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Workshop mod by VulturARG

Arga Explosive Fuel Assets Arma Reforger Mod

Based in SH Explosive Fuel Assets. Gas cylinders explode from any bullet, fuel barrels, pallets and stations only from tracers or incendiaries, and all detonate from nearby explosions.

6A6ADA80E3924FC3
Arga Explosive Fuel Assets preview

Ranking

Popular#203791.5Falling#20496.4
21Serversrunning this mod
19Observed players nowon servers reporting this mod
3.6kEstimated player-hours (7d)7-day data
DeploymentTop 6%94.0ahead of 94% of tracked mods by servers running it
ActivityTop 12%87.7ahead of 88% of tracked mods by play on those servers
Popularity91.5deployment and activity combined
How those 21 installs happen71% traced
  • Not identified as a dependency14
  • Required by another mod1
  • Unknown6
Last 30 days
Servers, last 30 days
21 latest23 peak, 8 Nov8 low, 5 Nov

Servers reporting the mod in each hourly observation. Last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
10 Oct17181424
11 Oct17181424
12 Oct16171324
13 Oct14171424
14 Oct15161224
15 Oct14151124
16 Oct15171224
17 Oct16181524
18 Oct18191524
19 Oct18191324
20 Oct16181524
21 Oct18191524
22 Oct19201624
23 Oct18211824
24 Oct17191524
25 Oct18191724
26 Oct18191524
27 Oct18191624
28 Oct17191424
29 Oct17181424
30 Oct18191524
31 Oct18201624
1 Nov17191424
2 Nov19221824
3 Nov19211724
4 Nov17211624
5 Nov818824
6 Nov1719924
7 Nov21211624
8 Nov21231521
Observed players, last 30 days
21 latest84 peak, 31 Oct0 low, 12 Oct

Sampled player counts on servers reporting the mod; not unique players. Last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
10 Oct2029724
11 Oct1223424
12 Oct1019024
13 Oct527124
14 Oct922024
15 Oct919124
16 Oct1525224
17 Oct1843224
18 Oct714024
19 Oct1014024
20 Oct220124
21 Oct818124
22 Oct717024
23 Oct2021024
24 Oct1126024
25 Oct2427324
26 Oct1424024
27 Oct2526024
28 Oct1626024
29 Oct1220024
30 Oct2729024
31 Oct7084024
1 Nov2261224
2 Nov1321124
3 Nov2539224
4 Nov1027124
5 Nov322024
6 Nov7981324
7 Nov76791524
8 Nov2151321

Calculated Nov 8, 2026, 11:54 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

Based in SH Explosive Fuel Assets. Gas cylinders explode from any bullet, fuel barrels, pallets and stations only from tracers or incendiaries, and all detonate from nearby explosions.

Official Workshop description

A rebalanced version of SH Explosive Fuel Assets that makes fuel-related props explode in a more realistic and predictable way. Damage values were calibrated in-game from measured 5.56 hit counts instead of nominal ammo values. WHAT CHANGED Pressurized gas (explodes from any bullet) - Small gas cylinders (GasTank_01): ~5 hits. - Large gas cylinders (GasTank_02): ~10 hits. - Gas welder: ~10 hits. Its vanilla damage threshold was removed, so regular rounds now affect it. Liquid fuel (only tracer or incendiary rounds) - Fuel barrels: ~10 tracer hits. Regular ball ammo does nothing. - Fuel pallets (including camo US/USSR and cluttered variants): ~10 tracer hits. - Fuel stations: ~10 tracer hits. The leftover wreck prefab is no longer spawned after the explosion. Left vanilla - Empty metal barrels and jerrycans keep their vanilla behavior. Explosions and chain reactions - All fuel props also react to nearby explosions: grenades, explosives, HE rounds and shrapnel damage them heavily, regardless of ammo type. - An exploding barrel or pallet can set off other fuel props around it, causing chain reactions. NOTES - Overrides vanilla prefabs, so it works on any map and with existing scenarios. - Hit counts are approximate and measured with 5.56 ammo; heavier calibers will need fewer hits. Credits: original SH Explosive Fuel Assets mod by its author(s).

Scenarios

1
Test world#AR-Scenario_GameMode_GameMaster · 64 players

<Insert world description>

{2CD7666CB937B737}Missions/ExplosiveFuelAssets.conf

Servers running this mod

20

20 currently listed servers report Arga Explosive Fuel Assets in its mod list. Showing the 5 with the most players.

View all 20 servers

Versions

3
published · approved · 1006 KiB
published · approved · 1006 KiB
published · approved · 937 KiB
1.0.1Game 1.8.0.13 · 1006 KiB · Sep 23, 2026
Dependencies: 0Scenarios: 1PublishedApproved
Updated the Workshop summary and added a full description of the changes.

config.json entry

{
  "modId": "6A6ADA80E3924FC3",
  "name": "Arga Explosive Fuel Assets",
  "version": "1.0.1"
}

Use Arga Explosive Fuel Assets on your server

Add Arga Explosive Fuel Assets to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/6A6ADA80E3924FC3
GET https://api.reforgermods.net/v2/mods/6A6ADA80E3924FC3/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.