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Workshop mod by justLuKy

Lima Golf II Arma Reforger Mod

Drivable Golf II with a working cockpit: gauges, fuel-use display, opening tailgate, backfiring Sport version. Lightweight, dedicated-server ready.

6B0C2F4E9A71D358
Lima Golf II preview

Ranking

Rising#4299.4
7Serversrunning this mod
14Observed players nowon servers reporting this mod
473Estimated player-hours (partial)Partial 7-day data (5% coverage)
Deployment47th47.0ahead of 47% of tracked mods by servers running it
Activity34th34.4ahead of 34% of tracked mods by play on those servers (partial 7-day data)
Popularity46.6deployment and activity combined (partial 7-day data)
How those 7 installs happen100% traced
  • Not identified as a dependency6
  • Required by another mod1
Last 30 days
Servers, last 30 days
7 latest7 peak, 22:08 UTC1 low, 17:09 UTC

Servers reporting the mod in each hourly observation. Covers 8 hours of the last 30 days.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
9 Nov7717
10 Nov7772
Observed players, last 30 days
18 latest80 peak, 19:01 UTC18 low, 01:07 UTC

Sampled player counts on servers reporting the mod; not unique players. Covers 8 hours of the last 30 days.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
9 Nov4980457
10 Nov1835182

Calculated Nov 10, 2026, 1:29 AM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

Drivable Golf II with a working cockpit: gauges, fuel-use display, opening tailgate, backfiring Sport version. Lightweight, dedicated-server ready.

Official Workshop description

Golf II - drivable, with a fully working cockpit An early-years Golf II for Arma Reforger, built with attention to detail. The cockpit is alive, the mechanics behave plausibly, and the whole thing stays lightweight. TWO VEHICLES IN GAME MASTER (CIVILIAN) Golf II: 1.6 TD with a five-speed gearbox and believable handling. Golf II Sport: stronger engine and backfires (flames and pops when shifting or lifting off). COCKPIT WITH REAL FUNCTIONS Speedometer, tachometer, fuel gauge and coolant temperature, each with its own needle. On-board computer (MFA): shows momentary fuel consumption in l/100 km on a seven-segment display. Revving hard costs noticeably more fuel. Handbrake warning lamp that matches the handbrake, also visible to passengers. Working switches: ignition, lights, high beam, hazard lights. Interior light in the headliner, can be switched on and off. Animated gear lever, pedals, steering wheel and wipers. The driver shifts with the right hand and turns the key for the ignition. BODY AND TECHNOLOGY Four doors, destructible windows, custom wreck model. Tailgate that opens and closes. It stays open until you shut it. Drive off with the tailgate open and a warning tone sounds. Headlights, brake lights, reverse light and indicators with real light sources. License plate in the tailgate recess. REALISM Parts, proportions and behaviour follow the real Golf II: engine and gearbox, 55 liter tank, needle ranges, switch positions, the luggage compartment with parcel shelf. Fuel use follows RPM and throttle and is shown in the cockpit. PERFORMANCE Four LOD levels, the nearest with about 65,000 triangles including the interior, the farthest with about 6,000. Few textures and few materials, the download stays small. Gauges, lights, tailgate animation, warning tone and backfires run only on players’ machines near the vehicle. The server only calculates fuel use at high RPM (once per second, only while the engine runs). Dedicated servers and join-in-progress are supported. REQUIREMENTS Base game only, no DLC, no other mods. NOTE: MADE WITH THE HELP OF AI This mod was developed with the help of AI (scripts, configs, preparation of models and animations). The idea, the model work, the testing and all decisions are mine. CREDITS Base model: “1980s Classic Car 3 - Fully Featured” by theknightsking (CGTrader), Royalty Free License. The base model was heavily reworked: interior, seats, steering wheel, dashboard, materials, rig and animations are original work; the engine was removed. License: APL-ND

Servers running this mod

7

7 currently listed servers report Lima Golf II in its mod list. Showing the 5 with the most players.

View all 7 servers

Versions

2
published · approved · 31.1 MiB
published · approved · 31.1 MiB
1.0.1Game 1.9.0.37 · 31.1 MiB · Nov 9, 2026
Dependencies: 0Scenarios: 0PublishedApproved
Fixed:
- The small triangle windows in the doors are now real glass. They tint together with the door windows, break with them, and swing with the door. Before, they were part of the door body and stayed clear.
- Bullets now pass through the triangle windows like through the other windows. The door no longer blocks the shot behind the glass.
- No bullet hole decals on the windows.

config.json entry

{
  "modId": "6B0C2F4E9A71D358",
  "name": "Lima Golf II",
  "version": "1.0.1"
}

Use Lima Golf II on your server

Add Lima Golf II to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/6B0C2F4E9A71D358
GET https://api.reforgermods.net/v2/mods/6B0C2F4E9A71D358/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.