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Workshop mod by Drewmaster

Players Map Markers Arma Reforger Mod

See all friendly players at any distance across the map. Separate directional icons clearly distinguish infantry, players in ground vehicles and players in aircraft

6AA1326273EF8E7D
Players Map Markers preview

Ranking

Rising#599.9
20Serversrunning this mod
11Observed players nowon servers reporting this mod
3kEstimated player-hours (partial)Partial 7-day data (35% coverage)
DeploymentTop 9%91.4ahead of 91% of tracked mods by servers running it
ActivityTop 17%83.3ahead of 83% of tracked mods by play on those servers (partial 7-day data)
Popularity88.2deployment and activity combined (partial 7-day data)
How those 20 installs happen100% traced
  • Not identified as a dependency19
  • Required by another mod1
Last 30 days
Servers, last 30 days
20 latest20 peak, 19 Oct1 low, 17 Oct

Servers reporting the mod in each hourly observation. Covers 2 days of the last 30 days.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
17 Oct77121
18 Oct1818824
19 Oct20201714
Observed players, last 30 days
11 latest136 peak, 18 Oct0 low, 17 Oct

Sampled player counts on servers reporting the mod; not unique players. Covers 2 days of the last 30 days.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
17 Oct9898021
18 Oct107136924
19 Oct111281114

Calculated Oct 19, 2026, 1:21 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

See all friendly players at any distance across the map. Separate directional icons clearly distinguish infantry, players in ground vehicles and players in aircraft

Official Workshop description

PLAYERS MAP MARKERS Read your team’s movement at a glance. Players Map Markers adds directional player icons and readable labels to the map, combining vehicle crews into a single marker to keep busy areas easier to understand. CLEAR ICONS AND LABELS • Separate icons for infantry, occupied ground vehicles and occupied aircraft. • A distinct icon for your own player on foot. • Infantry icons follow the character’s direction; vehicle icons follow the vehicle’s heading. • Faction colours and a black outline help icons stand out against map terrain. • Player names and crew labels remain readable as you pan and zoom. ONE VEHICLE, ONE CREW MARKER Players travelling together share a vehicle marker instead of overlapping individual icons. The displayed name is chosen by seat priority: driver or pilot, then gunner, commander and passengers. Additional players appear as a count: M1A2 (Drewmaster) MH-6J (Drewmaster +2) Each vehicles use their available display names. When a player gets out, their separate infantry marker returns. On the normal map, a hostile player sharing the vehicle hides its combined marker from the friendly side. GAME MASTER MAP Players with full Game Master permissions can see player markers from all factions on the GM map, including their faction colours, directions and grouped crew labels. The server checks GM permissions before sending each update. This view also supports a GM without a controlled character or selected faction. The normal player map and limited editor views retain friendly-side filtering. OPTIONAL SLINGLOAD INTEGRATION Compatible game modes or slingload addons can provide carrier-and-cargo links, allowing occupied vehicles travelling together to share a combined label: CH-47 + M1097 (Drewmaster +2) Slingload integration is optional. Players Map Markers works without a slingload addon; it does not add lifting or cargo transport mechanics itself. WHY CHOOSE PLAYERS MAP MARKERS? • Less clutter: crew grouping avoids stacks of player icons on the same vehicle. • More useful information: icons distinguish infantry, ground transport and aircraft, while labels identify the leading crew member and additional players. • Efficient updates: marker data is sent while the map is open, using shared server snapshots and incremental changes. • Reused UI elements: existing marker widgets are updated rather than constantly recreated. • Lightweight outlines: the black outline is built into each icon texture, without extra copies of the icon. • Smooth movement: displayed positions interpolate between updates and snap after large position changes. • Long-distance visibility: marker positions do not require the corresponding character or vehicle to be streamed into the viewer’s client. • Controlled visibility: the server determines which markers each player may receive. SCOPE AND COMPATIBILITY Players Map Markers is a standalone addon designed for Conflict and other multiplayer scenarios. Its only required addon dependency is the base game. It displays human players on foot or inside vehicles. Empty vehicle markers, deployed mobile spawn icons and mission objectives remain the responsibility of the scenario or another compatible system. An optional integration API lets scenario and addon developers supply custom vehicle names, ownership information and transport links without making a slingload addon mandatory. by Drewmaster (DRWMods) Discord: https://discord.gg/WHqNQ3Q4tQ TRY THIS MODE ON OUR SERVER Name: Sector Offensive 4356 IP: 168.119.65.214:2477

Scenarios

1
Players Map Markers - Test RangeMarker Test · 16 players

Players Map Markers test range at Arland airfield, grid 017 029. Players spawn automatically at one of three nearby spawn points using the vanilla Plain game mode. Open the map to check your infantry marker, then enter the M998, M1025, UAZ or UH-1H to check vehicle icons and heading. Use two or more human players to check shared crew markers, driver and passenger names, entering and leaving vehicles, and late joining. Empty vehicles have no player markers. Requires Players Map Markers and the base game only.

{4B62AF1B74E13AB1}Missions/DRWM_PMM_TestRange.conf

Servers running this mod

20

20 currently listed servers report Players Map Markers in its mod list. Showing the 5 with the most players.

View all 20 servers

Versions

1
published · approved · 66.1 KiB
1.0.0Game 1.8.0.13 · 66.1 KiB · Oct 17, 2026
Dependencies: 0Scenarios: 1PublishedApproved
No changelog text is available for this version.

config.json entry

{
  "modId": "6AA1326273EF8E7D",
  "name": "Players Map Markers",
  "version": "1.0.0"
}

Use Players Map Markers on your server

Add Players Map Markers to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/6AA1326273EF8E7D
GET https://api.reforgermods.net/v2/mods/6AA1326273EF8E7D/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.