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Workshop mod by N1C11

USASOC Tactical Sights Arma Reforger Mod

USASOC Tactical Sights

6A7213150E2DF7EB
USASOC Tactical Sights preview

Ranking

Popular#327448.8Rising#277060.8
25Serversrunning this mod
8Observed players nowon servers reporting this mod
1.6kEstimated player-hours (7d)7-day data
DeploymentTop 39%61.1ahead of 61% of tracked mods by servers running it
Activity42nd41.7ahead of 42% of tracked mods by play on those servers
Popularity48.8deployment and activity combined
How those 25 installs happen100% traced
  • Not identified as a dependency7
  • Required by another mod18
Last 30 days
Servers, last 30 days
25 latest41 peak, 23 Oct14 low, 11 Oct

Servers reporting the mod in each hourly observation. Last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
11 Oct18191421
12 Oct20241424
13 Oct21232024
14 Oct24242024
15 Oct24272124
16 Oct25262224
17 Oct30322524
18 Oct31332924
19 Oct35362924
20 Oct33353124
21 Oct36373324
22 Oct39393624
23 Oct35413524
24 Oct39393424
25 Oct38403624
26 Oct38413724
27 Oct38413624
28 Oct41413724
29 Oct37413524
30 Oct34373324
31 Oct32363124
1 Nov36363124
2 Nov37373024
3 Nov34353124
4 Nov38383224
5 Nov18381824
6 Nov23231724
7 Nov26262124
8 Nov25272221
9 Nov26282424
10 Nov2526253
Observed players, last 30 days
8 latest67 peak, 29 Oct0 low, 14 Oct

Sampled player counts on servers reporting the mod; not unique players. Last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
11 Oct2531121
12 Oct1235224
13 Oct638224
14 Oct2626024
15 Oct1332024
16 Oct1427324
17 Oct2233124
18 Oct2136724
19 Oct2537124
20 Oct2748024
21 Oct2547424
22 Oct2956024
23 Oct2229124
24 Oct2234124
25 Oct3250024
26 Oct1938024
27 Oct3540124
28 Oct1643024
29 Oct3667324
30 Oct1939324
31 Oct1745724
1 Nov3535324
2 Nov2030024
3 Nov2628124
4 Nov1526224
5 Nov631024
6 Nov1212124
7 Nov1319124
8 Nov3041021
9 Nov826124
10 Nov8963

Calculated Nov 10, 2026, 2:01 AM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

USASOC Tactical Sights

Official Workshop description

USASOC Tactical Sights Brings the "Operator" look to aiming down sights. While you aim, your gun, arms and the sight body go soft, and your reticle or magnified view stays sharp, the way your eye focuses in real life. Features Focus blur while aiming: the blur is set per sight type, so red dots, holos, iron sights and scopes each get their own amount. Blur also applies at the hip and fades in and out as you raise or lower the weapon. Sharp magnified scopes: the scope picture stays crisp while the scope body blurs around it. The sharp view is round with a soft edge, tilts with the scope when you lean, and is sized to fit each supported scope. Night vision (RHS): when RHS is loaded, the mod detects RHS goggles on its own. With goggles down, close objects blur heavily, like real NVGs focused at distance. Magnified scopes under goggles turn into a blur, since you can't focus a scope through tubes. Without RHS, none of this runs and nothing breaks. Bokeh is locked on: everyone gets the same look. The depth of field setting is set to Bokeh with near blur on, even if a player changes it in video settings. Light on performance: the sharp scope view reuses the game's own scope picture instead of rendering the scope a second time. Supported scopes Rayzi Optics Pack, including LPVOs, ACOGs, long-range scopes, and the EXPS3 and Romeo magnifier combos with the G43 magnifier CDD ELR: Leupold MK5 and NightForce ATACR 7-35 Every vanilla and modded red dot, holo and iron sight gets the focus blur automatically. Scopes that aren't listed behave like vanilla. Requirements None beyond Arma Reforger. Rayzi, CDD ELR and RHS are all optional. The mod recognizes them when they're loaded. Optional: USASOC Tactical Sights - RHS By default, RHS flips your goggles up when you aim a magnified scope. Load this small add-on to keep them down. It needs RHS. For mod makers Add CDD_SightDOFComponent to a sight prefab to set its own focus distance, blur strength, edge blur and sharp-scope size, or to turn the sharp scope view off for that sight.

Servers running this mod

25

25 currently listed servers report USASOC Tactical Sights in its mod list. Showing the 5 with the most players.

View all 25 servers

Versions

10
published · approved · 112 KiB
published · approved · 112 KiB
published · approved · 112 KiB
published · approved · 111 KiB
published · approved · 110 KiB
published · approved · 109 KiB
published · approved · 113 KiB
published · approved · 113 KiB
published · approved · 113 KiB
published · approved · 111 KiB
1.0.14Game 1.8.0.13 · 112 KiB · Oct 26, 2026
Dependencies: 7Scenarios: 0PublishedApproved
No changelog text is available for this version.

config.json entry

{
  "modId": "6A7213150E2DF7EB",
  "name": "USASOC Tactical Sights",
  "version": "1.0.14"
}

Use USASOC Tactical Sights on your server

Add USASOC Tactical Sights to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/6A7213150E2DF7EB
GET https://api.reforgermods.net/v2/mods/6A7213150E2DF7EB/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.