published · approved · 27.8 KiB
Workshop mod by trippi7
Frontline PVE - THE LINE Arma Reforger Mod
A dynamic front-line capture system for Frontline PVE where infantry and ground forces physically push the battle line across the map. Join me on Discord! https://discord.gg/Cpp5jXJJa9
6AB8BB754BE6332F
Ranking
Popular#863569.2Rising#420044.5
3Serversrunning this mod
0Observed players nowon servers reporting this mod
65Estimated player-hours (7d)7-day data
DeploymentTop 22%77.7ahead of 78% of tracked mods by servers running it
ActivityTop 43%56.6ahead of 57% of tracked mods by play on those servers
Popularity69.2deployment and activity combined
How those 3 installs happen67% traced
- Not identified as a dependency2
- Unknown1
Last 30 days
3 latest5 peak, 1 Nov1 low, 30 Oct
Servers reporting the mod in each hourly observation. Covers 10 days of the last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 30 Oct | 1 | 2 | 1 | 24 |
| 31 Oct | 3 | 3 | 1 | 24 |
| 1 Nov | 3 | 5 | 1 | 24 |
| 2 Nov | 2 | 4 | 2 | 24 |
| 3 Nov | 2 | 3 | 1 | 24 |
| 4 Nov | 3 | 4 | 2 | 24 |
| 5 Nov | 2 | 3 | 1 | 24 |
| 6 Nov | 2 | 2 | 1 | 24 |
| 7 Nov | 2 | 2 | 1 | 24 |
| 8 Nov | 2 | 3 | 1 | 21 |
| 9 Nov | 3 | 3 | 3 | 1 |
0 latest6 peak, 2 Nov0 low, 30 Oct
Sampled player counts on servers reporting the mod; not unique players. Covers 10 days of the last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 30 Oct | 0 | 0 | 0 | 24 |
| 31 Oct | 0 | 2 | 0 | 24 |
| 1 Nov | 0 | 5 | 0 | 24 |
| 2 Nov | 0 | 6 | 0 | 24 |
| 3 Nov | 0 | 3 | 0 | 24 |
| 4 Nov | 0 | 3 | 0 | 24 |
| 5 Nov | 0 | 1 | 0 | 24 |
| 6 Nov | 0 | 0 | 0 | 24 |
| 7 Nov | 0 | 0 | 0 | 24 |
| 8 Nov | 0 | 2 | 0 | 21 |
| 9 Nov | 0 | 0 | 0 | 1 |
Calculated Nov 9, 2026, 12:25 AM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
A dynamic front-line capture system for Frontline PVE where infantry and ground forces physically push the battle line across the map. Join me on Discord! https://discord.gg/Cpp5jXJJa9
Official Workshop description
Frontline PVE - THE LINE replaces the traditional capture bar and influence system with a dynamic, visible front line.
A black boundary begins around the protected HQ sector and changes shape as allied and enemy forces move across the battlefield. Infantry, players, AI squads and ground-vehicle occupants must physically reach the existing front to advance it, creating a continuous and believable territorial struggle.
Flying far behind enemy lines cannot move the front: helicopters and airplanes do not apply pressure, and isolated units beyond the current line cannot pull it toward their position.
Main Features
Dynamic black front line visible on the map
No traditional capture bar
No micro-territory overlay
Low-performance-impact radial system
Players and allied AI push the line away from HQ
Enemy forces push the line back toward HQ
Local numerical superiority determines line movement
Equal opposing pressure leaves the line unchanged
Helicopters and airplanes cannot move the front
Remote insertions cannot bypass the existing battle line
Compatible with Frontline PVE AI Squads
Persistent front-line progress
Dedicated JSON configuration
Dedicated Game Master settings tab
Original Frontline PVE map overlay remains intact
Sector Capture
A sector is considered captured only when it is completely enclosed between the HQ and the new front line.
The outpost system can be configured:
Enabled: enclosed sectors become green and require normal outpost protection to become blue.
Disabled: enclosed sectors immediately become blue and protected.
Protected blue sectors form a hard defensive boundary. Enemy forces cannot push the line through HQ territory, outpost-protected sectors or permanently secured sectors.
Configuration
The following options are available through JSON and the dedicated Game Master tab:
Addon Enabled
Line Push Radius
Update Interval
Outpost System Enabled
Requirements
Frontline PVE
This is an addon for Frontline PVE and does not function as a standalone game mode.
Servers running this mod
33 currently listed servers report Frontline PVE - THE LINE in its mod list. Showing the 3 with the most players.
- goat roperOnline · Frontline PVE - Iwo Jima0 / 10players
- Merry Band of IdiotsOnline · #AR-Editor_Mission_GM_Eden_Name0 / 20players
- WarDawgsOnline · Frontline PVE - Arland0 / 32players
Versions
51.0.4Game 1.8.0.13 · 27.8 KiB · Oct 29, 2026
Dependencies: 1Scenarios: 0PublishedApproved
No changelog text is available for this version.
config.json entry
{
"modId": "6AB8BB754BE6332F",
"name": "Frontline PVE - THE LINE",
"version": "1.0.4"
}Use Frontline PVE - THE LINE on your server
Add Frontline PVE - THE LINE to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/6AB8BB754BE6332F
GET https://api.reforgermods.net/v2/mods/6AB8BB754BE6332F/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.