published · approved · 3.68 MiB
Workshop mod by K1REL
sh_battle radio Arma Reforger Mod
sh_battle radio
6A4539AB94F37633
Ranking
Popular#664972.6Falling#383239.5
3Serversrunning this mod
0Observed players nowon servers reporting this mod
976Estimated player-hours (7d)7-day data
DeploymentTop 29%71.1ahead of 71% of tracked mods by servers running it
ActivityTop 25%74.9ahead of 75% of tracked mods by play on those servers
Popularity72.6deployment and activity combined
How those 3 installs happen100% traced
- Not identified as a dependency3
Last 30 days
3 latest6 peak, 9 Oct1 low, 26 Sept
Servers reporting the mod in each hourly observation. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 3 | 4 | 3 | 6 |
| 20 Sept | 3 | 3 | 2 | 24 |
| 21 Sept | 3 | 4 | 3 | 24 |
| 22 Sept | 3 | 3 | 2 | 24 |
| 23 Sept | 3 | 3 | 2 | 24 |
| 24 Sept | 2 | 4 | 2 | 24 |
| 25 Sept | 3 | 3 | 3 | 24 |
| 26 Sept | 2 | 3 | 1 | 24 |
| 27 Sept | 2 | 2 | 1 | 24 |
| 28 Sept | 2 | 2 | 1 | 24 |
| 29 Sept | 3 | 3 | 2 | 24 |
| 30 Sept | 2 | 3 | 2 | 24 |
| 1 Oct | 3 | 3 | 2 | 24 |
| 2 Oct | 3 | 4 | 2 | 24 |
| 3 Oct | 3 | 3 | 2 | 24 |
| 4 Oct | 3 | 3 | 2 | 24 |
| 5 Oct | 2 | 4 | 1 | 24 |
| 6 Oct | 2 | 3 | 2 | 24 |
| 7 Oct | 2 | 3 | 2 | 24 |
| 8 Oct | 4 | 4 | 2 | 24 |
| 9 Oct | 3 | 6 | 3 | 24 |
| 10 Oct | 3 | 5 | 3 | 24 |
| 11 Oct | 3 | 3 | 3 | 24 |
| 12 Oct | 5 | 5 | 3 | 24 |
| 13 Oct | 5 | 5 | 3 | 24 |
| 14 Oct | 4 | 6 | 4 | 24 |
| 15 Oct | 4 | 4 | 3 | 24 |
| 16 Oct | 4 | 4 | 3 | 24 |
| 17 Oct | 5 | 5 | 3 | 24 |
| 18 Oct | 3 | 6 | 2 | 24 |
| 19 Oct | 3 | 4 | 3 | 18 |
1 latest21 peak, 13 Oct0 low, 20 Sept
Sampled player counts on servers reporting the mod; not unique players. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 10 | 15 | 3 | 6 |
| 20 Sept | 3 | 12 | 0 | 24 |
| 21 Sept | 2 | 11 | 0 | 24 |
| 22 Sept | 0 | 7 | 0 | 24 |
| 23 Sept | 0 | 10 | 0 | 24 |
| 24 Sept | 0 | 8 | 0 | 24 |
| 25 Sept | 1 | 11 | 0 | 24 |
| 26 Sept | 1 | 2 | 0 | 24 |
| 27 Sept | 0 | 7 | 0 | 24 |
| 28 Sept | 0 | 7 | 0 | 24 |
| 29 Sept | 0 | 9 | 0 | 24 |
| 30 Sept | 0 | 2 | 0 | 24 |
| 1 Oct | 0 | 2 | 0 | 24 |
| 2 Oct | 0 | 3 | 0 | 24 |
| 3 Oct | 0 | 3 | 0 | 24 |
| 4 Oct | 0 | 5 | 0 | 24 |
| 5 Oct | 0 | 4 | 0 | 24 |
| 6 Oct | 0 | 4 | 0 | 24 |
| 7 Oct | 0 | 3 | 0 | 24 |
| 8 Oct | 1 | 4 | 0 | 24 |
| 9 Oct | 0 | 20 | 0 | 24 |
| 10 Oct | 2 | 19 | 0 | 24 |
| 11 Oct | 0 | 15 | 0 | 24 |
| 12 Oct | 0 | 12 | 0 | 24 |
| 13 Oct | 1 | 21 | 0 | 24 |
| 14 Oct | 0 | 20 | 0 | 24 |
| 15 Oct | 1 | 13 | 0 | 24 |
| 16 Oct | 2 | 18 | 0 | 24 |
| 17 Oct | 3 | 18 | 0 | 24 |
| 18 Oct | 0 | 20 | 0 | 24 |
| 19 Oct | 1 | 19 | 0 | 18 |
Calculated Oct 19, 2026, 5:20 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
sh_battle radio
Official Workshop description
SH Battle Radio – Environmental Radio Effects
SH Battle Radio enhances Arma Reforger’s native radio and VoN system with environmental background noise, procedural radio processing, and realistic signal degradation.
Radio transmissions now sound as if they originate from the transmitting player’s surroundings. Weather, vehicles, aircraft, nearby combat, and reception quality can all influence what receiving players hear.
Features
Uses Arma Reforger’s native radio and VoN systems
No replacement radios or custom radio items
Procedural radio static and environmental textures
Distance and native signal-quality interference
Increasing static and light digital degradation on weak signals
Rain intensity effects
Strong-wind interference
Combined storm processing
Generic ground-vehicle engine noise
Speed-scaled vehicle intensity
Reduced noise when a vehicle engine is stopped
Distinct tracked and armoured vehicle rumble
Helicopter rotor and engine texture
Fixed-wing aircraft engine and wind texture
Swimming and underwater-style muffling
Nearby battlefield activity
Distance- and time-scaled combat intensity
Voice clarity remains the priority
Compatibility
The mod is designed as a non-invasive enhancement layer around vanilla VoN.
It works with:
Vanilla radios
Modded factions
Modded uniforms
Modded maps
Modded vehicles using standard Reforger vehicle simulations
Radio mods that continue to use Reforger’s native VoN pipeline
Multiplayer, dedicated servers, listen servers, and singleplayer testing
Vehicles are identified through their simulation and components rather than prefab-name lists. This allows compatible modded helicopters, aircraft, tracked vehicles, and ordinary vehicles to work automatically.
Performance
Environmental processing runs only while radio packets are being received.
The system does not:
Search the world every frame
Replicate raw environmental audio
Replace the player’s microphone stream
Play audio on dedicated servers
Continuously process inactive players
Nearby combat events are stored in a small, short-lived client cache. Environmental layers are rate-limited to prevent excessive audio playback.
Fail-Safe Design
If environmental detection fails, the sender is outside the receiving client’s replication area, or an effect cannot play, vanilla radio communication continues normally.
Removing or disabling the mod does not affect the underlying radio system.
Servers running this mod
33 currently listed servers report sh_battle radio in its mod list. Showing the 3 with the most players.
- Endless Front 24/7 PvE | Endless Battles | New Player Friendly | US EastOnline · Procedural Combat - Everon0 / 64players
- EoH 75th Commando Regiment Vietnam WarfareOnline · WARFARE-EOH-VIETNAM0 / 64players
- Taskforce WidowmakerOnline · KDII Conflict 2.0 PvE - Kunar0 / 15players
Versions
11.0.0Game 1.8.0.10 · 3.68 MiB · Sep 2, 2026
Dependencies: 0Scenarios: 0PublishedApproved
No changelog text is available for this version.
config.json entry
{
"modId": "6A4539AB94F37633",
"name": "sh_battle radio",
"version": "1.0.0"
}Use sh_battle radio on your server
Add sh_battle radio to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/6A4539AB94F37633
GET https://api.reforgermods.net/v2/mods/6A4539AB94F37633/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.