published · approved · 2.5 MiB
Workshop mod by YTCryneX
SquadWaypointsByCryneX Arma Reforger Mod
Shared squad waypoints with map and HUD markers, 4 waypoint types, distance display, squad sync, leader controls and private waypoints for solo players.
6A330A4644A0C2EF
Ranking
Popular#480279.5Rising#328738.6
8Serversrunning this mod
1Observed players nowon servers reporting this mod
732Estimated player-hours (7d)7-day data
DeploymentTop 16%84.3ahead of 84% of tracked mods by servers running it
ActivityTop 28%72.3ahead of 72% of tracked mods by play on those servers
Popularity79.5deployment and activity combined
How those 8 installs happen100% traced
- Not identified as a dependency8
Last 30 days
9 latest18 peak, 20 Sept5 low, 28 Sept
Servers reporting the mod in each hourly observation. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 17 | 17 | 14 | 7 |
| 20 Sept | 16 | 18 | 13 | 24 |
| 21 Sept | 12 | 16 | 11 | 24 |
| 22 Sept | 11 | 13 | 10 | 24 |
| 23 Sept | 12 | 12 | 10 | 24 |
| 24 Sept | 6 | 11 | 6 | 24 |
| 25 Sept | 9 | 9 | 6 | 24 |
| 26 Sept | 8 | 9 | 6 | 24 |
| 27 Sept | 7 | 8 | 6 | 24 |
| 28 Sept | 6 | 9 | 5 | 24 |
| 29 Sept | 7 | 7 | 5 | 24 |
| 30 Sept | 7 | 8 | 7 | 24 |
| 1 Oct | 7 | 9 | 6 | 24 |
| 2 Oct | 9 | 11 | 6 | 24 |
| 3 Oct | 9 | 11 | 8 | 24 |
| 4 Oct | 7 | 10 | 7 | 24 |
| 5 Oct | 7 | 10 | 7 | 24 |
| 6 Oct | 7 | 10 | 7 | 24 |
| 7 Oct | 8 | 8 | 7 | 24 |
| 8 Oct | 9 | 10 | 8 | 24 |
| 9 Oct | 9 | 10 | 7 | 24 |
| 10 Oct | 11 | 12 | 9 | 24 |
| 11 Oct | 12 | 12 | 10 | 24 |
| 12 Oct | 10 | 12 | 10 | 24 |
| 13 Oct | 8 | 10 | 8 | 24 |
| 14 Oct | 8 | 9 | 8 | 24 |
| 15 Oct | 8 | 10 | 8 | 24 |
| 16 Oct | 8 | 9 | 8 | 24 |
| 17 Oct | 8 | 10 | 7 | 24 |
| 18 Oct | 9 | 9 | 7 | 24 |
| 19 Oct | 9 | 9 | 9 | 17 |
1 latest81 peak, 20 Sept0 low, 21 Sept
Sampled player counts on servers reporting the mod; not unique players. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 52 | 68 | 31 | 7 |
| 20 Sept | 60 | 81 | 29 | 24 |
| 21 Sept | 12 | 72 | 0 | 24 |
| 22 Sept | 5 | 16 | 0 | 24 |
| 23 Sept | 11 | 12 | 0 | 24 |
| 24 Sept | 4 | 17 | 0 | 24 |
| 25 Sept | 11 | 28 | 0 | 24 |
| 26 Sept | 12 | 22 | 0 | 24 |
| 27 Sept | 4 | 20 | 0 | 24 |
| 28 Sept | 5 | 16 | 0 | 24 |
| 29 Sept | 4 | 9 | 0 | 24 |
| 30 Sept | 2 | 8 | 0 | 24 |
| 1 Oct | 4 | 8 | 0 | 24 |
| 2 Oct | 8 | 12 | 0 | 24 |
| 3 Oct | 9 | 17 | 1 | 24 |
| 4 Oct | 9 | 14 | 0 | 24 |
| 5 Oct | 8 | 16 | 1 | 24 |
| 6 Oct | 12 | 16 | 1 | 24 |
| 7 Oct | 10 | 14 | 0 | 24 |
| 8 Oct | 5 | 16 | 0 | 24 |
| 9 Oct | 18 | 19 | 1 | 24 |
| 10 Oct | 12 | 23 | 1 | 24 |
| 11 Oct | 13 | 15 | 1 | 24 |
| 12 Oct | 10 | 13 | 0 | 24 |
| 13 Oct | 4 | 13 | 0 | 24 |
| 14 Oct | 5 | 8 | 0 | 24 |
| 15 Oct | 3 | 12 | 0 | 24 |
| 16 Oct | 1 | 9 | 0 | 24 |
| 17 Oct | 8 | 15 | 0 | 24 |
| 18 Oct | 11 | 14 | 0 | 24 |
| 19 Oct | 1 | 12 | 1 | 17 |
Calculated Oct 19, 2026, 4:38 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
Shared squad waypoints with map and HUD markers, 4 waypoint types, distance display, squad sync, leader controls and private waypoints for solo players.
Official Workshop description
SquadWaypointsByCryneX
SquadWaypointsByCryneX adds a server-authoritative and synchronized tactical waypoint system for squads in Arma Reforger.
Squad members can create waypoints that are automatically synchronized and visible only to players of the same squad. Waypoints are displayed both on the map and directly in the HUD with distance information.
The system is designed for Multiplayer, Dedicated Servers, Singleplayer and Crossplay between PC, Xbox and PlayStation.
Features:
-Server-authoritative squad waypoint system
-Automatic synchronization between squad members
-Existing waypoints are synchronized for joining players
-Additional synchronization when opening the map
-Waypoints are visible only within the corresponding squad
-Waypoints are displayed on the map and in the HUD
-HUD markers include distance information
-Waypoints created by other squad members display the creator
Four different waypoint types with individual colors:
-Waypoint
-Danger
-Rally
-Observation
-Maximum of 3 active waypoints per player
-Maximum of 12 active waypoints per squad
-Short anti-spam protection against rapidly creating multiple waypoints
Waypoint Permissions:
Waypoint permissions are verified securely by the server.
-Players can remove their own waypoints
-The current Squad Leader can also remove individual waypoints created by other members of the same squad
-Regular squad members cannot remove waypoints created by other players
This allows Squad Leaders to keep the squad map organized without giving normal members unnecessary control over other players' markers.
PC Controls
-Shift + Left Mouse Button – Create waypoint
-Delete / Del over a waypoint – Remove waypoint
-T – Change waypoint type
-Shift + Delete / Del – Remove all of your own waypoints
Controller Controls
Xbox
RB + A – Create waypoint
RB + X – Remove waypoint
RB + Y – Change waypoint type
RB + B – Remove all of your own waypoints
PlayStation
R1 + Cross – Create waypoint
R1 + Square – Remove waypoint
R1 + Triangle – Change waypoint type
R1 + Circle – Remove all of your own waypoints
Displayed control hints automatically adapt to the currently used input device:
-Keyboard & Mouse
-Xbox Controller
-PlayStation Controller
Improved Map Interaction
Waypoint deletion uses the actual map cursor position.
The interaction radius automatically adapts to:
-Current map zoom
-UI scaling
This makes selecting and removing waypoints with Delete / Del reliable at different zoom levels and interface scales.
Map Interface:
The waypoint panel in the upper left corner of the map provides a compact overview of the waypoint system.
-Currently selected waypoint type is clearly highlighted
-Each waypoint type uses its own color
-Compact control hints
-Reduced unnecessary information
-Clean and unobtrusive interface
Admin Command
Server administrators have access to:
#sw reload
This command is restricted to authenticated Server Administrators.
Being Game Master alone does not grant permission to use this command.
When executed, the command performs a complete SquadWaypoints runtime reset:
-Removes all existing waypoints
-Resets server waypoint state
-Resets waypoint creation cooldowns
-Resets waypoint IDs
-Removes all waypoint markers from connected clients
-Reinitializes map UI
-Reinitializes HUD
-Reinitializes input handling
-Re-registers required event handlers
This can be used by server administrators to recover the waypoint system without restarting the entire server.
Localization
SquadWaypointsByCryneX uses a complete StringTable localization system and automatically follows the language selected in Arma Reforger.
Localized content includes:
-Waypoint types
-Status messages
-Control hints
-Keybinding texts
-Interface elements
Supported Languages
-English
-German
-French
-Italian
-Spanish
-Czech
-Polish
-Russian
-Japanese
-Korean
-Brazilian Portuguese
-Simplified Chinese
-Ukrainian
Compatible fonts are also used for Japanese, Korean and Simplified Chinese.
Multiplayer & Dedicated Servers
Waypoint creation and permissions are handled server-side.
The system supports:
-Multiplayer
-Dedicated Servers
-Singleplayer
-PC
-Xbox
-PlayStation
-Crossplay environments
Squad waypoint data is synchronized only with players who belong to the corresponding squad.
Compatibility
The waypoint system is designed to work independently of the currently used scenario or map configuration.
No external mods, custom textures or additional dependencies are required.
Servers running this mod
99 currently listed servers report SquadWaypointsByCryneX in its mod list. Showing the 5 with the most players.
- [RTO]Recon Tactical Operations|GER|PvE|Chillsim|discord.gg/GRdTFQk6dQOnline · [RTO] Combat Ops By CryneX1 / 22players
- ASCOnline · #AR-Editor_Mission_GM_Kolguyev_Name1 / 6players
- [FR] Team LAN - Les Aventuriers NumériquesOnline · Overthrow - LAN Edition: Everon0 / 16players
- [GER/ENG] SCHILDWERK | CHERNARUS CONFLICT | LIVE EVENTS | CROSSPLAYOnline · Schild Chernarus Conflict0 / 128players
- Broken Arrow Milsim PVE https://discord.gg/cHgTFWW6BrOnline · A Arma Reforger Server!0 / 15players
Versions
40.0.4Game 1.8.0.10 · 2.5 MiB · Aug 30, 2026
Dependencies: 0Scenarios: 0PublishedApproved
Update:
added Auto reload on server restart
added Auto reload on mission restartconfig.json entry
{
"modId": "6A330A4644A0C2EF",
"name": "SquadWaypointsByCryneX",
"version": "0.0.4"
}Use SquadWaypointsByCryneX on your server
Add SquadWaypointsByCryneX to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/6A330A4644A0C2EF
GET https://api.reforgermods.net/v2/mods/6A330A4644A0C2EF/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.