published · approved · 3.3 MiB
Workshop mod by Captain Sprocket
STW Divide And Conquer Arma Reforger Mod
“Divide et impera.” — Commonly attributed to Julius Caesar, though no reliable evidence confirms he said it.
6A72BA275CB566CD
Ranking
Popular#973961.0
2Serversrunning this mod
1Observed players nowon servers reporting this mod
164Estimated player-hours (7d)7-day data
DeploymentTop 37%63.1ahead of 63% of tracked mods by servers running it
ActivityTop 42%57.9ahead of 58% of tracked mods by play on those servers
Popularity61.0deployment and activity combined
How those 2 installs happen100% traced
- Required by another mod2
Last 30 days
2 latest4 peak, 4 Oct0 low, 28 Sept
Servers reporting the mod in each hourly observation. Covers 21 days of the last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 28 Sept | 0 | 0 | 0 | 3 |
| 29 Sept | 0 | 0 | 0 | 24 |
| 30 Sept | 0 | 0 | 0 | 24 |
| 1 Oct | 0 | 0 | 0 | 24 |
| 2 Oct | 3 | 3 | 1 | 24 |
| 3 Oct | 1 | 2 | 0 | 24 |
| 4 Oct | 1 | 4 | 0 | 24 |
| 5 Oct | 1 | 2 | 0 | 24 |
| 6 Oct | 1 | 2 | 1 | 24 |
| 7 Oct | 0 | 2 | 0 | 24 |
| 8 Oct | 1 | 2 | 1 | 24 |
| 9 Oct | 1 | 2 | 1 | 24 |
| 10 Oct | 2 | 2 | 0 | 24 |
| 11 Oct | 2 | 3 | 2 | 24 |
| 12 Oct | 2 | 2 | 1 | 24 |
| 13 Oct | 2 | 3 | 1 | 24 |
| 14 Oct | 3 | 4 | 2 | 24 |
| 15 Oct | 3 | 4 | 1 | 24 |
| 16 Oct | 1 | 4 | 1 | 24 |
| 17 Oct | 1 | 2 | 1 | 24 |
| 18 Oct | 2 | 3 | 1 | 24 |
| 19 Oct | 2 | 2 | 2 | 15 |
1 latest6 peak, 9 Oct0 low, 28 Sept
Sampled player counts on servers reporting the mod; not unique players. Covers 21 days of the last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 28 Sept | 0 | 0 | 0 | 3 |
| 29 Sept | 0 | 0 | 0 | 24 |
| 30 Sept | 0 | 0 | 0 | 24 |
| 1 Oct | 0 | 0 | 0 | 24 |
| 2 Oct | 3 | 4 | 0 | 24 |
| 3 Oct | 2 | 3 | 0 | 24 |
| 4 Oct | 1 | 2 | 0 | 24 |
| 5 Oct | 0 | 1 | 0 | 24 |
| 6 Oct | 1 | 2 | 0 | 24 |
| 7 Oct | 0 | 1 | 0 | 24 |
| 8 Oct | 1 | 2 | 0 | 24 |
| 9 Oct | 2 | 6 | 0 | 24 |
| 10 Oct | 0 | 5 | 0 | 24 |
| 11 Oct | 3 | 3 | 0 | 24 |
| 12 Oct | 0 | 3 | 0 | 24 |
| 13 Oct | 2 | 2 | 0 | 24 |
| 14 Oct | 0 | 2 | 0 | 24 |
| 15 Oct | 3 | 3 | 0 | 24 |
| 16 Oct | 1 | 6 | 0 | 24 |
| 17 Oct | 0 | 4 | 0 | 24 |
| 18 Oct | 1 | 4 | 0 | 24 |
| 19 Oct | 1 | 1 | 0 | 15 |
Calculated Oct 19, 2026, 2:56 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
“Divide et impera.” — Commonly attributed to Julius Caesar, though no reliable evidence confirms he said it.
Official Workshop description
STW Divide and Conquer is an advanced strategic AI system that brings the wider war to life.
While you focus on the battle in front of you, the conflict around you continues to evolve. Territories change hands, strongholds emerge, supplies become strained, and unexpected events can influence the course of the campaign. Every battle contributes to a larger struggle, making the world feel active, unpredictable, and shaped by your actions.
This mod complements the tactical warfare AI system of STW Combat Knowledge:
https://reforger.armaplatform.com/workshop/6A492D2543718567-STWCombatKnowledge
For the best experience, it is clearly recommended to run STW Divide and Conquer together with STW Combat Knowledge. Together, they create a deeper and more dynamic Arma Reforger battlefield—where every victory matters and the war never truly stands still.
Recommended campaign companions
STWStronghold adds strategic stronghold encounters and fortified objectives.
STWCQB (STW Close Quarters Battle) adds CQB encounters and settlement-level combat activity.
STWSpecialForces adds special-forces activity and compatible special-forces gameplay content.
STWCombatKnowledge gives AI groups shared perception, combat awareness, and more coherent tactical reactions during CQB and Stronghold encounters.
Optional reinforcement and battlefield providers
STWSnipers and STWAntiAirTeam are optional for both STWCombatKnowledge and STWDivideAndConquer. They provide additional sniper/spotter and anti-air reinforcement options.
STWMinefields is optional for STWStronghold and STWDivideAndConquer. It can connect minefield activity to stronghold and frontline territory.
STWHeavyWeapons is optional for STWStronghold and STWDivideAndConquer. It adds faction mortar support and heavier battlefield presence.
When bridge mods are needed
Bridge mods are only required when connecting Heavy Weapons to the specific system named by the bridge. Use STWDACHeavyWeaponBridge when STWDivideAndConquer and STWHeavyWeapons should share territory-aware mortar management. Use STWStrongholdHWeaponsBridge when STWStronghold and STWHeavyWeapons should work together for Heavy Weapons checkpoint or support integration. Do not install a bridge when its two endpoint systems are not installed together.
None of these optional projects is required for the core campaign to start. However, installing the complete compatible set makes the strategic layer feel more alive: territory can influence encounters, reinforcements, defensive systems, artillery, and AI reactions instead of existing as isolated features.
https://reforger.armaplatform.com/workshop/6A492D2543718567-STWCombatKnowledge
Please, read the manual.
https://sciencetechworks.github.io/Arma-Reforger-STW-Online-Manuals/
Captain Sprocket
Arma Reforger server: STW Reforger
Community: https://discord.gg/T2AZp6GGMJ
Servers running this mod
22 currently listed servers report STW Divide And Conquer in its mod list. Showing the 2 with the most players.
- ASCOnline · #AR-Editor_Mission_GM_Kolguyev_Name1 / 6players
- STW ReforgerOnline · STW | Dynamic Missions | PVE | https://discord.gg/wUrcUCmEqd0 / 10players
Versions
101.0.187Game 1.8.0.13 · 3.3 MiB · Oct 18, 2026
Dependencies: 4Scenarios: 0PublishedApproved
No changelog text is available for this version.
config.json entry
{
"modId": "6A72BA275CB566CD",
"name": "STW Divide And Conquer",
"version": "1.0.187"
}Use STW Divide And Conquer on your server
Add STW Divide And Conquer to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/6A72BA275CB566CD
GET https://api.reforgermods.net/v2/mods/6A72BA275CB566CD/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.