published · approved · 19 KiB
Workshop mod by DUGJecky
DUG GM Controls Arma Reforger Mod
Controls for GM, VON Bug Fixes and AI direct speech fixes
6AD149EA00F85228
Ranking
Rising#458140.2
1Serversrunning this mod
0Observed players nowon servers reporting this mod
1Estimated player-hours (partial)Partial 7-day data (2% coverage)
DeploymentTop 44%56.5ahead of 56% of tracked mods by servers running it
Activity33rd33.5ahead of 33% of tracked mods by play on those servers (partial 7-day data)
Popularity47.3deployment and activity combined (partial 7-day data)
How those 1 installs happen100% traced
- Not identified as a dependency1
Last 30 days
1 latest1 peak, 22:08 UTC1 low, 22:08 UTC
Servers reporting the mod in each hourly observation. Covers 2 hours of the last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 8 Nov | 1 | 1 | 1 | 2 |
| 9 Nov | 1 | 1 | 1 | 1 |
0 latest0 peak, 22:08 UTC0 low, 22:08 UTC
Sampled player counts on servers reporting the mod; not unique players. Covers 2 hours of the last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 8 Nov | 0 | 0 | 0 | 2 |
| 9 Nov | 0 | 0 | 0 | 1 |
Calculated Nov 9, 2026, 12:25 AM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
Controls for GM, VON Bug Fixes and AI direct speech fixes
Official Workshop description
THIS IS A GERMAN MOD!
English discription:
-Drop weapon when unconscious (yes/no): If set to “no,” the weapon is holstered and stays with the player.
-Delete parked vehicles (yes/no): If set to “no,” intact vehicles remain where they are. Wrecks will still be cleaned up.
-Allow speaking while unconscious (yes/no): This applies to proximity voice chat. Radio communication is always disabled for unconscious players by the game itself.
-Show player names in voice chat and show player names in radio chat (yes/no for each): The radio frequency remains visible. Anyone who has the GM interface open will always see player names.
-Radio range (slider): This is a multiplier ranging from 0.1x to 10x of each radio's normal range. This ensures that backpack radios remain more powerful than handheld radios.
- right klick on player or AI to choose between 3 injuries (good for medic trainings)
Fixes:
- Mute the GM radio during the takeover so that not everyone can hear the GM;
- Assign the voice only after switching, so that you can be heard even when taking control for the first time;
- Remove the AI's radio channels after switching back.
- AI Control direct speech fix
Servers running this mod
11 currently listed server reports DUG GM Controls in its mod list. Showing the one with the most players.
Versions
50.0.9Game 1.9.0.37 · 19 KiB · Nov 8, 2026
Dependencies: 0Scenarios: 0PublishedApproved
No changelog text is available for this version.
config.json entry
{
"modId": "6AD149EA00F85228",
"name": "DUG GM Controls",
"version": "0.0.9"
}Use DUG GM Controls on your server
Add DUG GM Controls to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/6AD149EA00F85228
GET https://api.reforgermods.net/v2/mods/6AD149EA00F85228/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.