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Workshop mod by BZTE

Enhanced AI Bases Arma Reforger Mod

BetterAIBases procedurally decorates enemy-held Conflict bases with full defensive layouts, AI garrisons, and dynamic trench networks — turning empty capture points into real, fought-over strongholds.

6A6910944BEC1D45
Enhanced AI Bases preview

Ranking

Popular#535980.6Rising#33895.5
8Serversrunning this mod
4Observed players nowon servers reporting this mod
264Estimated player-hours (7d)7-day data
DeploymentTop 12%88.2ahead of 88% of tracked mods by servers running it
ActivityTop 31%69.2ahead of 69% of tracked mods by play on those servers
Popularity80.6deployment and activity combined
How those 8 installs happen88% traced
  • Not identified as a dependency5
  • Required by another mod2
  • Unknown1
Last 30 days
Servers, last 30 days
8 latest10 peak, 12 Oct3 low, 20 Oct

Servers reporting the mod in each hourly observation. Last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
10 Oct58523
11 Oct99624
12 Oct910724
13 Oct810724
14 Oct68524
15 Oct77524
16 Oct78624
17 Oct910624
18 Oct89524
19 Oct57424
20 Oct67324
21 Oct66424
22 Oct910624
23 Oct89724
24 Oct910724
25 Oct79624
26 Oct78524
27 Oct89624
28 Oct78524
29 Oct88324
30 Oct78624
31 Oct78724
1 Nov69624
2 Nov510524
3 Nov46424
4 Nov79424
5 Nov69424
6 Nov66324
7 Nov78424
8 Nov810621
9 Nov8881
Observed players, last 30 days
1 latest17 peak, 11 Oct0 low, 10 Oct

Sampled player counts on servers reporting the mod; not unique players. Last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
10 Oct57023
11 Oct717224
12 Oct815024
13 Oct712024
14 Oct89024
15 Oct514024
16 Oct1111024
17 Oct1113124
18 Oct1215124
19 Oct29024
20 Oct47024
21 Oct77024
22 Oct99024
23 Oct46024
24 Oct36024
25 Oct47024
26 Oct55024
27 Oct28024
28 Oct36024
29 Oct36024
30 Oct67024
31 Oct19024
1 Nov47024
2 Nov45024
3 Nov15024
4 Nov66024
5 Nov14024
6 Nov24024
7 Nov45024
8 Nov49021
9 Nov1111

Calculated Nov 9, 2026, 12:15 AM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

BetterAIBases procedurally decorates enemy-held Conflict bases with full defensive layouts, AI garrisons, and dynamic trench networks — turning empty capture points into real, fought-over strongholds.

Official Workshop description

BetterAIBases automatically dresses up every enemy-controlled Conflict base with a layered defensive layout, generated deterministically from the base's own position so each base looks the same across restarts unless a player changes it. What it adds to each base: A sandbag and barbed-wire perimeter with bunkers, wrapped around the command tent Camp clutter — ammo crates, camo nets, radios, antennas — scattered through the interior An outer defense ring of checkpoints, guard towers, MG nests, and battle-damaged ruins A rubble ring and scattered vehicle wrecks further out for atmosphere Garrisoned AI at bunkers, guard towers, MG nests, and AA guns A fully procedural trench network — straight runs, corners, T-junctions, and bunkers — that avoids roads, runways, and the coastline, complete with AI patrols that spawn in, move into position, and are given a defend order for the whole network Player interaction: Hold your entrenching tool near any prop to dismantle it Use the "Clear Enemy Encampment" action at a base's flag or radio to wipe out an entire base in one go Persistence: removed props and stood-down garrisons stay gone through in-session redecoration, with true persistence across dedicated server restarts. Credits: Huge thanks to Dicentriks_, creator of the Trenches addon, whose trench pieces make the entire trench-network system in this mod possible. Go check out their work on the Workshop.

Servers running this mod

8

8 currently listed servers report Enhanced AI Bases in its mod list. Showing the 5 with the most players.

View all 8 servers

Versions

10
published · approved · 162 KiB
published · approved · 162 KiB
published · approved · 161 KiB
published · approved · 161 KiB
published · approved · 142 KiB
published · approved · 142 KiB
published · approved · 139 KiB
published · approved · 138 KiB
published · approved · 138 KiB
published · approved · 142 KiB
1.0.0Game 1.8.0.13 · 162 KiB · Sep 26, 2026
Dependencies: 1Scenarios: 0PublishedApproved
Full Release

config.json entry

{
  "modId": "6A6910944BEC1D45",
  "name": "Enhanced AI Bases",
  "version": "1.0.0"
}

Use Enhanced AI Bases on your server

Add Enhanced AI Bases to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/6A6910944BEC1D45
GET https://api.reforgermods.net/v2/mods/6A6910944BEC1D45/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.