published · approved · 28.2 MiB
Workshop mod by TheRealCongo
Congos Weather System Arma Reforger Mod
Smooth GM-timed weather changes, three rain levels, thick and thin fog, ground fog, lightning storms, rain on roofs, wind gusts and a full automatic weather cycle.
6ACF34A9864D2487
Ranking
Rising#599.9
12Serversrunning this mod
51Observed players nowon servers reporting this mod
144Estimated player-hours (partial)Partial 7-day data (4% coverage)
DeploymentTop 48%52.4ahead of 52% of tracked mods by servers running it
Activity28th28.3ahead of 28% of tracked mods by play on those servers (partial 7-day data)
Popularity51.8deployment and activity combined (partial 7-day data)
How those 12 installs happen100% traced
- Not identified as a dependency12
Last 30 days
12 latest12 peak, 01:07 UTC3 low, 20:05 UTC
Servers reporting the mod in each hourly observation. Covers 5 hours of the last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 9 Nov | 8 | 8 | 3 | 4 |
| 10 Nov | 12 | 12 | 11 | 2 |
55 latest55 peak, 01:07 UTC4 low, 21:07 UTC
Sampled player counts on servers reporting the mod; not unique players. Covers 5 hours of the last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 9 Nov | 5 | 6 | 4 | 4 |
| 10 Nov | 55 | 55 | 51 | 2 |
Calculated Nov 10, 2026, 1:50 AM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
Smooth GM-timed weather changes, three rain levels, thick and thin fog, ground fog, lightning storms, rain on roofs, wind gusts and a full automatic weather cycle.
Official Workshop description
Congos Weather System reworks Arma Reforger's weather, from the sky down to the sound of rain on a tin roof. Everything is set from the Game Master's Weather tab, decided by the server and shown the same way to every player, late joiners included.
WEATHER CHANGES
- GM weather changes blend smoothly over a time the GM sets (1 minute by default, up to 10) instead of cutting instantly, even straight from Clear to Heavy Rain.
- Rain waits for the clouds to form, then fades in and out.
- Automatic weather runs a full cycle: Clear, Cloudy, Overcast, sometimes a thin fog before the rain, rain that builds and eases through its levels, sometimes a thick fog after it, then clearing skies.
WEATHER STATES
- Clear with warm light, Cloudy with big broken clouds and sun shafts, Overcast with cold, flat light
- Light Rain, Medium Rain and Heavy Rain (heavier than vanilla's maximum), all under Overcast's cold light
- Thin Fog, and Thick Fog that cuts sight to about 300 m
GAME MASTER OPTIONS (Weather tab)
- Change time slider (0 = instant)
- Thunder: Off, Sparse, Common or Frequent, plus Lightning on/off
- Wet ground: an after-rain look in any weather
- Ground fog: rolling fog lying in the low ground, the same for every player
- Fog also rolls into the low ground after rain and fades as the ground dries
STORMS
- 3D lightning bolts and flashes in the clouds
- Thunder by distance, from a sharp crack up close to a far rumble, arriving at the speed of sound
- Close strikes throw up dirt, shake the camera and knock players on foot down, without damage
- The GM lightning strike uses the same effects and keeps vanilla's damage
SOUND
- Rain on the roof above you, by roof material, quieter through floors
- Rain outside heard through open doors and windows
- Wind gusts
- Gunfire and explosions sound farther away in rain
PERFORMANCE
- While there is weather, Environment Quality drops to Medium; your own setting comes back when the sky clears and is never changed in your settings. Continually exploring option for improved weather performance.
MULTIPLAYER
- The server decides the weather, the options and every strike; fog, rain looks and sounds are drawn on each player's machine from the same weather.
COMPATIBILITY
- Changes vanilla's weather state list and the lighting of Clear, Cloudy, Overcast and rain. Other mods that change the same weather files will conflict.
- Changes vanilla's distance sound for gunfire and explosions. Mods that replace the same sound signal files will conflict.
- No dependencies.
EARLY VERSION
Currently not compatability tested with other weather/atmosphere enhancing mods. Tested in Workbench and local multiplayer; full dedicated servers are next. If something looks or sounds wrong, please report the weather, the time of day and what you were doing to the Bifrost Modding Team discord at
https://discord.com/invite/WNA7PcA8bD
Servers running this mod
1212 currently listed servers report Congos Weather System in its mod list. Showing the 5 with the most players.
- JSOTF | PvE REALISM | Public Operation Server 1 | gg/ jsotf HOSTED BY KOVAOnline · POE Gamemaster42 / 100players
- Comando SombraOnline · LUSHLAND5 / 40players
- BH GamingOnline · Intruder - Everon3 / 15players
- ARMA GANG GANG | GM OPS | discord.gg/Cy78KwQ5PdOnline · Game Master - Merak Island0 / 10players
- JSOTF | TEST SERVER | gg/jsotf | HOSTED BY KOVAOnline · POE Gamemaster0 / 32players
Versions
30.1.2Game 1.9.0.37 · 28.2 MiB · Nov 9, 2026
Dependencies: 0Scenarios: 0PublishedApproved
v 0.1.2
Changed:
- Rolling Fog Banks S T R E T C H E D so they don't just look like spheres of smokeconfig.json entry
{
"modId": "6ACF34A9864D2487",
"name": "Congos Weather System",
"version": "0.1.2"
}Use Congos Weather System on your server
Add Congos Weather System to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/6ACF34A9864D2487
GET https://api.reforgermods.net/v2/mods/6ACF34A9864D2487/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.