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Workshop mod by YTCryneX

SquadWaypointsByCryneX Arma Reforger Mod

Shared squad waypoints with map and HUD markers, 4 waypoint types, distance display, squad sync, leader controls and private waypoints for solo players.

6A330A4644A0C2EF
SquadWaypointsByCryneX preview

Ranking

Popular#480279.5Rising#328738.6
8Serversrunning this mod
1Observed players nowon servers reporting this mod
732Estimated player-hours (7d)7-day data
DeploymentTop 16%84.3ahead of 84% of tracked mods by servers running it
ActivityTop 28%72.3ahead of 72% of tracked mods by play on those servers
Popularity79.5deployment and activity combined
How those 8 installs happen100% traced
  • Not identified as a dependency8
Last 30 days
Servers, last 30 days
9 latest18 peak, 20 Sept5 low, 28 Sept

Servers reporting the mod in each hourly observation. Last 30 days.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
19 Sept1717147
20 Sept16181324
21 Sept12161124
22 Sept11131024
23 Sept12121024
24 Sept611624
25 Sept99624
26 Sept89624
27 Sept78624
28 Sept69524
29 Sept77524
30 Sept78724
1 Oct79624
2 Oct911624
3 Oct911824
4 Oct710724
5 Oct710724
6 Oct710724
7 Oct88724
8 Oct910824
9 Oct910724
10 Oct1112924
11 Oct12121024
12 Oct10121024
13 Oct810824
14 Oct89824
15 Oct810824
16 Oct89824
17 Oct810724
18 Oct99724
19 Oct99917
Observed players, last 30 days
1 latest81 peak, 20 Sept0 low, 21 Sept

Sampled player counts on servers reporting the mod; not unique players. Last 30 days.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
19 Sept5268317
20 Sept60812924
21 Sept1272024
22 Sept516024
23 Sept1112024
24 Sept417024
25 Sept1128024
26 Sept1222024
27 Sept420024
28 Sept516024
29 Sept49024
30 Sept28024
1 Oct48024
2 Oct812024
3 Oct917124
4 Oct914024
5 Oct816124
6 Oct1216124
7 Oct1014024
8 Oct516024
9 Oct1819124
10 Oct1223124
11 Oct1315124
12 Oct1013024
13 Oct413024
14 Oct58024
15 Oct312024
16 Oct19024
17 Oct815024
18 Oct1114024
19 Oct112117

Calculated Oct 19, 2026, 4:38 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

Shared squad waypoints with map and HUD markers, 4 waypoint types, distance display, squad sync, leader controls and private waypoints for solo players.

Official Workshop description

SquadWaypointsByCryneX SquadWaypointsByCryneX adds a server-authoritative and synchronized tactical waypoint system for squads in Arma Reforger. Squad members can create waypoints that are automatically synchronized and visible only to players of the same squad. Waypoints are displayed both on the map and directly in the HUD with distance information. The system is designed for Multiplayer, Dedicated Servers, Singleplayer and Crossplay between PC, Xbox and PlayStation. Features: -Server-authoritative squad waypoint system -Automatic synchronization between squad members -Existing waypoints are synchronized for joining players -Additional synchronization when opening the map -Waypoints are visible only within the corresponding squad -Waypoints are displayed on the map and in the HUD -HUD markers include distance information -Waypoints created by other squad members display the creator Four different waypoint types with individual colors: -Waypoint -Danger -Rally -Observation -Maximum of 3 active waypoints per player -Maximum of 12 active waypoints per squad -Short anti-spam protection against rapidly creating multiple waypoints Waypoint Permissions: Waypoint permissions are verified securely by the server. -Players can remove their own waypoints -The current Squad Leader can also remove individual waypoints created by other members of the same squad -Regular squad members cannot remove waypoints created by other players This allows Squad Leaders to keep the squad map organized without giving normal members unnecessary control over other players' markers. PC Controls -Shift + Left Mouse Button – Create waypoint -Delete / Del over a waypoint – Remove waypoint -T – Change waypoint type -Shift + Delete / Del – Remove all of your own waypoints Controller Controls Xbox RB + A – Create waypoint RB + X – Remove waypoint RB + Y – Change waypoint type RB + B – Remove all of your own waypoints PlayStation R1 + Cross – Create waypoint R1 + Square – Remove waypoint R1 + Triangle – Change waypoint type R1 + Circle – Remove all of your own waypoints Displayed control hints automatically adapt to the currently used input device: -Keyboard & Mouse -Xbox Controller -PlayStation Controller Improved Map Interaction Waypoint deletion uses the actual map cursor position. The interaction radius automatically adapts to: -Current map zoom -UI scaling This makes selecting and removing waypoints with Delete / Del reliable at different zoom levels and interface scales. Map Interface: The waypoint panel in the upper left corner of the map provides a compact overview of the waypoint system. -Currently selected waypoint type is clearly highlighted -Each waypoint type uses its own color -Compact control hints -Reduced unnecessary information -Clean and unobtrusive interface Admin Command Server administrators have access to: #sw reload This command is restricted to authenticated Server Administrators. Being Game Master alone does not grant permission to use this command. When executed, the command performs a complete SquadWaypoints runtime reset: -Removes all existing waypoints -Resets server waypoint state -Resets waypoint creation cooldowns -Resets waypoint IDs -Removes all waypoint markers from connected clients -Reinitializes map UI -Reinitializes HUD -Reinitializes input handling -Re-registers required event handlers This can be used by server administrators to recover the waypoint system without restarting the entire server. Localization SquadWaypointsByCryneX uses a complete StringTable localization system and automatically follows the language selected in Arma Reforger. Localized content includes: -Waypoint types -Status messages -Control hints -Keybinding texts -Interface elements Supported Languages -English -German -French -Italian -Spanish -Czech -Polish -Russian -Japanese -Korean -Brazilian Portuguese -Simplified Chinese -Ukrainian Compatible fonts are also used for Japanese, Korean and Simplified Chinese. Multiplayer & Dedicated Servers Waypoint creation and permissions are handled server-side. The system supports: -Multiplayer -Dedicated Servers -Singleplayer -PC -Xbox -PlayStation -Crossplay environments Squad waypoint data is synchronized only with players who belong to the corresponding squad. Compatibility The waypoint system is designed to work independently of the currently used scenario or map configuration. No external mods, custom textures or additional dependencies are required.

Servers running this mod

9

9 currently listed servers report SquadWaypointsByCryneX in its mod list. Showing the 5 with the most players.

View all 9 servers

Versions

4
published · approved · 2.5 MiB
published · approved · 2.5 MiB
published · approved · 2.5 MiB
published · approved · 2.48 MiB
0.0.4Game 1.8.0.10 · 2.5 MiB · Aug 30, 2026
Dependencies: 0Scenarios: 0PublishedApproved
Update:

added Auto reload on server restart
added Auto reload on mission restart

config.json entry

{
  "modId": "6A330A4644A0C2EF",
  "name": "SquadWaypointsByCryneX",
  "version": "0.0.4"
}

Use SquadWaypointsByCryneX on your server

Add SquadWaypointsByCryneX to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/6A330A4644A0C2EF
GET https://api.reforgermods.net/v2/mods/6A330A4644A0C2EF/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.