published · approved · 86.1 KiB
Workshop mod by Xanamu
Sonic Shadow - AI Hearing Arma Reforger Mod
The AI no longer receives the exact position of a gunshot, and a hill or a wall now makes the shot quieter. A round that passes near an AI is still heard.
6A4B09C2FAB991D9
Ranking
Popular#651276.8Falling#109280.6
5Serversrunning this mod
1Observed players nowon servers reporting this mod
185Estimated player-hours (7d)7-day data
DeploymentTop 16%83.9ahead of 84% of tracked mods by servers running it
ActivityTop 34%66.1ahead of 66% of tracked mods by play on those servers
Popularity76.8deployment and activity combined
How those 5 installs happen80% traced
- Not identified as a dependency4
- Unknown1
Last 30 days
4 latest10 peak, 15 Oct3 low, 5 Nov
Servers reporting the mod in each hourly observation. Last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 10 Oct | 5 | 5 | 4 | 23 |
| 11 Oct | 5 | 5 | 4 | 24 |
| 12 Oct | 6 | 7 | 4 | 24 |
| 13 Oct | 7 | 8 | 5 | 24 |
| 14 Oct | 8 | 9 | 6 | 24 |
| 15 Oct | 9 | 10 | 8 | 24 |
| 16 Oct | 9 | 9 | 9 | 24 |
| 17 Oct | 10 | 10 | 8 | 24 |
| 18 Oct | 10 | 10 | 9 | 24 |
| 19 Oct | 9 | 10 | 7 | 24 |
| 20 Oct | 7 | 9 | 6 | 24 |
| 21 Oct | 7 | 7 | 6 | 24 |
| 22 Oct | 7 | 7 | 6 | 24 |
| 23 Oct | 8 | 8 | 7 | 24 |
| 24 Oct | 8 | 8 | 7 | 24 |
| 25 Oct | 8 | 8 | 8 | 24 |
| 26 Oct | 7 | 8 | 6 | 24 |
| 27 Oct | 7 | 7 | 7 | 24 |
| 28 Oct | 7 | 7 | 7 | 24 |
| 29 Oct | 7 | 7 | 4 | 24 |
| 30 Oct | 7 | 7 | 6 | 24 |
| 31 Oct | 7 | 8 | 7 | 24 |
| 1 Nov | 7 | 8 | 6 | 24 |
| 2 Nov | 7 | 9 | 7 | 24 |
| 3 Nov | 8 | 9 | 7 | 24 |
| 4 Nov | 7 | 9 | 7 | 24 |
| 5 Nov | 3 | 7 | 3 | 24 |
| 6 Nov | 6 | 6 | 3 | 24 |
| 7 Nov | 6 | 6 | 5 | 24 |
| 8 Nov | 6 | 6 | 4 | 21 |
| 9 Nov | 4 | 4 | 4 | 1 |
0 latest22 peak, 18 Oct0 low, 10 Oct
Sampled player counts on servers reporting the mod; not unique players. Last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 10 Oct | 2 | 2 | 0 | 23 |
| 11 Oct | 0 | 4 | 0 | 24 |
| 12 Oct | 6 | 6 | 0 | 24 |
| 13 Oct | 4 | 8 | 0 | 24 |
| 14 Oct | 5 | 11 | 0 | 24 |
| 15 Oct | 13 | 13 | 0 | 24 |
| 16 Oct | 6 | 13 | 1 | 24 |
| 17 Oct | 14 | 19 | 2 | 24 |
| 18 Oct | 14 | 22 | 1 | 24 |
| 19 Oct | 4 | 16 | 1 | 24 |
| 20 Oct | 0 | 8 | 0 | 24 |
| 21 Oct | 2 | 5 | 0 | 24 |
| 22 Oct | 6 | 6 | 0 | 24 |
| 23 Oct | 5 | 6 | 0 | 24 |
| 24 Oct | 1 | 5 | 0 | 24 |
| 25 Oct | 2 | 4 | 0 | 24 |
| 26 Oct | 3 | 5 | 0 | 24 |
| 27 Oct | 2 | 4 | 0 | 24 |
| 28 Oct | 2 | 4 | 0 | 24 |
| 29 Oct | 0 | 3 | 0 | 24 |
| 30 Oct | 1 | 3 | 0 | 24 |
| 31 Oct | 0 | 3 | 0 | 24 |
| 1 Nov | 5 | 7 | 0 | 24 |
| 2 Nov | 0 | 2 | 0 | 24 |
| 3 Nov | 1 | 4 | 0 | 24 |
| 4 Nov | 3 | 5 | 0 | 24 |
| 5 Nov | 0 | 3 | 0 | 24 |
| 6 Nov | 4 | 5 | 0 | 24 |
| 7 Nov | 1 | 4 | 0 | 24 |
| 8 Nov | 6 | 8 | 0 | 21 |
| 9 Nov | 0 | 0 | 0 | 1 |
Calculated Nov 9, 2026, 12:35 AM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
The AI no longer receives the exact position of a gunshot, and a hill or a wall now makes the shot quieter. A round that passes near an AI is still heard.
Official Workshop description
In the base game an AI group receives the exact position of each shot it hears,
and the identity of the shooter. It hears every shot inside 500 metres, through
hills, walls and buildings.
Sonic Shadow makes two changes:
- The reported position gets a bearing error and a range error.
- A hill, a wall or a building makes the shot quieter.
Sight, skill, aim and rate of fire stay as they are.
WHAT THE AI KNOWS ABOUT A GUNSHOT
A person finds the direction of a gunshot well, and the distance badly. The
error follows that rule. It is 6 degrees across the line to the shot, with a
maximum of 40 metres, and 25 per cent of the distance along that line, with a
maximum of 90 metres.
- At 100 metres the AI receives a point 10 metres to one side and 25 metres
short or long.
- At 250 metres it receives a point 26 metres to one side and 63 metres short
or long.
One group and one shooter receive one area, and that area does not move between
two rounds. Each further shot makes the area smaller, to a floor of 3 metres. At
250 metres the first shot gives 63 metres along the line, and the sixth shot
gives 15 metres.
One shot does not give you away. A long fire fight does.
The AI receives the true position at 15 metres and nearer. At contact range a
person knows where the shot came from. It also receives the true position when
a member of the group saw the shooter inside the last second. A gunshot must
not make a group know less than it can see.
This change is a change in what the AI knows.
Each AI decides on its own whether it heard the shot, and a squad shares what
one member hears. A shot that a wall stops for one soldier can still reach the
group of that soldier through a second soldier in the open. That behaviour is
correct.
WHAT THIS MOD REFUSES
- Sight through fields, trees, bushes and rocks. The AI sees exactly as it sees today.
- A front on the danger sectors. The AI keeps its awareness of danger in every
direction. The mod makes a sector occur less often, because a shot that no
member hears makes no sector. The mechanism stays.
- Skill, aim and rate of fire.
COMPATIBILITY
The mod modifies three AI script classes: SCR_AIConfigComponent,
SCR_AISectorThreatFilter and SCR_AIGroupPerception. Another mod that modifies
one of these three classes conflicts with this mod, and the last mod that loads
wins. There is no fix in code, and you must select one of the two mods.
The changes run on the server.
YOUR FEEDBACK MATTERS
--> Leave a like, if you think this mod rocks your game!
--> Visit our discord to discuss potential features: https://discord.gg/Cn9hAy2xj
Servers running this mod
55 currently listed servers report Sonic Shadow - AI Hearing in its mod list. Showing the 5 with the most players.
- muthurOnline · Cain - HQC1 / 10players
- 38th Cavalry, Black K***htsOnline · 38th Cavalry0 / 32players
- [UMPC] Reforged - Back to the 80s [GER/ENG]Online · Escapists Enhanced - Everon0 / 10players
- Conflict In ZagoriaOnline · Andriivka_gamemaster0 / 128players
- Force FUBAROnline · GameMaster Anizay0 / 12players
Versions
31.2.0Game 1.8.0.13 · 86.1 KiB · Sep 15, 2026
Dependencies: 0Scenarios: 0PublishedApproved
Version 1.1.0 gave the AI a bearing error and a range error, and it made a hill
or a wall take sound away. Version 1.2.0 puts your cover in control of both.
YOUR COVER DECIDES HOW WELL THE AI FINDS YOU
- Fire from the wall of a building, and the AI puts your direction on the
building.
- Move back from that building, and the AI locates you almost as well as a
shooter in the open.
- The distance between you and your cover decides this. The distance of the AI
does not decide it.
A FAR SHOT SOUNDS MUCH FURTHER AWAY THAN IT IS
- The AI reports a shot at 500 metres as a shot near 1100 metres. A person
cannot hear the level at the muzzle, and the AI now has the same limit.
- A near shot keeps its correct distance.
- A burst gives your direction away, and it never gives your distance away.config.json entry
{
"modId": "6A4B09C2FAB991D9",
"name": "Sonic Shadow - AI Hearing",
"version": "1.2.0"
}Use Sonic Shadow - AI Hearing on your server
Add Sonic Shadow - AI Hearing to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/6A4B09C2FAB991D9
GET https://api.reforgermods.net/v2/mods/6A4B09C2FAB991D9/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.