published · approved · 208 KiB
Workshop mod by KanCooRu
Conflict Event Missions - CEM Arma Reforger Mod
Adds dynamic event missions to PvE Conflict servers. With 10+ players online, one of seven mission types spawns every 90 minutes; failure costs the whole faction supplies.
6A395730152E6A56
Ranking
Popular#490679.0Falling#285755.2
5Serversrunning this mod
16Observed players nowon servers reporting this mod
1.8kEstimated player-hours (7d)7-day data
DeploymentTop 21%78.7ahead of 79% of tracked mods by servers running it
ActivityTop 21%79.4ahead of 79% of tracked mods by play on those servers
Popularity79.0deployment and activity combined
How those 5 installs happen100% traced
- Not identified as a dependency5
Last 30 days
5 latest7 peak, 10 Oct2 low, 21 Sept
Servers reporting the mod in each hourly observation. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 5 | 5 | 4 | 8 |
| 20 Sept | 4 | 5 | 4 | 24 |
| 21 Sept | 3 | 5 | 2 | 24 |
| 22 Sept | 3 | 3 | 2 | 24 |
| 23 Sept | 4 | 4 | 2 | 24 |
| 24 Sept | 5 | 5 | 3 | 24 |
| 25 Sept | 5 | 6 | 4 | 24 |
| 26 Sept | 5 | 5 | 3 | 24 |
| 27 Sept | 5 | 5 | 4 | 24 |
| 28 Sept | 4 | 6 | 4 | 24 |
| 29 Sept | 4 | 5 | 4 | 24 |
| 30 Sept | 5 | 5 | 3 | 24 |
| 1 Oct | 4 | 6 | 3 | 24 |
| 2 Oct | 4 | 4 | 3 | 24 |
| 3 Oct | 5 | 6 | 4 | 24 |
| 4 Oct | 3 | 6 | 3 | 24 |
| 5 Oct | 3 | 4 | 3 | 24 |
| 6 Oct | 4 | 4 | 2 | 24 |
| 7 Oct | 5 | 5 | 3 | 24 |
| 8 Oct | 5 | 5 | 4 | 24 |
| 9 Oct | 5 | 5 | 5 | 24 |
| 10 Oct | 7 | 7 | 4 | 24 |
| 11 Oct | 5 | 7 | 4 | 24 |
| 12 Oct | 5 | 5 | 5 | 24 |
| 13 Oct | 4 | 5 | 3 | 24 |
| 14 Oct | 4 | 5 | 3 | 24 |
| 15 Oct | 4 | 5 | 3 | 24 |
| 16 Oct | 5 | 6 | 4 | 24 |
| 17 Oct | 5 | 5 | 4 | 24 |
| 18 Oct | 5 | 5 | 5 | 24 |
| 19 Oct | 5 | 5 | 4 | 16 |
16 latest80 peak, 25 Sept0 low, 20 Sept
Sampled player counts on servers reporting the mod; not unique players. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 4 | 19 | 3 | 8 |
| 20 Sept | 0 | 32 | 0 | 24 |
| 21 Sept | 0 | 21 | 0 | 24 |
| 22 Sept | 1 | 20 | 0 | 24 |
| 23 Sept | 2 | 24 | 0 | 24 |
| 24 Sept | 5 | 30 | 1 | 24 |
| 25 Sept | 5 | 80 | 0 | 24 |
| 26 Sept | 5 | 71 | 2 | 24 |
| 27 Sept | 8 | 59 | 4 | 24 |
| 28 Sept | 1 | 52 | 1 | 24 |
| 29 Sept | 3 | 27 | 0 | 24 |
| 30 Sept | 3 | 34 | 1 | 24 |
| 1 Oct | 4 | 29 | 1 | 24 |
| 2 Oct | 3 | 34 | 1 | 24 |
| 3 Oct | 8 | 66 | 5 | 24 |
| 4 Oct | 2 | 64 | 2 | 24 |
| 5 Oct | 3 | 23 | 0 | 24 |
| 6 Oct | 2 | 32 | 0 | 24 |
| 7 Oct | 1 | 32 | 1 | 24 |
| 8 Oct | 3 | 30 | 3 | 24 |
| 9 Oct | 8 | 47 | 1 | 24 |
| 10 Oct | 10 | 55 | 7 | 24 |
| 11 Oct | 2 | 45 | 0 | 24 |
| 12 Oct | 0 | 30 | 0 | 24 |
| 13 Oct | 0 | 30 | 0 | 24 |
| 14 Oct | 2 | 28 | 0 | 24 |
| 15 Oct | 1 | 23 | 1 | 24 |
| 16 Oct | 2 | 48 | 0 | 24 |
| 17 Oct | 6 | 39 | 2 | 24 |
| 18 Oct | 2 | 37 | 1 | 24 |
| 19 Oct | 16 | 29 | 1 | 16 |
Calculated Oct 19, 2026, 3:06 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
Adds dynamic event missions to PvE Conflict servers. With 10+ players online, one of seven mission types spawns every 90 minutes; failure costs the whole faction supplies.
Official Workshop description
The mission timer only runs while at least 10 players are connected. Once 90 minutes accumulate, one of seven mission types spawns at random, and failure drains 50% of supplies from every friendly base.
If the player count drops below 10 the timer pauses and keeps its accumulated time, resuming once players return.
A countdown appears at the top of the screen when 10 minutes remain.
Runs alongside an existing Conflict mission mod without modifying it.
Mission Types
Base Defense — A friendly base is designated. You get 30 minutes to prepare, then enemies attack in waves of 70 every 5 minutes, with BTR-70s joining the third and fifth waves. Hold the base to win; the mission fails if every friendly inside is killed.
Bomb Defusal — Three bombs are planted within 100 m of a friendly base. Hold the interaction key for 30 seconds on each to defuse it. Enemies spawn closer than in other missions. Any bomb left after the hour detonates and damages everything nearby.
Capture Officer — Eliminate the six-man escort and the officer surrenders as a prisoner. Bring him back to your MOB to succeed. If he dies the mission fails immediately, so grenades and explosives are a real risk.
Rescue — A helicopter has gone down away from the front line. Reach the survivor and carry him back to your MOB. He must arrive alive.
Supply Raid — Seize an enemy supply truck and drive it home.
Intel — A classified document sits on a desk near an enemy base, possibly in a command tent or on the second floor of a village building. Find it and deliver it to your MOB.
Destroy — Destroy a radio truck or fuel tank at an enemy base.
AI Waves
Enemy-base missions come with a 30-man garrison, half of them patrolling. Reinforcements do not arrive until you are detected. Once an enemy spots you, 50 arrive after 5 minutes, then 50 more at 10-minute intervals, twice.
Approach quietly and finish fast to keep reinforcements down.
#mission Spawn a random mission immediately
#mission status Show current state (including subsystems)
#mission success Force the active mission to succeed
#mission fail Force the active mission to fail
#mission defense Force spawn: Base Defense
#mission officer Force spawn: Capture Officer
#mission intel Force spawn: Intel
#mission destroy [1,2] Force spawn: Destroy (prefab index)
#mission supply Force spawn: Supply Raid
#mission rescue Force spawn: Rescue
#mission bomb Force spawn: Bomb Defusal
Servers running this mod
55 currently listed servers report Conflict Event Missions - CEM in its mod list. Showing the 5 with the most players.
- [JP] "DoggoPark" Hardcore CO-OP server | discord.gg/nMj7mQs8XN |Online · #AR-Campaign_ScenarioName_Everon PVE12 / 64players
- [ROKA]PVE Server, 한국인 환영 디코:discord.gg/q3WxzyE87uOnline · AKS Takistan PvE3 / 40players
- [US] MISFIT TOYS | PvE CONFLICT | TOTAL WAR | AI BATTLES | TANKS + JETS + AC130 | 24/7Online · #AR-Campaign_ScenarioName_Everon PVE 4x1 / 20players
- [JP] "DoggoPark" Private server | discord.gg/nMj7mQs8XN |Online · #AR-Campaign_ScenarioName_Everon PVE0 / 20players
- [TW/HK/CN] PVE server | Asian Leisure & EntertainmentOnline · FairCroft PvE0 / 64players
Versions
101.4.11Game 1.8.0.13 · 208 KiB · Oct 3, 2026
Dependencies: 3Scenarios: 0PublishedApproved
No changelog text is available for this version.
config.json entry
{
"modId": "6A395730152E6A56",
"name": "Conflict Event Missions - CEM",
"version": "1.4.11"
}Use Conflict Event Missions - CEM on your server
Add Conflict Event Missions - CEM to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/6A395730152E6A56
GET https://api.reforgermods.net/v2/mods/6A395730152E6A56/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.