published · approved · 22.1 MiB
Workshop mod by TheReallyRealSimmons
Heli_Support Arma Reforger Mod
Call in a Medevac (Dustoff) or troop Transport (Big Windy) with map markers. Real flight, damage, crew calls, forced landings. Uses UH-60/CH-47 mods if loaded, Huey otherwise.
6AAB0DE682B4834E
Ranking
Popular#269389.2Falling#208762.9
22Serversrunning this mod
21Observed players nowon servers reporting this mod
1.3kEstimated player-hours (7d)7-day data
DeploymentTop 6%94.3ahead of 94% of tracked mods by servers running it
ActivityTop 19%81.5ahead of 81% of tracked mods by play on those servers
Popularity89.2deployment and activity combined
How those 22 installs happen86% traced
- Not identified as a dependency19
- Unknown3
Last 30 days
22 latest29 peak, 4 Nov1 low, 21 Oct
Servers reporting the mod in each hourly observation. Covers 18 days of the last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 21 Oct | 1 | 1 | 1 | 1 |
| 22 Oct | 8 | 10 | 1 | 24 |
| 23 Oct | 14 | 15 | 8 | 24 |
| 24 Oct | 14 | 18 | 12 | 24 |
| 25 Oct | 15 | 17 | 11 | 24 |
| 26 Oct | 18 | 18 | 12 | 24 |
| 27 Oct | 20 | 20 | 15 | 24 |
| 28 Oct | 22 | 23 | 17 | 24 |
| 29 Oct | 22 | 22 | 17 | 24 |
| 30 Oct | 24 | 24 | 20 | 24 |
| 31 Oct | 22 | 27 | 22 | 24 |
| 1 Nov | 24 | 26 | 19 | 24 |
| 2 Nov | 23 | 25 | 21 | 24 |
| 3 Nov | 28 | 28 | 18 | 24 |
| 4 Nov | 26 | 29 | 24 | 24 |
| 5 Nov | 11 | 25 | 11 | 24 |
| 6 Nov | 23 | 24 | 12 | 24 |
| 7 Nov | 22 | 23 | 18 | 24 |
| 8 Nov | 23 | 23 | 18 | 21 |
| 9 Nov | 22 | 22 | 22 | 1 |
22 latest31 peak, 31 Oct0 low, 21 Oct
Sampled player counts on servers reporting the mod; not unique players. Covers 18 days of the last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 21 Oct | 0 | 0 | 0 | 1 |
| 22 Oct | 2 | 8 | 1 | 24 |
| 23 Oct | 4 | 14 | 0 | 24 |
| 24 Oct | 6 | 12 | 0 | 24 |
| 25 Oct | 9 | 22 | 1 | 24 |
| 26 Oct | 17 | 18 | 2 | 24 |
| 27 Oct | 15 | 22 | 1 | 24 |
| 28 Oct | 8 | 13 | 1 | 24 |
| 29 Oct | 17 | 23 | 0 | 24 |
| 30 Oct | 20 | 20 | 0 | 24 |
| 31 Oct | 16 | 31 | 0 | 24 |
| 1 Nov | 24 | 31 | 0 | 24 |
| 2 Nov | 21 | 24 | 0 | 24 |
| 3 Nov | 23 | 29 | 0 | 24 |
| 4 Nov | 18 | 19 | 2 | 24 |
| 5 Nov | 6 | 11 | 0 | 24 |
| 6 Nov | 16 | 22 | 1 | 24 |
| 7 Nov | 17 | 25 | 1 | 24 |
| 8 Nov | 28 | 28 | 0 | 21 |
| 9 Nov | 22 | 22 | 22 | 1 |
Calculated Nov 9, 2026, 12:25 AM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
Call in a Medevac (Dustoff) or troop Transport (Big Windy) with map markers. Real flight, damage, crew calls, forced landings. Uses UH-60/CH-47 mods if loaded, Huey otherwise.
Official Workshop description
HELI SUPPORT - Medevac & Transport
Call in helicopter support with map markers. The helicopters are real, flyable-physics aircraft: they can be shot, their crew can be hit, and they react the way a real crew would.
MEDEVAC - "Dustoff 2-1"
- Place a map marker with the text MEDEVAC.
- The bird flies in, lands, and waits for you to load your wounded (unconscious players too).
- It lifts off, holds nearby while the medic treats each patient, then flies back and drops them off on the same LZ.
- Radio updates for every step; patients who die aboard are reported KIA.
TRANSPORT - "Big Windy 2-5"
- Place a PZ marker (pickup zone) and an LZ marker (landing zone).
- The bird lands at the PZ, waits for your team to board, flies you to the LZ and drops you off.
REALISTIC FLIGHT & CREW
- Terrain-following low-level flight, smooth turns, flare and quick combat landings.
- Approaches along valleys instead of over ridges.
- Checks the landing spot: if your mark is too tight (compound, town, trees, slope, water), it finds the nearest clear ground within 150 m and tells you where.
- Takes fire? It backs off and tries again. Still taking hits? It asks for a new LZ, or picks its own nearby.
- Pilot hit: the co-pilot takes over. Lost the engine, tail rotor or main rotor: "WE LOST THE ENGINE! GONNA TRY AND SET IT DOWN! BRACE!" - a forced landing to save everyone aboard.
- Accidents that aren't enemy fire don't cost you a cooldown.
TWO BIRDS AT ONCE
- A medevac and a transport can be out at the same time, with height separation and holding patterns so they don't collide.
HELICOPTERS
- Uses the UH-60 Medical (Sikorsky H-60 Project) and CH-47 (H-47 Chinook) if those mods are loaded on the server.
- Falls back to the base-game UH-1H Huey on vanilla servers. No extra dependencies required.
SERVER SETTINGS
- $profile:HeliSupport.json is created on first start: cooldowns (default 90 s medevac, 5 min transport), ground wait times, treatment time and helicopter lists.
COMPATIBILITY
- Shares an airspace lock with A-10 CAS Call-In, AC-130 Gunship and C-130 Airdrop: only one support aircraft launches at a time, and calls during the lock wait and launch automatically.
Credits
[b]Preview image photos (public domain, U.S. Government works):[/b]
[list]
[*]UH-60 Black Hawk MEDEVAC, Afghanistan 2015 — U.S. Army photo by Maj. Asha Cooper
[*]UH-1H Iroquois, 159th Aviation Regiment, 1990 — U.S. DefenseImagery photo by TSgt. Hans Deffner (DF-ST-92-07283)
[*]CH-47 Chinook, Afghanistan — U.S. Army photo
[/list]
Use of U.S. military imagery does not imply endorsement by the U.S. Army or Department of Defense.
Helicopters:
[*]UH-1H — base game (Bohemia Interactive)
[*]UH-60 Black Hawk — from the H60 mod by its original authors (optional, not included)
[*]CH-47 Chinook — from the Chinook mod by its original authors (optional, not included)
[/list]
Heli_Support doesn't include or modify any files from those mods. It only spawns their helicopters when the mods are loaded, and falls back to the Huey when they aren't.
Servers running this mod
2121 currently listed servers report Heli_Support in its mod list. Showing the 5 with the most players.
- [NA] Vidya Modern Conflict Everon PvE|discord.gg/TQurCwEKdrOnline · Winter Conflict Everon PVE7 / 48players
- [NA] USASOC JTF | Operation: Scorpion HillOnline · Game Master - Kunar Province5 / 40players
- [NA2] ECN UHC[TEAMWORK\COMMUNICATION]https://discord.gg/mQ9WbwrRT}Online · Phoenix Studios Helmand3 / 20players
- Big Red Dirty MikeOnline · #AR-Campaign_HQC_ScenarioName_Everon1 / 20players
- DTCOnline · #AR-Editor_Mission_GM_Eden_Name1 / 10players
Versions
101.1.5Game 1.8.0.13 · 22.1 MiB · Nov 4, 2026
Dependencies: 0Scenarios: 0PublishedApproved
**Heli Support 1.1.5**
**QRF fixes**
- Chinook QRF: troops now get off behind the ramp in rows instead of standing up and getting stuck inside
- Helicopters no longer lift while troops are still climbing out
- HEAVY QRF: the second helicopter looks further out for its own LZ, so both Chinooks no longer try to land on the same spotconfig.json entry
{
"modId": "6AAB0DE682B4834E",
"name": "Heli_Support",
"version": "1.1.5"
}Use Heli_Support on your server
Add Heli_Support to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/6AAB0DE682B4834E
GET https://api.reforgermods.net/v2/mods/6AAB0DE682B4834E/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.