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Workshop mod by jm3009

JMAirstrike Arma Reforger Mod

MAirstrike – Missile Strikes, S-300 Launcher and AC-130 Gunship for Game Master

6A8E627665F9755B
JMAirstrike preview

Ranking

Popular#236389.0Falling#60590.5
33Serversrunning this mod
7Observed players nowon servers reporting this mod
2.4kEstimated player-hours (7d)7-day data
DeploymentTop 6%94.1ahead of 94% of tracked mods by servers running it
ActivityTop 19%81.3ahead of 81% of tracked mods by play on those servers
Popularity89.0deployment and activity combined
How those 33 installs happen100% traced
  • Not identified as a dependency29
  • Required by another mod4
Last 30 days
Servers, last 30 days
36 latest40 peak, 17 Oct1 low, 9 Oct

Servers reporting the mod in each hourly observation. Covers 11 days of the last 30 days.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
9 Oct1416124
10 Oct17201324
11 Oct22231524
12 Oct28282024
13 Oct32322624
14 Oct32352924
15 Oct34363324
16 Oct34363124
17 Oct39403124
18 Oct39393224
19 Oct36383315
Observed players, last 30 days
6 latest70 peak, 17 Oct0 low, 9 Oct

Sampled player counts on servers reporting the mod; not unique players. Covers 11 days of the last 30 days.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
9 Oct920024
10 Oct622024
11 Oct1221424
12 Oct815124
13 Oct2730024
14 Oct432124
15 Oct1219124
16 Oct1729224
17 Oct4870324
18 Oct3647424
19 Oct631015

Calculated Oct 19, 2026, 2:56 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

MAirstrike – Missile Strikes, S-300 Launcher and AC-130 Gunship for Game Master

Official Workshop description

JMAirstrike – Missile Strikes, S-300 Launcher and AC-130 Gunship for Game Master WHAT IS IT? JMAirstrike adds heavy fire support to Arma Reforger. As Game Master you can call in surface-to-surface missiles, place an S-300 launcher that AI soldiers operate by themselves, and send an AC-130U gunship that circles over the enemy and opens fire. All models (missiles, launcher, aircraft) are made from scratch for this mod. No other mods are required – only the base game. FEATURES 1) Missile strikes (5 types) - Tochka: ballistic missile, one big impact, steep dive from above. - Iskander: heavy ballistic missile, very accurate, very big impact. - Kalibr: cruise missile, flies low and flat, very accurate. - Grad salvo: 12 small rockets one after another, wide spread – good against large areas. - S-300: launches from the nearest S-300 launcher on the map, climbs steeply and then dives onto the target. It has the biggest explosion of all. If there is no launcher, the missile comes in from outside the map. Every missile is a visible model with a smoke trail. About 30 seconds after the order, the missile arrives. 2) S-300 launcher - A placeable vehicle with collision. - An AI group standing close to it (about 30 m) becomes the crew: two soldiers take fixed positions next to the launcher and hold a map instead of their weapon. - The crew fires by itself at enemies it knows about, at ranges from 300 m up to 3 km. It fires 2 missiles, then pauses. - It does not fire if friendly troops are close to the target (150 m safety distance). - If enemies come close to the launcher, the crew picks up its weapons and defends itself. - You can also order a shot at any point on the map, up to 8 km away. 3) AC-130U gunship - Flies in from outside the map, flies one left-hand circle around the target (600 m radius, 400 m high), then leaves again. - While circling it fires red tracer bursts and rockets in a straight line at soldiers and vehicles in the target area. - Hit chance is 90 %. 4) AI reaction Enemy AI near an impact notices the explosion and reacts to it (takes cover, becomes alert). HOW TO USE IT Everything is controlled in Game Master mode. Missile strike: 1. Open Game Master. 2. Right-click on the ground or on a unit/vehicle. 3. Choose "Raketenschlag: <type>" (Missile strike), for example "Raketenschlag: Iskander". 4. Wait about 30 seconds – the missile hits the place you clicked. S-300 launcher: 1. Place the launcher from the Game Master spawn list (see "Where to find it"). 2. Place an AI group right next to it. The soldiers walk to the launcher and operate it. 3. From now on they fire on their own at known enemies. 4. For an aimed shot: right-click on the target and choose "S-300: Feuer hierhin" (S-300: fire here). Gunship: 1. Right-click on the enemy position. 2. Choose "Gunship: Angriff hierhin" (Gunship: attack here). 3. The aircraft flies in, circles once, fires and leaves by itself. WHERE TO FIND IT - S-300 launcher: Game Master spawn list (Entity Browser) > faction USSR > Vehicles. Name: S-300 launcher, with its own preview picture. You can also type "S-300" in the search field. - Missile strikes, "S-300: Feuer hierhin" and "Gunship: Angriff hierhin": in the Game Master right-click menu, at the end of the list. - The menu entries are currently in German. GOOD TO KNOW - Tested in single player with Game Master. Multiplayer has not been tested yet. - The gunship has no engine sound yet and cannot be shot down. - The big explosions, especially the Grad salvo, can cost performance on weaker PCs. - Works together with other mods: it does not overwrite any game config files. FEEDBACK If you find a bug or have an idea, please write a comment. Have fun!

Servers running this mod

34

34 currently listed servers report JMAirstrike in its mod list. Showing the 5 with the most players.

View all 34 servers

Versions

1
published · approved · 23.9 MiB
1.0.0Game 1.8.0.13 · 23.9 MiB · Oct 8, 2026
Dependencies: 0Scenarios: 0PublishedApproved
No changelog text is available for this version.

config.json entry

{
  "modId": "6A8E627665F9755B",
  "name": "JMAirstrike",
  "version": "1.0.0"
}

Use JMAirstrike on your server

Add JMAirstrike to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/6A8E627665F9755B
GET https://api.reforgermods.net/v2/mods/6A8E627665F9755B/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.