published · approved · 18.3 KiB
Workshop mod by CSU Ops
CSU No Bulletproof Lights Arma Reforger Mod
Every exterior light becomes shootable, and from any angle.
6A3128D74B0F91E5
Ranking
Popular#1455243.7
1Serversrunning this mod
0Observed players nowon servers reporting this mod
23Estimated player-hours (7d)7-day data
Deployment46th45.7ahead of 46% of tracked mods by servers running it
Activity41st40.7ahead of 41% of tracked mods by play on those servers
Popularity43.7deployment and activity combined
How those 1 installs happen100% traced
- Not identified as a dependency1
Last 30 days
1 latest1 peak, 11 Oct0 low, 11 Oct
Servers reporting the mod in each hourly observation. Covers 9 days of the last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 11 Oct | 1 | 1 | 0 | 24 |
| 12 Oct | 1 | 1 | 1 | 24 |
| 13 Oct | 1 | 1 | 1 | 24 |
| 14 Oct | 1 | 1 | 1 | 24 |
| 15 Oct | 1 | 1 | 1 | 24 |
| 16 Oct | 1 | 1 | 0 | 24 |
| 17 Oct | 1 | 1 | 1 | 24 |
| 18 Oct | 0 | 1 | 0 | 24 |
| 19 Oct | 1 | 1 | 1 | 21 |
0 latest3 peak, 19 Oct0 low, 11 Oct
Sampled player counts on servers reporting the mod; not unique players. Covers 9 days of the last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 11 Oct | 0 | 2 | 0 | 24 |
| 12 Oct | 0 | 1 | 0 | 24 |
| 13 Oct | 0 | 2 | 0 | 24 |
| 14 Oct | 0 | 1 | 0 | 24 |
| 15 Oct | 0 | 1 | 0 | 24 |
| 16 Oct | 0 | 1 | 0 | 24 |
| 17 Oct | 0 | 0 | 0 | 24 |
| 18 Oct | 0 | 1 | 0 | 24 |
| 19 Oct | 0 | 3 | 0 | 21 |
Calculated Oct 19, 2026, 8:39 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
Every exterior light becomes shootable, and from any angle.
Official Workshop description
A few of the lights in the game cannot be shot out, and those that can must be hit in the glass to break.
This mod makes all of the main exterior lights shootable from any angle.
Shooting out unlit lights during the day properly keeps them from lighting up at night.
Street lamps, light towers, industrial wall and pole lamps, and wall sconces.
Interior lamps and aircraft lights are not included at this time.
This mod does not change lighting itself. No new light sources, no altered colors or ranges, no flicker, no performance cost. It only changes what can be shot and from where.
No dependencies. Multiplayer safe, since it runs through the engine's own destruction and replication rather than a client-side trick. Works with any weapon and ammo type, and AI can shoot lights out as well. It does override vanilla light prefabs, so it may conflict with other mods that override the same ones.
Servers running this mod
11 currently listed server reports CSU No Bulletproof Lights in its mod list. Showing the one with the most players.
- CSU OpsOnline · #AR-Editor_Mission_GM_Eden_Name0 / 3players
Versions
100.9.13Game 1.8.0.13 · 18.3 KiB · Sep 20, 2026
Dependencies: 0Scenarios: 0PublishedApproved
New workshop preview image.config.json entry
{
"modId": "6A3128D74B0F91E5",
"name": "CSU No Bulletproof Lights",
"version": "0.9.13"
}Use CSU No Bulletproof Lights on your server
Add CSU No Bulletproof Lights to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/6A3128D74B0F91E5
GET https://api.reforgermods.net/v2/mods/6A3128D74B0F91E5/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.