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Workshop mod by EASYMONEY-MODS

K02-1 Det Cord Arma Reforger Mod

A real, physical firing wire from your demo charge to your detonator. Place a charge, connect your blasting device, and a det cord pays out behind you as you walk to cover

6A6D9CD89FEE458C
K02-1 Det Cord preview

Ranking

Popular#77196.1Falling#59990.4
128Serversrunning this mod
31Observed players nowon servers reporting this mod
13.3kEstimated player-hours (7d)7-day data
DeploymentTop 2%98.0ahead of 98% of tracked mods by servers running it
ActivityTop 7%93.3ahead of 93% of tracked mods by play on those servers
Popularity96.1deployment and activity combined
How those 128 installs happen99% traced
  • Not identified as a dependency124
  • Required by another mod3
  • Unknown1
Last 30 days
Servers, last 30 days
128 latest137 peak, 16 Oct91 low, 19 Sept

Servers reporting the mod in each hourly observation. Last 30 days.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
19 Sept100100919
20 Sept1011029724
21 Sept1011029624
22 Sept1041069924
23 Sept1061089524
24 Sept10410710224
25 Sept11011110224
26 Sept11111510824
27 Sept11511710924
28 Sept11412111324
29 Sept11911911524
30 Sept11812111424
1 Oct11712411624
2 Oct10612410124
3 Oct1061109924
4 Oct1191209724
5 Oct10512110224
6 Oct10911310224
7 Oct11811810824
8 Oct11411811124
9 Oct12912911424
10 Oct12612911924
11 Oct12012411824
12 Oct12612611324
13 Oct12913012324
14 Oct13113613024
15 Oct12913412624
16 Oct12913712724
17 Oct13113212624
18 Oct13213512824
19 Oct12813212715
Observed players, last 30 days
31 latest228 peak, 17 Oct4 low, 30 Sept

Sampled player counts on servers reporting the mod; not unique players. Last 30 days.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
19 Sept8484549
20 Sept891261924
21 Sept811051324
22 Sept79154924
23 Sept86113924
24 Sept1081231024
25 Sept1001141224
26 Sept1511591824
27 Sept1401991624
28 Sept109141524
29 Sept95122524
30 Sept76140424
1 Oct87141424
2 Oct991161124
3 Oct1081251924
4 Oct1321322224
5 Oct741311024
6 Oct911171324
7 Oct95127924
8 Oct1061551224
9 Oct116148624
10 Oct1261852024
11 Oct1421511824
12 Oct99175524
13 Oct96154924
14 Oct1221431524
15 Oct117184924
16 Oct1251481724
17 Oct1692281624
18 Oct1321822124
19 Oct31144415

Calculated Oct 19, 2026, 2:03 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

A real, physical firing wire from your demo charge to your detonator. Place a charge, connect your blasting device, and a det cord pays out behind you as you walk to cover

Official Workshop description

Ever placed a breaching charge, walked back to cover, and thought something was missing? It's the wire. K02-1 Det Cord adds a physically simulated firing wire between every explosive charge and the detonator it's connected to — the missing visual link in every demolition. HOW IT WORKS - Place any demo charge and connect your detonator, exactly like vanilla - The moment they're paired, a thin dark cord runs from the charge to the device - Walk away and the cord pays out behind you with realistic slack - Stop moving and it settles onto the ground, draping over the terrain - Holding the detonator in your hand? The cord follows it. Stowed? It runs to your chest - Drop the detonator and the cord rests with it — pick it back up and it comes along WORKS WITH EVERYTHING - Any charge and any detonator that use the vanilla connect system — including modded charges and blasting devices that inherit from vanilla - No new items to craft or find: if it connects, it gets a cord - Timed-fuze charges (no detonator) correctly get no wire REALISM RULES - One cord per charge, from the charge to its connected device - Walk too far (past 50 m at either end) and the wire snaps — visual only, your detonator connection and its vanilla range are untouched - The cord never touches detonation logic: arming, firing, range checks and damage are 100% vanilla. If it blows in vanilla, it blows here. MULTIPLAYER - Works in multiplayer — every player sees the cords, late joiners included - Purely visual and client-side: zero load on the server, zero effect on gameplay - Tested in live MP sessions, including with modded charges and detonators NOTES - No vanilla files replaced — an additive component rides the vanilla explosivecharge, everything else is untouched - The wire is cosmetic; cutting it, tripping on it, or shooting it does nothing (yet) Feedback and bug reports welcome.

Servers running this mod

130

130 currently listed servers report K02-1 Det Cord in its mod list. Showing the 5 with the most players.

View all 130 servers

Versions

1
published · approved · 11 KiB
0.0.1Game 1.8.0.10 · 11 KiB · Aug 26, 2026
Dependencies: 0Scenarios: 0PublishedApproved
No changelog text is available for this version.

config.json entry

{
  "modId": "6A6D9CD89FEE458C",
  "name": "K02-1 Det Cord",
  "version": "0.0.1"
}

Use K02-1 Det Cord on your server

Add K02-1 Det Cord to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/6A6D9CD89FEE458C
GET https://api.reforgermods.net/v2/mods/6A6D9CD89FEE458C/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.