published · approved · 7.23 MiB
Workshop mod by Boz17
RL_Spike Arma Reforger Mod
Lance-missile Spike SR filoguidé : le missile suit votre visée (700 m), télémètre intégré. / Wire-guided Spike SR launcher: the missile follows your aim (700 m), built-in rangefinder.
6AB073401B99E1CB
Ranking
Popular#565779.7Falling#93683.3
3Serversrunning this mod
7Observed players nowon servers reporting this mod
1.5kEstimated player-hours (7d)7-day data
DeploymentTop 22%77.7ahead of 78% of tracked mods by servers running it
ActivityTop 17%82.7ahead of 83% of tracked mods by play on those servers
Popularity79.7deployment and activity combined
How those 3 installs happen100% traced
- Not identified as a dependency2
- Required by another mod1
Last 30 days
3 latest7 peak, 25 Oct1 low, 24 Oct
Servers reporting the mod in each hourly observation. Covers 16 days of the last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 24 Oct | 4 | 4 | 1 | 13 |
| 25 Oct | 7 | 7 | 4 | 24 |
| 26 Oct | 7 | 7 | 6 | 24 |
| 27 Oct | 4 | 7 | 4 | 24 |
| 28 Oct | 4 | 4 | 3 | 24 |
| 29 Oct | 3 | 4 | 1 | 24 |
| 30 Oct | 4 | 5 | 3 | 24 |
| 31 Oct | 5 | 5 | 2 | 24 |
| 1 Nov | 3 | 5 | 3 | 24 |
| 2 Nov | 4 | 5 | 3 | 24 |
| 3 Nov | 4 | 5 | 3 | 24 |
| 4 Nov | 4 | 5 | 4 | 24 |
| 5 Nov | 1 | 4 | 1 | 24 |
| 6 Nov | 3 | 4 | 1 | 24 |
| 7 Nov | 3 | 3 | 2 | 24 |
| 8 Nov | 3 | 5 | 2 | 21 |
| 9 Nov | 3 | 3 | 3 | 1 |
9 latest34 peak, 8 Nov0 low, 24 Oct
Sampled player counts on servers reporting the mod; not unique players. Covers 16 days of the last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 24 Oct | 1 | 4 | 0 | 13 |
| 25 Oct | 7 | 7 | 0 | 24 |
| 26 Oct | 5 | 10 | 0 | 24 |
| 27 Oct | 2 | 4 | 0 | 24 |
| 28 Oct | 3 | 3 | 0 | 24 |
| 29 Oct | 1 | 4 | 0 | 24 |
| 30 Oct | 2 | 4 | 0 | 24 |
| 31 Oct | 3 | 4 | 0 | 24 |
| 1 Nov | 0 | 6 | 0 | 24 |
| 2 Nov | 16 | 33 | 0 | 24 |
| 3 Nov | 16 | 31 | 0 | 24 |
| 4 Nov | 28 | 31 | 0 | 24 |
| 5 Nov | 0 | 15 | 0 | 24 |
| 6 Nov | 6 | 7 | 0 | 24 |
| 7 Nov | 1 | 5 | 1 | 24 |
| 8 Nov | 12 | 34 | 1 | 21 |
| 9 Nov | 9 | 9 | 9 | 1 |
Calculated Nov 9, 2026, 12:46 AM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
Lance-missile Spike SR filoguidé : le missile suit votre visée (700 m), télémètre intégré. / Wire-guided Spike SR launcher: the missile follows your aim (700 m), built-in rangefinder.
Official Workshop description
FONCTIONNEMENT
Le Spike SR est un missile filoguidé : après le tir, le missile suit la ligne de visée du tireur. Pour le diriger, gardez simplement le réticule du viseur sur votre cible tant que le missile vole.
- Viseur 4x avec réticule dédié.
- Portée de guidage : 700 m. Au-delà, le fil est coupé et le missile continue tout droit, sans retour possible.
- Télémètre dans le viseur (visible en visée) :
- À gauche du réticule : distance de l'objet visé (vert jusqu'à 700 m, rouge au-delà, "---" si rien n'est touché dans les 2000 m de mesure).
- À droite du réticule : distance du missile en vol par rapport au tireur (vert tant que le missile est guidé, rouge quand le fil est coupé).
- Le missile quitte le tube avec son modèle de vol (avec ailerons).
- Ogive anti-blindage HEAT avec dégâts renforcés contre les véhicules blindés.
- Lance-missile à usage unique, non rechargeable.
CONSEILS
- Maintenez la visée sur la cible jusqu'à l'impact.
- Surveillez le compteur de droite : s'il passe au rouge, le missile n'est plus guidé.
- Le guidage est calculé pour le tireur : seul le joueur qui a tiré dirige son missile.
COMPATIBILITÉ
Ce mod est une copie autonome du Spike de BH_WEAPONV2 : ne chargez pas les deux en même temps sur un serveur, ils entreraient en conflit.
Prefab : Prefabs/Weapons/Launchers/Spike-SR/RL_SpikeSR.et
------------------------------------------------------------
HOW IT WORKS
The Spike SR is a wire-guided missile: after launch, the missile follows the shooter's line of sight. To steer it, simply keep your scope reticle on your target while the missile is in flight.
- 4x scope with a dedicated reticle.
- Guidance range: 700 m. Beyond that, the wire is cut and the missile flies straight with no way back.
- Rangefinder in the scope (shown while aiming down sights):
- Left of the reticle: distance to the aimed object (green up to 700 m, red beyond, "---" if nothing is hit within the 2000 m measuring range).
- Right of the reticle: distance of the missile in flight from the shooter (green while the missile is guided, red once the wire is cut).
- The missile leaves the tube with its flight model (with fins).
- HEAT anti-armor warhead with boosted damage against armored vehicles.
- Single-use launcher, not reloadable.
TIPS
- Keep your aim on the target until impact.
- Watch the right-hand counter: if it turns red, the missile is no longer guided.
- Guidance is computed for the shooter: only the player who fired steers the missile.
COMPATIBILITY
This mod is a standalone copy of the Spike from BH_WEAPONV2: do not load both on the same server, as they will conflict.
Prefab: Prefabs/Weapons/Launchers/Spike-SR/RL_SpikeSR.et
Plus d'infos, support et suggestions : rejoignez notre Discord / More info, support and suggestions: join our Discord https://discord.gg/rlreforger
Servers running this mod
33 currently listed servers report RL_Spike in its mod list. Showing the 3 with the most players.
- [FR] MF | Mercenaires Francais | PVE | SERVAL | .gg/DsPmWV2Mn3Online · MF_EveronXtra6 / 128players
- Everon+++ NATO vs RU TESTOnline · Everon NATO vs RU1 / 128players
- [UMPC] Reforged - Back to the 80s [GER/ENG]Online · Escapists Enhanced - Everon0 / 10players
Versions
21.0.1Game 1.8.0.13 · 7.23 MiB · Oct 25, 2026
Dependencies: 0Scenarios: 0PublishedApproved
No changelog text is available for this version.
config.json entry
{
"modId": "6AB073401B99E1CB",
"name": "RL_Spike",
"version": "1.0.1"
}Use RL_Spike on your server
Add RL_Spike to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/6AB073401B99E1CB
GET https://api.reforgermods.net/v2/mods/6AB073401B99E1CB/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.