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Workshop mod by 9aniin

Open Garage Arma Reforger Mod

A working repair garage for Arma Reforger. Drive a vehicle in, put it on a lift and actually raise it.

6A5C8D11DE68FE52
Open Garage preview

Ranking

Popular#455083.0Rising#159678.9
7Serversrunning this mod
2Observed players nowon servers reporting this mod
657Estimated player-hours (7d)7-day data
DeploymentTop 13%87.1ahead of 87% of tracked mods by servers running it
ActivityTop 23%76.8ahead of 77% of tracked mods by play on those servers
Popularity83.0deployment and activity combined
How those 7 installs happen100% traced
  • Not identified as a dependency3
  • Required by another mod4
Last 30 days
Servers, last 30 days
7 latest21 peak, 10 Oct3 low, 7 Nov

Servers reporting the mod in each hourly observation. Last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
10 Oct18211823
11 Oct18191724
12 Oct18201724
13 Oct18191624
14 Oct17191624
15 Oct18181724
16 Oct16181524
17 Oct16171224
18 Oct14171324
19 Oct13151324
20 Oct13141224
21 Oct11141124
22 Oct812724
23 Oct69624
24 Oct46424
25 Oct46424
26 Oct77424
27 Oct66424
28 Oct77524
29 Oct68624
30 Oct78624
31 Oct57524
1 Nov77624
2 Nov88624
3 Nov78624
4 Nov77724
5 Nov68624
6 Nov46424
7 Nov66324
8 Nov89621
9 Nov7771
Observed players, last 30 days
2 latest88 peak, 10 Oct0 low, 27 Oct

Sampled player counts on servers reporting the mod; not unique players. Last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
10 Oct48881223
11 Oct56561824
12 Oct3471424
13 Oct53531624
14 Oct6363724
15 Oct47751624
16 Oct41521124
17 Oct3541724
18 Oct3642724
19 Oct2739724
20 Oct2644424
21 Oct2336424
22 Oct1927424
23 Oct1627124
24 Oct1629224
25 Oct2627424
26 Oct3131324
27 Oct536024
28 Oct4446224
29 Oct1948124
30 Oct2828224
31 Oct1320024
1 Nov716024
2 Nov1616024
3 Nov1625024
4 Nov1924124
5 Nov020024
6 Nov03024
7 Nov113024
8 Nov313121
9 Nov2221

Calculated Nov 9, 2026, 12:25 AM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

A working repair garage for Arma Reforger. Drive a vehicle in, put it on a lift and actually raise it.

Official Workshop description

OPEN GARAGE A complete vehicle repair garage for Arma Reforger. The lifts are not props - they move, they have working collision, and they lift the vehicle that is standing on them. WHAT'S INSIDE Structures - Garage hall - a drive-in workshop building. - Two-post car lift - four swing arms that open into a V as the lift rises, moving chain and cable in the posts, a switch box you walk up to, and lift sound. Travel 1.65 m. - Four-post lifting machine - a solid full-width deck with approach ramps, operated from the control box on the post. Travel 1.90 m. The deck is one continuous platform, so any vehicle track width fits. Props (26) Tyres, flat tyre, three rim types, tyre rack, wheel aligner, air compressor, workbench, tool box, metal rack, shelf, crate, barrel, barrel pallet, drum, gas cylinder, fuel can, fuel rack, electrical cabinet, fire extinguisher, fridge, coffee machine, chair, couch, road block. HOW TO USE 1. Place "OpenGarage_CarLift" or "OpenGarage_LiftMachine" from the prefab browser, or spawn it in Game Master. 2. Drive the vehicle onto the lift. 3. Walk up to the control box on the post and use the action. 4. Use it again to lower. The lift carries both players and vehicles. You can stand on the arms or the deck and ride up with it. FOR MISSION MAKERS - All prefabs are plain GenericEntity / StaticModelEntity prefabs, no scripting needed on your side. - The lifts use a ProcAnim signal named "Lift" (0 = down, 1 = up), so you can drive them from your own script through the SignalsManagerComponent if you want. - Collision geometry uses the BuildingFireView layer with the metal_3mm surface, so vehicles, characters and bullets all behave normally against it. - No dependencies other than the Arma Reforger core data. KNOWN LIMITATIONS - The lifts are designed for wheeled vehicles up to roughly the size of a Humvee or a light truck. Very heavy or very long vehicles may behave oddly. - The two-post lift's arms swing outward while rising. Drive in with the lift fully down. - Vehicles that were already broken or thrown around by other means will not be picked up correctly. FEEDBACK Bug reports and suggestions are welcome in the comments. Please say which vehicle and which lift, and add a screenshot if you can.

Servers running this mod

7

7 currently listed servers report Open Garage in its mod list. Showing the 5 with the most players.

View all 7 servers

Versions

4
published · approved · 39.5 MiB
published · approved · 39.5 MiB
published · approved · 39.5 MiB
published · approved · 37.4 MiB
1.0.3Game 1.8.0.13 · 39.5 MiB · Nov 1, 2026
Dependencies: 0Scenarios: 0PublishedApproved
some fix.

config.json entry

{
  "modId": "6A5C8D11DE68FE52",
  "name": "Open Garage",
  "version": "1.0.3"
}

Use Open Garage on your server

Add Open Garage to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/6A5C8D11DE68FE52
GET https://api.reforgermods.net/v2/mods/6A5C8D11DE68FE52/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.