published · approved · 526 KiB
Workshop mod by Ridenour_usmc
BUSHWAR Contention Gamemode Arma Reforger Mod
A PvE layer on top of vanilla Conflict. Counter-attacks, QRF, mortars, road convoys and side missions. Drop-in prefabs for map makers. No scenario included — this is a mode for builders and servers.
6A46EB8D891F76AB
Ranking
Popular#600775.1Rising#202762.0
3Serversrunning this mod
3Observed players nowon servers reporting this mod
2.3kEstimated player-hours (7d)7-day data
DeploymentTop 29%71.2ahead of 71% of tracked mods by servers running it
ActivityTop 19%81.1ahead of 81% of tracked mods by play on those servers
Popularity75.1deployment and activity combined
How those 3 installs happen100% traced
- Required by another mod3
Last 30 days
3 latest6 peak, 14 Oct1 low, 20 Sept
Servers reporting the mod in each hourly observation. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 3 | 3 | 2 | 8 |
| 20 Sept | 1 | 3 | 1 | 24 |
| 21 Sept | 2 | 2 | 1 | 24 |
| 22 Sept | 3 | 4 | 2 | 24 |
| 23 Sept | 2 | 3 | 1 | 24 |
| 24 Sept | 3 | 5 | 2 | 24 |
| 25 Sept | 3 | 4 | 3 | 24 |
| 26 Sept | 4 | 4 | 3 | 24 |
| 27 Sept | 3 | 5 | 3 | 24 |
| 28 Sept | 2 | 4 | 2 | 24 |
| 29 Sept | 2 | 3 | 2 | 24 |
| 30 Sept | 3 | 3 | 2 | 24 |
| 1 Oct | 3 | 4 | 2 | 24 |
| 2 Oct | 4 | 4 | 3 | 24 |
| 3 Oct | 3 | 4 | 3 | 24 |
| 4 Oct | 4 | 5 | 1 | 24 |
| 5 Oct | 4 | 4 | 3 | 24 |
| 6 Oct | 2 | 4 | 2 | 24 |
| 7 Oct | 3 | 3 | 1 | 24 |
| 8 Oct | 2 | 3 | 1 | 24 |
| 9 Oct | 4 | 4 | 3 | 24 |
| 10 Oct | 4 | 5 | 4 | 24 |
| 11 Oct | 3 | 4 | 3 | 24 |
| 12 Oct | 3 | 4 | 3 | 24 |
| 13 Oct | 4 | 4 | 3 | 24 |
| 14 Oct | 4 | 6 | 3 | 24 |
| 15 Oct | 3 | 5 | 3 | 24 |
| 16 Oct | 2 | 3 | 2 | 24 |
| 17 Oct | 2 | 2 | 2 | 24 |
| 18 Oct | 2 | 2 | 1 | 24 |
| 19 Oct | 3 | 3 | 2 | 16 |
3 latest64 peak, 11 Oct0 low, 23 Sept
Sampled player counts on servers reporting the mod; not unique players. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 23 | 33 | 1 | 8 |
| 20 Sept | 21 | 32 | 2 | 24 |
| 21 Sept | 20 | 43 | 3 | 24 |
| 22 Sept | 25 | 33 | 1 | 24 |
| 23 Sept | 11 | 25 | 0 | 24 |
| 24 Sept | 6 | 22 | 2 | 24 |
| 25 Sept | 31 | 31 | 2 | 24 |
| 26 Sept | 17 | 34 | 5 | 24 |
| 27 Sept | 28 | 47 | 6 | 24 |
| 28 Sept | 14 | 23 | 1 | 24 |
| 29 Sept | 17 | 33 | 1 | 24 |
| 30 Sept | 31 | 31 | 0 | 24 |
| 1 Oct | 5 | 26 | 0 | 24 |
| 2 Oct | 21 | 26 | 3 | 24 |
| 3 Oct | 32 | 43 | 2 | 24 |
| 4 Oct | 33 | 59 | 5 | 24 |
| 5 Oct | 47 | 54 | 7 | 24 |
| 6 Oct | 42 | 55 | 1 | 24 |
| 7 Oct | 49 | 59 | 6 | 24 |
| 8 Oct | 43 | 55 | 0 | 24 |
| 9 Oct | 40 | 58 | 2 | 24 |
| 10 Oct | 60 | 60 | 4 | 24 |
| 11 Oct | 59 | 64 | 7 | 24 |
| 12 Oct | 32 | 59 | 2 | 24 |
| 13 Oct | 29 | 35 | 0 | 24 |
| 14 Oct | 27 | 39 | 2 | 24 |
| 15 Oct | 22 | 32 | 0 | 24 |
| 16 Oct | 26 | 27 | 0 | 24 |
| 17 Oct | 17 | 30 | 0 | 24 |
| 18 Oct | 16 | 27 | 1 | 24 |
| 19 Oct | 3 | 18 | 0 | 16 |
Calculated Oct 19, 2026, 3:06 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
A PvE layer on top of vanilla Conflict. Counter-attacks, QRF, mortars, road convoys and side missions. Drop-in prefabs for map makers. No scenario included — this is a mode for builders and servers.
Official Workshop description
CONTENTION
Vanilla Conflict, made into a PvE campaign.
Everything you already know about Conflict stays exactly as it is — bases, supplies, arsenal, ranks, radio, XP, the task UI. Contention adds the layer on top: the map starts enemy-held, you take it one point at a time, and the enemy fights back.
WHAT IT ADDS
Linear objectives — only the active points can be seized. The next one is picked at random within a radius of your last capture, so a map plays a different order each time without ever sprawling.
Counter-attacks — take a point and the enemy comes for it in waves, then digs in. A live task tracks attackers remaining and waves still to come. They are allowed to take it back off you.
QRF — start seizing an enemy point and a fire team mounts up at another base, drives to you, dismounts and sweeps.
Mortars — crewed enemy pits shell your captured bases. You get a task to go find the pit and kill the crew. It rebuilds later.
Convoys — enemy-held points despatch crewed vehicles that run the roads point to point like they are moving supplies. Ambush them or leave them. Traffic thins as you push the enemy off the map.
Roaming patrols and garrisons — objectives are defended when they go live, with extra groups moving between enemy positions.
Side missions — destroy an enemy vehicle, recover an intel folder back to a friendly base, or clear a camp. Vanilla task UI, time limits and XP.
Scaling — garrisons and counter-attack waves grow by a group per six players, capped. A second objective opens at eight players, a third at sixteen.
Persistence — captured ground, live objectives and your progress are saved and restored on the next start, so a server restart resumes the campaign instead of wiping it.
Keep your head down and feet dry, See you in the BUSHWAR
Servers running this mod
33 currently listed servers report BUSHWAR Contention Gamemode in its mod list. Showing the 3 with the most players.
- BUSHWAR | Rhodesian Bush War | SA Border War | Portugal Colonial War | PVPVE | play.bush-war.comOnline · Contention on Operation Savannah3 / 64players
- [PW8] Border War | Operation Savannah | Contention PVEOnline · Contention on Operation Savannah0 / 30players
- recidivist1Online · Contention Inyanga0 / 20players
Versions
101.0.15Game 1.8.0.13 · 526 KiB · Oct 11, 2026
Dependencies: 2Scenarios: 0PublishedApproved
No changelog text is available for this version.
config.json entry
{
"modId": "6A46EB8D891F76AB",
"name": "BUSHWAR Contention Gamemode",
"version": "1.0.15"
}Use BUSHWAR Contention Gamemode on your server
Add BUSHWAR Contention Gamemode to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/6A46EB8D891F76AB
GET https://api.reforgermods.net/v2/mods/6A46EB8D891F76AB/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.