published · approved · 6.38 KiB
Workshop mod by RuyVictor
Scope Eye Relief Arma Reforger Mod
Configurable eye relief and scope vignette behavior for magnified optics.
6A2F54C94F930325
Ranking
Popular#1085561.5Falling#353637.3
2Serversrunning this mod
1Observed players nowon servers reporting this mod
18Estimated player-hours (7d)7-day data
DeploymentTop 29%71.5ahead of 71% of tracked mods by servers running it
Activity47th46.5ahead of 47% of tracked mods by play on those servers
Popularity61.5deployment and activity combined
How those 2 installs happen100% traced
- Not identified as a dependency2
Last 30 days
2 latest3 peak, 10 Oct0 low, 17 Oct
Servers reporting the mod in each hourly observation. Last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 10 Oct | 3 | 3 | 3 | 23 |
| 11 Oct | 3 | 3 | 3 | 24 |
| 12 Oct | 3 | 3 | 3 | 24 |
| 13 Oct | 3 | 3 | 2 | 24 |
| 14 Oct | 2 | 3 | 2 | 24 |
| 15 Oct | 2 | 3 | 2 | 24 |
| 16 Oct | 1 | 2 | 1 | 24 |
| 17 Oct | 1 | 1 | 0 | 24 |
| 18 Oct | 1 | 1 | 1 | 24 |
| 19 Oct | 1 | 1 | 1 | 24 |
| 20 Oct | 1 | 1 | 1 | 24 |
| 21 Oct | 1 | 2 | 1 | 24 |
| 22 Oct | 1 | 1 | 0 | 24 |
| 23 Oct | 1 | 2 | 1 | 24 |
| 24 Oct | 1 | 1 | 1 | 24 |
| 25 Oct | 2 | 2 | 1 | 24 |
| 26 Oct | 2 | 2 | 2 | 24 |
| 27 Oct | 2 | 2 | 2 | 24 |
| 28 Oct | 2 | 2 | 2 | 24 |
| 29 Oct | 2 | 2 | 2 | 24 |
| 30 Oct | 2 | 2 | 2 | 24 |
| 31 Oct | 2 | 2 | 2 | 24 |
| 1 Nov | 2 | 2 | 1 | 24 |
| 2 Nov | 3 | 3 | 1 | 24 |
| 3 Nov | 3 | 3 | 2 | 24 |
| 4 Nov | 3 | 3 | 3 | 24 |
| 5 Nov | 2 | 3 | 2 | 24 |
| 6 Nov | 2 | 2 | 1 | 24 |
| 7 Nov | 1 | 2 | 1 | 24 |
| 8 Nov | 2 | 2 | 2 | 21 |
| 9 Nov | 2 | 2 | 2 | 1 |
0 latest4 peak, 12 Oct0 low, 10 Oct
Sampled player counts on servers reporting the mod; not unique players. Last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 10 Oct | 0 | 3 | 0 | 23 |
| 11 Oct | 0 | 3 | 0 | 24 |
| 12 Oct | 0 | 4 | 0 | 24 |
| 13 Oct | 0 | 0 | 0 | 24 |
| 14 Oct | 0 | 1 | 0 | 24 |
| 15 Oct | 0 | 0 | 0 | 24 |
| 16 Oct | 0 | 0 | 0 | 24 |
| 17 Oct | 0 | 0 | 0 | 24 |
| 18 Oct | 0 | 0 | 0 | 24 |
| 19 Oct | 0 | 0 | 0 | 24 |
| 20 Oct | 0 | 0 | 0 | 24 |
| 21 Oct | 0 | 2 | 0 | 24 |
| 22 Oct | 0 | 0 | 0 | 24 |
| 23 Oct | 0 | 1 | 0 | 24 |
| 24 Oct | 0 | 0 | 0 | 24 |
| 25 Oct | 0 | 2 | 0 | 24 |
| 26 Oct | 0 | 0 | 0 | 24 |
| 27 Oct | 0 | 0 | 0 | 24 |
| 28 Oct | 0 | 0 | 0 | 24 |
| 29 Oct | 0 | 1 | 0 | 24 |
| 30 Oct | 0 | 0 | 0 | 24 |
| 31 Oct | 2 | 2 | 0 | 24 |
| 1 Nov | 0 | 0 | 0 | 24 |
| 2 Nov | 0 | 1 | 0 | 24 |
| 3 Nov | 0 | 1 | 0 | 24 |
| 4 Nov | 0 | 0 | 0 | 24 |
| 5 Nov | 0 | 0 | 0 | 24 |
| 6 Nov | 0 | 0 | 0 | 24 |
| 7 Nov | 0 | 2 | 0 | 24 |
| 8 Nov | 0 | 2 | 0 | 21 |
| 9 Nov | 0 | 0 | 0 | 1 |
Calculated Nov 9, 2026, 12:15 AM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
Configurable eye relief and scope vignette behavior for magnified optics.
Official Workshop description
ScopeEyeRelief improves the visual behavior of magnified scopes by allowing server owners to adjust how far the player's eye sits from the optic.
The mod preserves each optic's vanilla configuration and applies configurable adjustments on top of it, allowing scopes to appear farther from or closer to the player's eye without permanently modifying weapon or optic prefabs.
Configuration is handled through a server-side JSON file and replicated to connected players.
Features
Configurable Eye Relief
Vanilla-centered eye relief value
Configurable minimum magnification
Adjustable vignette intensity
Adjustable vignette movement / parallax response
Preserves the original behavior of each optic
No individual optic prefab editing required
Server-side JSON configuration
Configuration replicated automatically to clients
Designed for magnified PIP optics
Compatible with vanilla optics and compatible modded optics using the standard Reforger PIP sight system
Configuration
{
"eyeRelief": 1.5,
"minMagnification": 2.0,
"vignetteIntensity": 1.0,
"vignetteDelay": 1.0
}
Eye Relief
1.0 represents the vanilla eye position.
0.5 — closer to the optic
1.0 — vanilla
1.5 — farther from the optic
2.0 — significantly farther from the optic
Vignette Intensity
Controls the strength of the scope shadow.
0.0 — disabled
0.5 — reduced
1.0 — normal
1.5+ — stronger
Vignette Delay
Controls how strongly the vignette/parallax reacts to movement.
0.0 — no vignette movement
0.5 — reduced response
1.0 — vanilla reference
1.5+ — stronger response
ScopeEyeRelief is intended for servers looking for a more customizable and immersive magnified optic experience while keeping the original Reforger scope system intact.
Attention: missile launchers are ignored.
Servers running this mod
22 currently listed servers report Scope Eye Relief in its mod list. Showing the 2 with the most players.
- Doom TrooperZ | Winter Everon | DayZ Survival | PvE | Traders | Missions | BasesOnline · ARMADAYZ1 / 50players
- Cluster Billies | COIN GWOT KunarOnline · COIN-GWOT Kunar Province0 / 10players
Versions
41.0.3Game 1.8.0.10 · 6.38 KiB · Aug 26, 2026
Dependencies: 0Scenarios: 0PublishedApproved
Ignore missile launcher weaponsconfig.json entry
{
"modId": "6A2F54C94F930325",
"name": "Scope Eye Relief",
"version": "1.0.3"
}Use Scope Eye Relief on your server
Add Scope Eye Relief to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/6A2F54C94F930325
GET https://api.reforgermods.net/v2/mods/6A2F54C94F930325/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.