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Workshop mod by SolarXD

AFO CQB Shoothouse Arma Reforger Mod

A GM-placeable procedural CQB shoothouse with configurable layouts, working doors, observation catwalks, an optional roof, and paper targets with visible impacts and reset controls.

6AB140AC4961F694
AFO CQB Shoothouse preview

Ranking

Popular#1237856.9Falling#221860.5
1Serversrunning this mod
2Observed players nowon servers reporting this mod
72Estimated player-hours (7d)7-day data
DeploymentTop 44%56.5ahead of 56% of tracked mods by servers running it
ActivityTop 43%57.5ahead of 57% of tracked mods by play on those servers
Popularity56.9deployment and activity combined
How those 1 installs happen100% traced
  • Not identified as a dependency1
Last 30 days
Servers, last 30 days
1 latest5 peak, 3 Nov0 low, 5 Nov

Servers reporting the mod in each hourly observation. Covers 8 days of the last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
1 Nov22117
2 Nov12124
3 Nov55124
4 Nov25124
5 Nov02024
6 Nov23024
7 Nov12124
8 Nov11121
9 Nov1111
Observed players, last 30 days
1 latest6 peak, 6 Nov0 low, 1 Nov

Sampled player counts on servers reporting the mod; not unique players. Covers 8 days of the last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
1 Nov01017
2 Nov01024
3 Nov33024
4 Nov03024
5 Nov00024
6 Nov16024
7 Nov02024
8 Nov00021
9 Nov1111

Calculated Nov 9, 2026, 12:25 AM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

A GM-placeable procedural CQB shoothouse with configurable layouts, working doors, observation catwalks, an optional roof, and paper targets with visible impacts and reset controls.

Official Workshop description

AFO CQB Shoothouse brings a configurable, procedurally generated training facility to Arma Reforger. Designed for milsim groups and instructor-led sessions, it combines randomized interiors with functional doors, overhead observation walkways, and automatically placed paper targets—all controlled from an external cabinet. Configurable procedural layouts Choose between Balanced, Corner Fed, Center Fed, Hallway, and Compact flow settings. Adjust room density, hallway width, and one or two exterior entrances to change the course. Seed-based generation lets you revisit a layout or generate something different. Some layouts also include a larger multi-entry room with several connections to surrounding spaces. The current release includes the Small facility preset. Original facility assets and working doors The shoothouse uses original AFO black-painted concrete-block walls with red identification bands, a continuous gray floor, and plywood doors with dark hardware. Doors use context-aware opening limits from 90° to 160°, allowing wider movement where the surrounding geometry permits while preserving clearance from nearby walls. Observation catwalks and optional roof Use the open-top configuration with perimeter catwalks, interior observation bridges, and an exterior access staircase for instructor walkthroughs and observation. Switch to the closed-roof configuration for an enclosed course. The roof and observation structure are managed through the cabinet without requiring you to replace the facility. Generated paper targets and shot review Original paper targets are placed automatically within suitable rooms. Placement considers usable viewing areas, door movement, walking space, and access for reviewing the paper afterward. Native bullet-impact marks allow post-run inspection under the conditions tested. Use Reset Targets to replace the paper targets with clean copies at the same positions without regenerating the rooms. Targets can also be toggled on or off independently. Simple Game Master operation Place AFO CQB Facility - Small on suitable level ground, approach the external control cabinet, select your settings, and generate a course. Use the cabinet to regenerate the interior, clear the course, reset targets, or change the roof and observation options. Multiple facilities maintain their own settings and owned objects. If searching by name does not find the facility, use Content → Modded in the Game Master browser. Requirements Arma Reforger is required. No third-party mods are required, including VRT. Early testing release — known limitations This build is intended for group testing. Dedicated-server behavior, remote-client interactions, late joining, and shared target-impact visibility are still being verified. Native impact marks are not guaranteed to remain indefinitely or reconstruct for players joining after shots were fired. Place the facility on reasonably level, preferably paved or vegetation-free ground. Grass can protrude through the floor, and uneven terrain can intersect the structure. Closed-roof interiors may remain brighter than intended. Some nearby door combinations can interfere when opened simultaneously. Projectile blocking has only limited ammunition-specific testing. Flashbang isolation has not yet been verified. Furniture, nonrectangular room variations, AI targets, and Medium/Large facilities are not included in this release. Feedback When reporting an issue, include the mod version, map, course seed, selected settings, and whether it occurred in singleplayer, on a hosted session, or on a dedicated server. Screenshots, recordings, and relevant logs are especially helpful.

Servers running this mod

1

1 currently listed server reports AFO CQB Shoothouse in its mod list. Showing the one with the most players.

Versions

1
published · approved · 20.7 MiB
0.1.0Game 1.8.0.13 · 20.7 MiB · Nov 1, 2026
Dependencies: 0Scenarios: 0PublishedApproved
No changelog text is available for this version.

config.json entry

{
  "modId": "6AB140AC4961F694",
  "name": "AFO CQB Shoothouse",
  "version": "0.1.0"
}

Use AFO CQB Shoothouse on your server

Add AFO CQB Shoothouse to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/6AB140AC4961F694
GET https://api.reforgermods.net/v2/mods/6AB140AC4961F694/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.