Sept403469924
22 Sept371416324
23 Sept352371324
24 Sept269385924
25 Sept280388624
26 Sept3733882424
27 Sept4395121324
28 Sept151452324
29 Sept385390624
30 Sept354385524
1 Oct384386124
2 Oct363385524
3 Oct441441024
4 Oct3994331124
5 Oct365386424
6 Oct3854181124
7 Oct365386124
8 Oct328392524
9 Oct2563651224
10 Oct327327524
11 Oct448448624
12 Oct487487924
13 Oct3614881024
14 Oct385389824
15 Oct347384224
16 Oct386389324
17 Oct3933931724
18 Oct380436824
19 Oct106364116

Calculated Oct 19, 2026, 3:06 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

A customizable Freeze Time system for Arma Reforger. Displays prep time/player HUD and disables vehicles during the freeze period. Fully configurable via JSON.

Official Workshop description

AS FreezeTime gives everyone a few minutes at the start of the match to get organized before the fighting starts. Squads form up, people grab their kits, and nobody rushes off in a helicopter while the rest of the team is still loading in. We built it for our own servers at SAS (South America Servers) and decided to share it. It's standalone, so you can drop it on any Conflict server. What it does: - Shows a HUD at the top of the screen with the countdown, a progress bar and how many players are on your team. In the last 10 seconds it turns red and beeps, and when time's up it goes green and lets everyone know they're free to move out. - Locks vehicle engines during the freeze. Cars, trucks, boats and helicopters all stay off until the timer ends. The "Start engine" action stays visible but greyed out, so players know why it isn't working. - Handles server crashes. If the server goes down mid-match and comes back, it won't make everyone sit through the full freeze again. You only get the time that was left, or none at all if it had already ended. Normal restarts and map changes still start with the full timer. - Translated into 13 languages. Setup: Everything is in $profile:SAS_Configs/FreezetimerConfig.json, which is created automatically the first time the server starts. You can change the freeze duration, the start sound, how long the "released" banner stays up, the countdown beeps, and whether ground vehicles and/or helicopters get locked. If you're coming from an older version, the new options are added to your existing file and your current values are kept. Free to use and modify. Feedback and bug reports are welcome on our Discord.

Servers running this mod

6

6 currently listed servers report SAS_Freezetime in its mod list. Showing the 5 with the most players.

View all 6 servers

Versions

10
published · approved · 275 KiB
published · approved · 278 KiB
published · approved · 267 KiB
published · approved · 265 KiB
published · approved · 264 KiB
published · approved · 264 KiB
published · approved · 256 KiB
published · approved · 255 KiB
published · approved · 254 KiB
published · approved · 254 KiB
1.0.9Game 1.8.0.13 · 275 KiB · Oct 15, 2026
Dependencies: 1Scenarios: 0PublishedApproved
Fix hud conflict name.

config.json entry

{
  "modId": "72C730A5F90B12DF",
  "name": "SAS_Freezetime",
  "version": "1.0.9"
}

Use SAS_Freezetime on your server

Add SAS_Freezetime to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/72C730A5F90B12DF
GET https://api.reforgermods.net/v2/mods/72C730A5F90B12DF/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.