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Workshop mod by The__Cowboy

VEHICLE TRACKER X ATAK Arma Reforger Mod

Marks your faction's vehicles on the Kova x ATAK map, crewed now or abandoned in the last 10 minutes, with type, crew count and heading.

6A6E53548A0297E4
VEHICLE TRACKER X ATAK preview

Ranking

Popular#268889.2Falling#22496.0
18Serversrunning this mod
9Observed players nowon servers reporting this mod
1.6kEstimated player-hours (7d)7-day data
DeploymentTop 7%93.3ahead of 93% of tracked mods by servers running it
ActivityTop 17%83.0ahead of 83% of tracked mods by play on those servers
Popularity89.2deployment and activity combined
How those 18 installs happen78% traced
  • Not identified as a dependency14
  • Unknown4
Last 30 days
Servers, last 30 days
18 latest33 peak, 31 Oct15 low, 16 Oct

Servers reporting the mod in each hourly observation. Last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
10 Oct21221923
11 Oct20221824
12 Oct23231824
13 Oct20221724
14 Oct16201624
15 Oct16191624
16 Oct19191524
17 Oct20241924
18 Oct21232124
19 Oct23231924
20 Oct23242224
21 Oct24242124
22 Oct27272224
23 Oct27272524
24 Oct26272524
25 Oct26272224
26 Oct29292424
27 Oct30302624
28 Oct26292524
29 Oct29312624
30 Oct30312824
31 Oct32332924
1 Nov29322824
2 Nov27292524
3 Nov26272524
4 Nov29302624
5 Nov21302024
6 Nov19221624
7 Nov21211724
8 Nov18201721
9 Nov1818181
Observed players, last 30 days
8 latest95 peak, 24 Oct0 low, 11 Oct

Sampled player counts on servers reporting the mod; not unique players. Last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
10 Oct4792123
11 Oct2662024
12 Oct1935024
13 Oct3138024
14 Oct942024
15 Oct1727224
16 Oct6161024
17 Oct6894424
18 Oct2090124
19 Oct2434024
20 Oct2438124
21 Oct2440024
22 Oct1137124
23 Oct7272024
24 Oct7095124
25 Oct1672024
26 Oct3738124
27 Oct2032024
28 Oct2349124
29 Oct3535324
30 Oct6969024
31 Oct5064324
1 Nov2451024
2 Nov2327024
3 Nov1521024
4 Nov1420024
5 Nov324024
6 Nov1825124
7 Nov1830224
8 Nov1232421
9 Nov8881

Calculated Nov 9, 2026, 12:15 AM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

Marks your faction's vehicles on the Kova x ATAK map, crewed now or abandoned in the last 10 minutes, with type, crew count and heading.

Official Workshop description

VEHICLE TRACKER x ATAK Keep track of your side's vehicles. This plugin puts your faction's vehicles on the Kova x ATAK map, so you always know where your transport is and where your team left it. What shows up Crewed friendly vehicles: any vehicle your faction is in right now, with its crew count, e.g. BTR-70 (3). Recently abandoned vehicles: vehicles your faction had crew in during the last 10 minutes and then left, e.g. UAZ [EMPTY]. After 10 minutes the marker disappears. What stays hidden Vehicles crewed by other factions, including ones your side had a few minutes ago. Vehicles your faction hasn't used recently. Destroyed vehicles. Features Standard military symbols by vehicle type: motorized, mechanized and rotary wing. Markers point the way the vehicle is facing and follow it as it moves. Updates every 2 seconds. Each faction's timer is separate, so nobody sees another team's vehicles. The server does the filtering. Players' games never receive vehicles they aren't allowed to see. Works with vanilla and most modded vehicles that Game Master can place. Static weapons are ignored. Vehicle markers can't be moved or deleted by players, and they don't count toward anyone's personal ATAK marker limit. Requirements Kova x ATAK Kova x ATAK Plugin Core Credits Built on Kova x ATAK Plugin Core by KOVA. This is a separate plugin. It contains no KOVA files and only uses the published plugin interface.

License

SPEARHEAD ARW-ND LICENSE (No Redistribution / No Derivatives) Plain-English Summary (non-binding): You may use this Content for personal gameplay and host it on servers only as-is and unmodified. You may not reupload it, redistribute it, bundle it, or share modified versions. If you want to modify or redistribute anything, you must request written permission. 1) Definitions “Content” means this mod/add-on/project and all included files and data, including but not limited to scripts, configs, assets, models, textures, UI, audio, documentation, source, and packed/bundled outputs. “You” means any person or entity who downloads, installs, uses, hosts, or otherwise accesses the Content. “Distribute” / “Redistribute” means to publish, upload, reupload, share, provide, mirror, bundle, transmit, sublicense, or otherwise make available to any third party by any means (public or private), including via Arma Reforger Workshop, Git repositories, modpacks, torrents, file hosts, servers, or direct transfers. “Modify” / “Derivative” means to override, inherit from, alter, adapt, translate, edit, extract, decompile, reverse engineer, convert, port, merge, repackage, or create a derivative work from any portion of the Content. “Affiliates” means (without limitation): associated server brands, pages, sister communities, partner networks, successor groups, rebranded groups, entities under common ownership/control, and any server(s) operated by staff/admins of the community where that community materially participates in management. 2) License Grant (Limited Permission) Subject to full compliance with this license, the Licensor grants You a revocable, non-exclusive, non-transferable, non-sublicensable permission to: Use (Arma-only): Download and use the Content only within Bohemia Interactive’s Arma products/platforms. Server Hosting (as-is only): Host the Content on Arma Reforger servers only in unmodified form, and only as permitted by Section 3 (Excluded Communities). Media: Create videos/streams/screenshots featuring the Content, provided this does not involve Distribution of the Content itself. No other rights are granted. 3) Excluded Communities / No Server-Hosting Permission In addition to all other restrictions in this license, the following communities and their Affiliates are explicitly excluded from any permission to host or use the Content on servers. 3.1 Excluded Communities List The following are Excluded Communities: The Warfighting Society (also known as "TWS"), and all of its Affiliates as defined in Section 1. Designated 2026-08-17. Hogs of war and all of its Affiliates as defined in Section 1. Designated 2026-08-22. ARCL (Arma reforger competive league) and all of its Affiliates as defined in Section 1. Designated 2026-08-22. 3.2 No License Grant to Excluded Communities Excluded Communities are not granted any license to: host the Content on any Arma Reforger server (dedicated or listen), distribute the Content to server clients by any method, include the Content in any server pack, repository, installer, or automation pipeline, use the Content in any way that requires installation on server/client systems beyond purely private, local, non-networked use. 3.3 Circumvention Prohibited It is a violation of this license for an Excluded Community to attempt to use the Content indirectly, including via: alt accounts, third-party “front” uploads/hosting, renamed/rebranded servers, mirrors, proxies, “launcher packs,” or similar mechanisms, having another party host on their behalf. 3.4 Enforcement and Immediate Termination (Excluded Communities) Any use of the Content by an Excluded Community constitutes unauthorized use and immediately terminates any permissions that might otherwise apply. 3.5 Good-Faith Mistakes If a server operator unknowingly participates in an Excluded Community network, they must remove the Content immediately upon notice. 4) Strict Prohibitions (What You May NOT Do) Unless You have prior written permission from the Licensor (Section 6), You may not: No Redistribution (Unmodified or Modified): Distribute the Content in whole or in part, modified or unmodified, anywhere, in any manner. No Distributed Modifications / Derivatives: Distribute any modified version of the Content, or any derivative work based on it (including ports, conversions, forks, “fixed versions,” “rebalance versions,” or “compatibility versions”) if it contains any portion of the Content. No Bundles / Modpacks: Include the Content (or any part of it) in any modpack, bundle, collection, installer, server pack, or compilation that involves redistribution. No Reuse of Components in Distributed Works: Copy, extract, or reuse any scripts/assets/configs from the Content in other projects that are Distributed. No Monetization / Commercial Use: Use the Content for any commercial purpose or any direct/indirect monetization, including paywalls, paid access, paid perks tied to the Content, donation-gated access, or any similar scheme. 5) Private Modification (Local Use Only) You may Modify the Content only for private, local use, provided that: You do not Distribute the modified Content (or any part of it) to anyone else; and You do not publish packages, installers, or “patches” that include or effectively redistribute any portion of the Content. 6) Permission Requests (Required for Any Redistribution or Distributed Modification) If You want to Modify and/or Distribute any part of the Content, You must obtain explicit prior written permission from the Licensor. Permission Contact: Create-a-Ticket via Discord: discord.gg/spear-head Your request must include: Your identity (name/handle used on Discord), What you want to do (modify, port, fix, bundle, etc.), Where you intend to publish/distribute it, and Whether any part of the original Content will be included. No permission is granted unless You receive a clear written “approved” response from the Licensor. Silence or non-response is not permission. 7) Attribution (Only If Permission Is Granted) If the Licensor grants permission to Distribute a modified/derived version with this Content as a dependency, You must: credit the Licensor as specified in the permission grant; and link to the original Workshop page if requested by the Licensor. Attribution alone does not grant permission. 8) Termination This license automatically terminates if You breach any term. Upon termination, You must cease use and delete all copies of the Content in Your possession or control, except where retention is required by law. 9) Ownership The Content is licensed, not sold. All rights not expressly granted are reserved by the Licensor. 10) Warranty / Liability Disclaimer The Content is provided “AS IS,” without warranties of any kind. To the maximum extent permitted by law, the Licensor is not liable for any damages arising from use of the Content. 11) Governing Rules and Platform Compatibility This custom license is intended to comply with the Arma Reforger Workshop Terms, including the requirement that custom licenses prohibit commercial/monetized use and restrict usage to Bohemia Interactive products/platforms. If any term conflicts with mandatory platform terms, the platform terms control to the extent of the conflict.

Servers running this mod

18

18 currently listed servers report VEHICLE TRACKER X ATAK in its mod list. Showing the 5 with the most players.

View all 18 servers

Versions

1
published · approved · 777 KiB
1.0.0Game 1.8.0.13 · 777 KiB · Sep 23, 2026
Dependencies: 2Scenarios: 0PublishedApproved
No changelog text is available for this version.

config.json entry

{
  "modId": "6A6E53548A0297E4",
  "name": "VEHICLE TRACKER X ATAK",
  "version": "1.0.0"
}

Use VEHICLE TRACKER X ATAK on your server

Add VEHICLE TRACKER X ATAK to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/6A6E53548A0297E4
GET https://api.reforgermods.net/v2/mods/6A6E53548A0297E4/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.