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Workshop mod by CSU Ops

CSU No Bulletproof Lights Arma Reforger Mod

Every exterior light becomes shootable, and from any angle.

6A3128D74B0F91E5
CSU No Bulletproof Lights preview

Ranking

Popular#1455243.7
1Serversrunning this mod
0Observed players nowon servers reporting this mod
23Estimated player-hours (7d)7-day data
Deployment46th45.7ahead of 46% of tracked mods by servers running it
Activity41st40.7ahead of 41% of tracked mods by play on those servers
Popularity43.7deployment and activity combined
How those 1 installs happen100% traced
  • Not identified as a dependency1
Last 30 days
Servers, last 30 days
1 latest1 peak, 11 Oct0 low, 11 Oct

Servers reporting the mod in each hourly observation. Covers 9 days of the last 30 days.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
11 Oct11024
12 Oct11124
13 Oct11124
14 Oct11124
15 Oct11124
16 Oct11024
17 Oct11124
18 Oct01024
19 Oct11121
Observed players, last 30 days
0 latest3 peak, 19 Oct0 low, 11 Oct

Sampled player counts on servers reporting the mod; not unique players. Covers 9 days of the last 30 days.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
11 Oct02024
12 Oct01024
13 Oct02024
14 Oct01024
15 Oct01024
16 Oct01024
17 Oct00024
18 Oct01024
19 Oct03021

Calculated Oct 19, 2026, 8:39 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

Every exterior light becomes shootable, and from any angle.

Official Workshop description

A few of the lights in the game cannot be shot out, and those that can must be hit in the glass to break. This mod makes all of the main exterior lights shootable from any angle. Shooting out unlit lights during the day properly keeps them from lighting up at night. Street lamps, light towers, industrial wall and pole lamps, and wall sconces. Interior lamps and aircraft lights are not included at this time. This mod does not change lighting itself. No new light sources, no altered colors or ranges, no flicker, no performance cost. It only changes what can be shot and from where. No dependencies. Multiplayer safe, since it runs through the engine's own destruction and replication rather than a client-side trick. Works with any weapon and ammo type, and AI can shoot lights out as well. It does override vanilla light prefabs, so it may conflict with other mods that override the same ones.

Servers running this mod

1

1 currently listed server reports CSU No Bulletproof Lights in its mod list. Showing the one with the most players.

Versions

10
published · approved · 18.3 KiB
published · approved · 31.1 KiB
published · approved · 31.1 KiB
published · approved · 30.7 KiB
published · approved · 31.4 KiB
published · approved · 31.1 KiB
published · approved · 31.1 KiB
published · approved · 31 KiB
published · approved · 31 KiB
published · approved · 31 KiB
0.9.13Game 1.8.0.13 · 18.3 KiB · Sep 20, 2026
Dependencies: 0Scenarios: 0PublishedApproved
New workshop preview image.

config.json entry

{
  "modId": "6A3128D74B0F91E5",
  "name": "CSU No Bulletproof Lights",
  "version": "0.9.13"
}

Use CSU No Bulletproof Lights on your server

Add CSU No Bulletproof Lights to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/6A3128D74B0F91E5
GET https://api.reforgermods.net/v2/mods/6A3128D74B0F91E5/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.