published · approved · 83.4 KiB
Workshop mod by EU Conflict
CIE_Safezone Arma Reforger Mod
Main base protection for Conflict: hostile players die at the border, inner safe zone gives damage immunity and locks weapons. Works with random main bases.
6A48D7CCE5D2CCA8
Ranking
Popular#107694.5Rising#130272.7
21Serversrunning this mod
813Observed players nowon servers reporting this mod
85.9kEstimated player-hours (7d)7-day data
DeploymentTop 8%91.8ahead of 92% of tracked mods by servers running it
ActivityTop 1%98.7ahead of 99% of tracked mods by play on those servers
Popularity94.5deployment and activity combined
How those 21 installs happen100% traced
- Not identified as a dependency3
- Required by another mod18
Last 30 days
22 latest24 peak, 12 Oct14 low, 26 Sept
Servers reporting the mod in each hourly observation. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 20 Sept | 16 | 17 | 16 | 3 |
| 21 Sept | 15 | 19 | 15 | 24 |
| 22 Sept | 18 | 19 | 15 | 24 |
| 23 Sept | 17 | 19 | 16 | 24 |
| 24 Sept | 16 | 19 | 16 | 24 |
| 25 Sept | 16 | 21 | 15 | 24 |
| 26 Sept | 16 | 18 | 14 | 24 |
| 27 Sept | 17 | 20 | 15 | 24 |
| 28 Sept | 18 | 19 | 16 | 24 |
| 29 Sept | 18 | 19 | 16 | 24 |
| 30 Sept | 18 | 21 | 17 | 24 |
| 1 Oct | 17 | 19 | 16 | 24 |
| 2 Oct | 16 | 20 | 16 | 24 |
| 3 Oct | 15 | 17 | 14 | 24 |
| 4 Oct | 16 | 19 | 15 | 24 |
| 5 Oct | 15 | 18 | 15 | 24 |
| 6 Oct | 17 | 18 | 15 | 24 |
| 7 Oct | 18 | 20 | 14 | 24 |
| 8 Oct | 16 | 20 | 15 | 24 |
| 9 Oct | 17 | 19 | 15 | 24 |
| 10 Oct | 19 | 22 | 17 | 24 |
| 11 Oct | 21 | 22 | 18 | 24 |
| 12 Oct | 20 | 24 | 18 | 24 |
| 13 Oct | 21 | 22 | 19 | 24 |
| 14 Oct | 20 | 21 | 18 | 24 |
| 15 Oct | 18 | 21 | 18 | 24 |
| 16 Oct | 19 | 23 | 18 | 24 |
| 17 Oct | 20 | 21 | 18 | 24 |
| 18 Oct | 22 | 24 | 18 | 24 |
| 19 Oct | 20 | 22 | 20 | 24 |
| 20 Oct | 22 | 22 | 17 | 21 |
827 latest1,020 peak, 4 Oct116 low, 21 Sept
Sampled player counts on servers reporting the mod; not unique players. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 20 Sept | 318 | 757 | 318 | 3 |
| 21 Sept | 272 | 906 | 116 | 24 |
| 22 Sept | 479 | 904 | 186 | 24 |
| 23 Sept | 330 | 903 | 139 | 24 |
| 24 Sept | 299 | 910 | 137 | 24 |
| 25 Sept | 481 | 954 | 140 | 24 |
| 26 Sept | 535 | 925 | 134 | 24 |
| 27 Sept | 432 | 923 | 152 | 24 |
| 28 Sept | 362 | 898 | 149 | 24 |
| 29 Sept | 341 | 909 | 167 | 24 |
| 30 Sept | 367 | 916 | 169 | 24 |
| 1 Oct | 257 | 937 | 120 | 24 |
| 2 Oct | 438 | 914 | 151 | 24 |
| 3 Oct | 471 | 927 | 163 | 24 |
| 4 Oct | 349 | 1,020 | 145 | 24 |
| 5 Oct | 381 | 924 | 183 | 24 |
| 6 Oct | 324 | 922 | 145 | 24 |
| 7 Oct | 305 | 887 | 158 | 24 |
| 8 Oct | 343 | 907 | 131 | 24 |
| 9 Oct | 525 | 909 | 177 | 24 |
| 10 Oct | 668 | 985 | 165 | 24 |
| 11 Oct | 315 | 967 | 171 | 24 |
| 12 Oct | 439 | 926 | 160 | 24 |
| 13 Oct | 335 | 906 | 145 | 24 |
| 14 Oct | 320 | 894 | 133 | 24 |
| 15 Oct | 375 | 887 | 146 | 24 |
| 16 Oct | 471 | 902 | 176 | 24 |
| 17 Oct | 546 | 952 | 178 | 24 |
| 18 Oct | 307 | 936 | 145 | 24 |
| 19 Oct | 297 | 899 | 172 | 24 |
| 20 Oct | 827 | 905 | 160 | 21 |
Calculated Oct 20, 2026, 8:27 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
Main base protection for Conflict: hostile players die at the border, inner safe zone gives damage immunity and locks weapons. Works with random main bases.
Official Workshop description
CIE SafeZone adds protection to main bases in Conflict, which vanilla does not have. It uses two scripted spherical triggers. Place both at the centre of every potential main base, and only the bases that actually become HQ this round get protected.
DENY (outer sphere)
- A hostile player who crosses the border dies instantly, including vehicle crews and passengers.
- A popup warns hostile players before they reach the border (configurable distance).
- Hostile AI and empty hostile vehicles are left alone.
PROTECT (inner sphere)
- Owner faction infantry takes no damage.
- Every vehicle in the sphere is immune, including rotors, turrets and wheels.
- Buildings, walls, fences and built compositions cannot be destroyed.
- Weapons are locked inside, so there is no teamkilling at spawn.
- Damage comes back as soon as you leave the sphere.
FEATURES
- Owner faction is taken from the nearest base, so it works with randomised main bases.
- Base capture is picked up mid-round.
- Overlapping zones are supported.
- No RPCs: server and client evaluate the zones independently.
- The radius is set with the stock SphereRadius attribute and is drawn in World Editor.
- Localised popups in 13 languages.
For mapmakers: drag CIE_SafeZone_Deny and CIE_SafeZone_Protect from Prefabs/CIE to the centre of each main base, then set SphereRadius (Deny 800–1200, Protect 200–400). All settings are in the "CIE SafeZone" attribute category.
Made by Conflict in Europe (CIE).
Servers running this mod
2121 currently listed servers report CIE_Safezone in its mod list. Showing the 5 with the most players.
- [EU] Conflict in Europe #6 (CIE) | Hardcore UA-RU | 1pp | discord.gg/conflictineuropeOnline · Serhiivka CIE128 / 128players
- [EU] Conflict in Europe #8 (CIE) | UA-RU | 1pp | discord.gg/conflictineuropeOnline · Bakhmut128 / 128players
- [OGR1] Old Guard Revival 1 | Udachne Drones | Modern Conflict | CrossplayOnline · [OGR] Udachne Ukraine Conflict128 / 128players
- [EU] Conflict in Europe #3 (CIE) | UA-RU | 1pp/3pp | discord.gg/conflictineuropeOnline · CIE Udachne Conflict125 / 128players
- [EU] Conflict in Europe #2 (CIE) | UA-RU | 1pp | discord.gg/conflictineuropeOnline · CIE_Zarichne113 / 128players
Versions
31.0.2Game 1.8.0.13 · 83.4 KiB · Sep 29, 2026
Dependencies: 0Scenarios: 0PublishedApproved
- Buildings, walls, fences and other destructible objects inside the Protect zone can no longer be destroyed (new attribute: m_bProtectBuildings).
- Fixed helicopters losing their rotors to enemy fire while inside the Protect zone: rotors, turrets, wheels and other attached vehicle parts are now protected together with the hull.config.json entry
{
"modId": "6A48D7CCE5D2CCA8",
"name": "CIE_Safezone",
"version": "1.0.2"
}Use CIE_Safezone on your server
Add CIE_Safezone to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/6A48D7CCE5D2CCA8
GET https://api.reforgermods.net/v2/mods/6A48D7CCE5D2CCA8/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.