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Workshop mod by AMelsom

Growing Weed Arma Reforger Mod

A self-contained cannabis growing and consumption system for Arma Reforger.

6A5AB6991AF3656D
Growing Weed preview

Ranking

Popular#271889.0Rising#21397.2
7Serversrunning this mod
1Observed players nowon servers reporting this mod
7.2kEstimated player-hours (7d)7-day data
DeploymentTop 13%87.1ahead of 87% of tracked mods by servers running it
ActivityTop 8%92.0ahead of 92% of tracked mods by play on those servers
Popularity89.0deployment and activity combined
How those 7 installs happen100% traced
  • Not identified as a dependency1
  • Required by another mod6
Last 30 days
Servers, last 30 days
7 latest39 peak, 31 Oct4 low, 8 Nov

Servers reporting the mod in each hourly observation. Last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
10 Oct28312823
11 Oct29332824
12 Oct26312624
13 Oct31362724
14 Oct33353024
15 Oct32343124
16 Oct29322924
17 Oct33332824
18 Oct29342724
19 Oct29312724
20 Oct29302724
21 Oct27292524
22 Oct25272324
23 Oct27272524
24 Oct28302624
25 Oct31322624
26 Oct32322624
27 Oct31322924
28 Oct31312924
29 Oct34342924
30 Oct36363324
31 Oct37393324
1 Nov36383524
2 Nov38383424
3 Nov35363324
4 Nov37373424
5 Nov13371324
6 Nov613524
7 Nov56524
8 Nov99421
9 Nov7771
Observed players, last 30 days
4 latest221 peak, 31 Oct0 low, 5 Nov

Sampled player counts on servers reporting the mod; not unique players. Last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
10 Oct91105923
11 Oct43771524
12 Oct3054424
13 Oct801071124
14 Oct8095724
15 Oct41981424
16 Oct3556924
17 Oct4450524
18 Oct3150324
19 Oct2631524
20 Oct2345524
21 Oct2349124
22 Oct3147224
23 Oct3759124
24 Oct8484824
25 Oct78861324
26 Oct7680424
27 Oct70105524
28 Oct6793424
29 Oct111111224
30 Oct149154724
31 Oct1252211624
1 Nov1591672524
2 Nov161181924
3 Nov1202181424
4 Nov1212021624
5 Nov0180024
6 Nov00024
7 Nov00024
8 Nov711021
9 Nov4441

Calculated Nov 9, 2026, 12:46 AM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

A self-contained cannabis growing and consumption system for Arma Reforger.

Official Workshop description

Grow, harvest and smoke cannabis in Arma Reforger. A full plant-to-consume gameplay loop that plugs into any scenario. Features: - Planting, growing, harvesting cannabis plants - Different types of strains (Sativa & Indica) - Rollable and smokable joints - Customizable growth time All items can be grabbed from the CIV arsenal. How to grow: 1. Put an empty pot on the ground 2. With any shovel in hand fill the pot with dirt 3. With a seedpacket in hand, plant the seed 4. Wait for growth cycle to finish 5. Harvest cannabis (Plant will be harvested with a random amount of buds between 3-7) How to smoke: 1. Hold a cannabis bud in hand and inspect it 2. Use action "Roll joint" 3. Inspect the joint you made and use action "Smoke joint" to smoke. 4. Smoke animation with joint will play Growth: Default in-game hours per stage: - Seedling → Vegetative: 6 in-game hours - Vegetative → Mature: 8 in-game hours For modders: - Self-contained - Server-authoritative — all growth and harvest actions run on the server and replicate to clients. - Integration friendly — every gameplay number is a prefab attribute, and there's a documented set of prefabs / components / actions you can reference from other mods Support: Report issues, request features, or ask integration questions on https://melsom.dev/arma-reforger/growing-weed Contribute: I am looking for contributers. Check out https://melsom.dev/ to get in contact and work with me Credits: Models: - Sativa & Indica Seedpackets - Melsom - Cannabis plant meshes and textures — "Cannabis Growth Stages Pack — Sativa and Indica" from CGTrader - Terracotta clay pot — "Terracotta Pots" pack from Sketchfab. - Cannabis bud mesh — "Weed Nug" by Skyler Young - Hand rolled joint - "Cannabis Joints" by 3D Crackhouse - Scripts, integration, and packaging — Melsom. Licenses: https://creativecommons.org/licenses/by/4.0/

Servers running this mod

7

7 currently listed servers report Growing Weed in its mod list. Showing the 5 with the most players.

View all 7 servers

Versions

10
published · approved · 56.4 MiB
published · approved · 56.4 MiB
published · approved · 56.4 MiB
published · approved · 56.4 MiB
published · approved · 56.4 MiB
published · approved · 56.4 MiB
published · approved · 56.8 MiB
published · approved · 56.8 MiB
published · approved · 56.8 MiB
published · approved · 55.1 MiB
1.0.20Game 1.9.0.37 · 56.4 MiB · Nov 8, 2026
Dependencies: 0Scenarios: 0PublishedApproved
Updated for 1.9. 

Fixes:
- Item, animation and references updated for 1.9 name changes.

config.json entry

{
  "modId": "6A5AB6991AF3656D",
  "name": "Growing Weed",
  "version": "1.0.20"
}

Use Growing Weed on your server

Add Growing Weed to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/6A5AB6991AF3656D
GET https://api.reforgermods.net/v2/mods/6A5AB6991AF3656D/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.