published · approved · 1.92 KiB
Workshop mod by Betcon
ORCA_STO_ReplicationSafe Arma Reforger Mod
ORCA_STO_ReplicationSafeRespawn
6A99062486288CD8
Ranking
Popular#1093856.3Falling#559713.8
1Serversrunning this mod
0Observed players nowon servers reporting this mod
568Estimated player-hours (7d)7-day data
Deployment47th47.2ahead of 47% of tracked mods by servers running it
ActivityTop 30%69.9ahead of 70% of tracked mods by play on those servers
Popularity56.3deployment and activity combined
How those 1 installs happen100% traced
- Not identified as a dependency1
Last 30 days
1 latest1 peak, 12 Oct0 low, 12 Oct
Servers reporting the mod in each hourly observation. Covers 7 days of the last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 12 Oct | 0 | 1 | 0 | 7 |
| 13 Oct | 1 | 1 | 0 | 24 |
| 14 Oct | 1 | 1 | 0 | 24 |
| 15 Oct | 1 | 1 | 1 | 24 |
| 16 Oct | 1 | 1 | 0 | 24 |
| 17 Oct | 1 | 1 | 1 | 24 |
| 18 Oct | 1 | 1 | 0 | 24 |
| 19 Oct | 1 | 1 | 1 | 17 |
0 latest20 peak, 15 Oct0 low, 12 Oct
Sampled player counts on servers reporting the mod; not unique players. Covers 7 days of the last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 12 Oct | 0 | 3 | 0 | 7 |
| 13 Oct | 1 | 18 | 0 | 24 |
| 14 Oct | 0 | 16 | 0 | 24 |
| 15 Oct | 0 | 20 | 0 | 24 |
| 16 Oct | 0 | 13 | 0 | 24 |
| 17 Oct | 0 | 13 | 0 | 24 |
| 18 Oct | 0 | 13 | 0 | 24 |
| 19 Oct | 0 | 12 | 0 | 17 |
Calculated Oct 19, 2026, 4:18 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
ORCA_STO_ReplicationSafeRespawn
Official Workshop description
ORCA_STO_ReplicationSafeRespawn
================================
Purpose
-------
Fixes the STO stuck-group recovery path so a replicated AI group is not deleted
and replaced in the same server frame.
Observed source path
--------------------
STO Conflict PvE Dev 1.0.97:
Scripts/Game/PvEMode/STO_BaseAttackComponent.c
Original sequence:
STO_GroupUtils.DeleteGroup(g);
RespawnAfterStuckDeletion(groupType);
The server log showed:
[STO] BaseAttack [Relay] ground group spawned ...
[STO] BaseAttack [Relay] stuck-group replacement spawned successfully.
...
RPL: ServerImpl event: disconnected ...
This patch:
1. Leaves STO's DeleteRplEntity-based cleanup unchanged.
2. Delays the replacement by 1000 ms.
3. Re-runs PurgeAndCount(..., false) on the four STO group arrays.
4. Refreshes m_iAliveAITotal.
5. Calls the original RespawnAfterStuckDeletion().
Important
---------
This patch does NOT directly modify STO's data.pak and does NOT replace
Group_USSR_Team_AT.et. That avoids creating a modified Workshop package and
reduces checksum-mismatch risk.
Group_USSR_Team_AT.et in the supplied STO 1.0.97 archive is only:
Group_USSR_Base.et + Character_USSR_AAT.et
Therefore, if disconnects remain specifically correlated with Team_AT after this
fix, inspect Character_USSR_AAT.et and its weapon/loadout overrides from the
other loaded addons.
Recommended load order
----------------------
69E72A9FFBD6DDF7 STO Conflict PvE Dev
69E901B4E5C427F8 STO Linear Conflict PvE Dev
... map / other normal mods ...
AB3C9104B449911D ORCA_STO_ReplicationSafeRespawn
Workbench
---------
Open addon.gproj as a normal addon project with STO Conflict PvE Dev available.
Build/publish the addon normally. Do not overwrite the Workshop STO data.pak.
Expected debug lines
--------------------
[STO] BaseAttack [...] ORCA RPL fix: delaying stuck-group replacement by 1000ms.
[STO] BaseAttack [...] ORCA RPL fix: replication settle complete; spawning replacement ...
Validation
----------
After deploying, reproduce a stuck-group replacement and check whether players
remain connected. If the disconnect persists and the last spawned prefab is
Group_USSR_Team_AT.et, the next target is Character_USSR_AAT.et / its loadout,
not the STO group wrapper itself.
Servers running this mod
11 currently listed server reports ORCA_STO_ReplicationSafe in its mod list. Showing the one with the most players.
- [JP]あらたなべとこんさーばー - PvE / New [https://discord.gg/dFetrhSFg]Online · Novka - Conflict PvE0 / 64players
Versions
11.0.0Game 1.8.0.13 · 1.92 KiB · Oct 12, 2026
Dependencies: 1Scenarios: 0PublishedApproved
No changelog text is available for this version.
config.json entry
{
"modId": "6A99062486288CD8",
"name": "ORCA_STO_ReplicationSafe",
"version": "1.0.0"
}Use ORCA_STO_ReplicationSafe on your server
Add ORCA_STO_ReplicationSafe to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/6A99062486288CD8
GET https://api.reforgermods.net/v2/mods/6A99062486288CD8/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.