published · approved · 3.16 KiB
Workshop mod by mofokk
Better Bases - Lighting Arma Reforger Mod
test v 1 standalone
6F0F05C2002D5B8C
Ranking
Popular#1576919.5
1Serversrunning this mod
0Observed players nowon servers reporting this mod
2Estimated player-hours (7d)7-day data
Deployment27th27.1ahead of 27% of tracked mods by servers running it
Activity15th15.0ahead of 15% of tracked mods by play on those servers
Popularity19.5deployment and activity combined
How those 1 installs happen100% traced
- Not identified as a dependency1
Last 30 days
1 latest1 peak, 2 Nov1 low, 2 Nov
Servers reporting the mod in each hourly observation. Covers 8 days of the last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 2 Nov | 1 | 1 | 1 | 12 |
| 3 Nov | 1 | 1 | 1 | 24 |
| 4 Nov | 1 | 1 | 1 | 24 |
| 5 Nov | 1 | 1 | 1 | 24 |
| 6 Nov | 1 | 1 | 1 | 24 |
| 7 Nov | 1 | 1 | 1 | 24 |
| 8 Nov | 1 | 1 | 1 | 21 |
| 9 Nov | 1 | 1 | 1 | 24 |
| 10 Nov | 1 | 1 | 1 | 3 |
0 latest1 peak, 2 Nov0 low, 2 Nov
Sampled player counts on servers reporting the mod; not unique players. Covers 8 days of the last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 2 Nov | 1 | 1 | 0 | 12 |
| 3 Nov | 0 | 1 | 0 | 24 |
| 4 Nov | 0 | 0 | 0 | 24 |
| 5 Nov | 0 | 0 | 0 | 24 |
| 6 Nov | 0 | 0 | 0 | 24 |
| 7 Nov | 0 | 1 | 0 | 24 |
| 8 Nov | 0 | 0 | 0 | 21 |
| 9 Nov | 0 | 0 | 0 | 24 |
| 10 Nov | 0 | 0 | 0 | 3 |
Calculated Nov 10, 2026, 2:01 AM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
test v 1 standalone
Official Workshop description
Better Bases - Lighting
Automatically turns recognised floodlights and military base/camp lanterns off by day and on at night on all maps. If a player toggles one manually, that choice is respected until the next dawn/dusk cycle, then automatic scheduling resumes.
Performance-focused:
- Strips cast shadows from managed floodlights and military lanterns on game clients
- Keeps fireplaces placed inside vanilla composition layouts extinguished (no smoke or light from hub/living layouts)
- Does not touch street lamps, household/interior lamps, vehicle lights, flares, or fireplaces placed independently by Game Masters, scenarios, or other mods
Vanilla-only dependency. No third-party composition packs required.
Original work by Mofo (custom Enfusion script and minimal floodlight prefab tweaks).
Part of the Better Bases series. Smaller build-menu compositions are planned as a separate mod (Better Bases - Structures).
Servers running this mod
11 currently listed server reports Better Bases - Lighting in its mod list. Showing the one with the most players.
Versions
20.1.1Game 1.8.0.10 · 3.16 KiB · Sep 1, 2026
Dependencies: 0Scenarios: 0PublishedApproved
test only v1config.json entry
{
"modId": "6F0F05C2002D5B8C",
"name": "Better Bases - Lighting",
"version": "0.1.1"
}Use Better Bases - Lighting on your server
Add Better Bases - Lighting to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/6F0F05C2002D5B8C
GET https://api.reforgermods.net/v2/mods/6F0F05C2002D5B8C/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.