published · approved · 7.92 KiB
Workshop mod by K1REL
SH_VehicleRespawner Arma Reforger Mod
SH_VehicleRespawner
6A435A4B82CA5BA5
Ranking
Popular#636573.7Falling#384738.4
5Serversrunning this mod
2Observed players nowon servers reporting this mod
365Estimated player-hours (7d)7-day data
DeploymentTop 21%78.8ahead of 79% of tracked mods by servers running it
ActivityTop 34%65.9ahead of 66% of tracked mods by play on those servers
Popularity73.7deployment and activity combined
How those 5 installs happen100% traced
- Not identified as a dependency3
- Required by another mod2
Last 30 days
5 latest6 peak, 18 Oct1 low, 21 Sept
Servers reporting the mod in each hourly observation. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 3 | 3 | 2 | 10 |
| 20 Sept | 2 | 4 | 2 | 24 |
| 21 Sept | 2 | 3 | 1 | 24 |
| 22 Sept | 2 | 3 | 2 | 24 |
| 23 Sept | 2 | 2 | 2 | 24 |
| 24 Sept | 2 | 2 | 2 | 24 |
| 25 Sept | 2 | 2 | 2 | 24 |
| 26 Sept | 2 | 2 | 2 | 24 |
| 27 Sept | 2 | 2 | 2 | 24 |
| 28 Sept | 2 | 2 | 2 | 24 |
| 29 Sept | 1 | 3 | 1 | 24 |
| 30 Sept | 2 | 3 | 1 | 24 |
| 1 Oct | 2 | 3 | 2 | 24 |
| 2 Oct | 3 | 3 | 2 | 24 |
| 3 Oct | 4 | 4 | 2 | 24 |
| 4 Oct | 3 | 5 | 3 | 24 |
| 5 Oct | 2 | 4 | 2 | 24 |
| 6 Oct | 4 | 4 | 2 | 24 |
| 7 Oct | 4 | 4 | 3 | 24 |
| 8 Oct | 4 | 4 | 3 | 24 |
| 9 Oct | 4 | 4 | 4 | 24 |
| 10 Oct | 4 | 4 | 3 | 24 |
| 11 Oct | 4 | 4 | 2 | 24 |
| 12 Oct | 4 | 4 | 4 | 24 |
| 13 Oct | 4 | 5 | 3 | 24 |
| 14 Oct | 3 | 5 | 3 | 24 |
| 15 Oct | 4 | 5 | 3 | 24 |
| 16 Oct | 5 | 5 | 3 | 24 |
| 17 Oct | 5 | 5 | 5 | 24 |
| 18 Oct | 5 | 6 | 4 | 24 |
| 19 Oct | 5 | 5 | 5 | 14 |
2 latest15 peak, 18 Oct0 low, 19 Sept
Sampled player counts on servers reporting the mod; not unique players. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 1 | 5 | 0 | 10 |
| 20 Sept | 0 | 4 | 0 | 24 |
| 21 Sept | 1 | 6 | 0 | 24 |
| 22 Sept | 0 | 9 | 0 | 24 |
| 23 Sept | 1 | 3 | 0 | 24 |
| 24 Sept | 0 | 6 | 0 | 24 |
| 25 Sept | 0 | 3 | 0 | 24 |
| 26 Sept | 1 | 2 | 0 | 24 |
| 27 Sept | 0 | 3 | 0 | 24 |
| 28 Sept | 0 | 2 | 0 | 24 |
| 29 Sept | 0 | 3 | 0 | 24 |
| 30 Sept | 0 | 1 | 0 | 24 |
| 1 Oct | 0 | 4 | 0 | 24 |
| 2 Oct | 0 | 2 | 0 | 24 |
| 3 Oct | 0 | 8 | 0 | 24 |
| 4 Oct | 0 | 3 | 0 | 24 |
| 5 Oct | 4 | 4 | 0 | 24 |
| 6 Oct | 1 | 7 | 0 | 24 |
| 7 Oct | 1 | 6 | 0 | 24 |
| 8 Oct | 1 | 10 | 0 | 24 |
| 9 Oct | 0 | 10 | 0 | 24 |
| 10 Oct | 0 | 5 | 0 | 24 |
| 11 Oct | 0 | 13 | 0 | 24 |
| 12 Oct | 0 | 7 | 0 | 24 |
| 13 Oct | 4 | 6 | 0 | 24 |
| 14 Oct | 3 | 3 | 0 | 24 |
| 15 Oct | 0 | 12 | 0 | 24 |
| 16 Oct | 0 | 10 | 0 | 24 |
| 17 Oct | 4 | 8 | 0 | 24 |
| 18 Oct | 3 | 15 | 1 | 24 |
| 19 Oct | 2 | 5 | 0 | 14 |
Calculated Oct 19, 2026, 1:32 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
SH_VehicleRespawner
Official Workshop description
SH Vehicle Respawner
A flexible, server-authoritative vehicle respawn system for Arma Reforger. Designed for aircraft, helicopters, armoured vehicles, boats, and other vehicle prefabs placed at faction bases or custom locations.
Features:
Automatically spawns configured vehicles when the game starts.
Respawns destroyed vehicles after a configurable delay.
Supports separate vehicle prefabs for two factions.
Automatically detects the nearest faction main base.
Configurable maximum number of active vehicles.
Spawn-area clearance checks prevent vehicles spawning inside other vehicles or players.
Optional destroyed-wreck cleanup.
Optional abandoned-vehicle removal and replacement.
Configurable abandonment distance and timer.
Direction arrow and clearance-radius preview in World Editor.
Optional integration with the main deployment screen.
Spawn directly into the vehicle’s pilot/driver seat.
Optional gunner/turret-seat fallback when the pilot seat is occupied.
Configurable deployment name, description, and vehicle picture.
Separate deployment names and pictures for both configured factions.
Deployment locations automatically become unavailable while their vehicle is destroyed or waiting to respawn.
Server-authoritative spawning, cleanup, and vehicle tracking.
Debug logging option for mission creators.
Faction Support
A single respawner can be used at both faction bases. Configure a faction key and vehicle prefab for each side, such as:
US — A-10 Thunderbolt II
USSR — SU-33 Flanker
The displayed deployment name and picture can also be configured separately for each faction.
Editor Setup
Place SH_VehicleRespawnPoint.et in your world, rotate it to face the required vehicle direction, and configure SH_VehicleRespawnComponent.
Enable Deployment Spawn if players should be able to select the vehicle from the main spawn screen. This option is disabled by default.
Compatibility
The respawner works with vanilla and modded vehicle prefabs. Any vehicle mods used by your scenario must be added separately as dependencies.
No game-mode script modification is required.
Servers running this mod
55 currently listed servers report SH_VehicleRespawner in its mod list. Showing the 5 with the most players.
- Ruins Empire | Dogfights | Jets | Aircraft ConflictOnline · Gulfcoast Islands2 / 64players
- [CN]末日武装生存 | Serhiivka PVE | Q群:935943402Online · (STO) MySerhiivka - Conflict PvE0 / 60players
- [EU] _OIA Vanilla+ Tanks & Helis 3.4 GB ModsOnline · _OIA Vanilla+ Conflict North/South MOB0 / 128players
- [FORMATION - INCORPO] Milsim | FFL - Force Francaise Libre | discord.gg/dP3KEwXMkWOnline · Régiment de la FFL0 / 32players
- DESERTED | MISSIONS & OBJECTIVES | PVE 1 - 20 PLAYER | PUBLIC OPERATIONSOnline · SSOG Anizay Invade and Annex Edit0 / 20players
Versions
71.0.6Game 1.8.0.13 · 7.92 KiB · Sep 15, 2026
Dependencies: 0Scenarios: 0PublishedApproved
No changelog text is available for this version.
config.json entry
{
"modId": "6A435A4B82CA5BA5",
"name": "SH_VehicleRespawner",
"version": "1.0.6"
}Use SH_VehicleRespawner on your server
Add SH_VehicleRespawner to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/6A435A4B82CA5BA5
GET https://api.reforgermods.net/v2/mods/6A435A4B82CA5BA5/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.