published · approved · 8.94 MiB
Workshop mod by Dice614
M157 Arma Reforger Mod
Functional M157 NGSW-FC Optic. Auto-calculates drop & lead holds, projects dispersion cones, and shares 3d target marks across your squad/faction network.
6A1F5DAE1CDCECE2
Ranking
Popular#24398.9Rising#44391.9
303Serversrunning this mod
221Observed players nowon servers reporting this mod
72.2kEstimated player-hours (7d)7-day data
DeploymentTop 1%99.2ahead of 99% of tracked mods by servers running it
ActivityTop 2%98.4ahead of 98% of tracked mods by play on those servers
Popularity98.9deployment and activity combined
How those 303 installs happen100% traced
- Not identified as a dependency29
- Required by another mod274
Last 30 days
303 latest312 peak, 19 Oct229 low, 3 Oct
Servers reporting the mod in each hourly observation. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 306 | 311 | 305 | 9 |
| 20 Sept | 298 | 307 | 296 | 24 |
| 21 Sept | 294 | 300 | 289 | 24 |
| 22 Sept | 297 | 300 | 291 | 24 |
| 23 Sept | 297 | 299 | 283 | 24 |
| 24 Sept | 290 | 303 | 289 | 24 |
| 25 Sept | 295 | 300 | 288 | 24 |
| 26 Sept | 297 | 298 | 286 | 24 |
| 27 Sept | 300 | 302 | 283 | 24 |
| 28 Sept | 303 | 303 | 290 | 24 |
| 29 Sept | 297 | 301 | 284 | 24 |
| 30 Sept | 302 | 303 | 292 | 24 |
| 1 Oct | 309 | 309 | 297 | 24 |
| 2 Oct | 256 | 311 | 255 | 24 |
| 3 Oct | 244 | 251 | 229 | 24 |
| 4 Oct | 285 | 286 | 248 | 24 |
| 5 Oct | 273 | 286 | 263 | 24 |
| 6 Oct | 278 | 282 | 268 | 24 |
| 7 Oct | 279 | 281 | 269 | 24 |
| 8 Oct | 289 | 289 | 271 | 24 |
| 9 Oct | 289 | 290 | 279 | 24 |
| 10 Oct | 296 | 296 | 286 | 24 |
| 11 Oct | 278 | 300 | 275 | 24 |
| 12 Oct | 287 | 292 | 274 | 24 |
| 13 Oct | 290 | 294 | 286 | 24 |
| 14 Oct | 293 | 300 | 285 | 24 |
| 15 Oct | 291 | 300 | 289 | 24 |
| 16 Oct | 290 | 299 | 283 | 24 |
| 17 Oct | 295 | 303 | 286 | 24 |
| 18 Oct | 305 | 309 | 296 | 24 |
| 19 Oct | 303 | 312 | 300 | 15 |
220 latest989 peak, 27 Sept104 low, 7 Oct
Sampled player counts on servers reporting the mod; not unique players. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 869 | 869 | 417 | 9 |
| 20 Sept | 869 | 959 | 183 | 24 |
| 21 Sept | 639 | 956 | 126 | 24 |
| 22 Sept | 613 | 811 | 128 | 24 |
| 23 Sept | 643 | 800 | 128 | 24 |
| 24 Sept | 575 | 819 | 139 | 24 |
| 25 Sept | 695 | 781 | 135 | 24 |
| 26 Sept | 868 | 943 | 201 | 24 |
| 27 Sept | 860 | 989 | 226 | 24 |
| 28 Sept | 644 | 983 | 140 | 24 |
| 29 Sept | 628 | 820 | 112 | 24 |
| 30 Sept | 645 | 755 | 134 | 24 |
| 1 Oct | 526 | 721 | 118 | 24 |
| 2 Oct | 605 | 766 | 108 | 24 |
| 3 Oct | 532 | 731 | 167 | 24 |
| 4 Oct | 796 | 926 | 184 | 24 |
| 5 Oct | 647 | 862 | 130 | 24 |
| 6 Oct | 524 | 832 | 138 | 24 |
| 7 Oct | 522 | 630 | 104 | 24 |
| 8 Oct | 507 | 708 | 111 | 24 |
| 9 Oct | 539 | 702 | 136 | 24 |
| 10 Oct | 758 | 847 | 206 | 24 |
| 11 Oct | 711 | 911 | 253 | 24 |
| 12 Oct | 645 | 892 | 144 | 24 |
| 13 Oct | 571 | 766 | 134 | 24 |
| 14 Oct | 608 | 673 | 149 | 24 |
| 15 Oct | 492 | 625 | 177 | 24 |
| 16 Oct | 667 | 678 | 177 | 24 |
| 17 Oct | 715 | 834 | 237 | 24 |
| 18 Oct | 711 | 864 | 218 | 24 |
| 19 Oct | 220 | 813 | 165 | 15 |
Calculated Oct 19, 2026, 2:13 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
Functional M157 NGSW-FC Optic. Auto-calculates drop & lead holds, projects dispersion cones, and shares 3d target marks across your squad/faction network.
Official Workshop description
Functional recreation of the XM157 Fire Control System (NGSW-FC).
The optic automatically identifies your equipped weapon and ammo type, running real-time ballistic calculations to project accurate bullet drop compensation, dynamic lead tracking, and windage holds directly onto the digital HUD.
Note: If an unsupported or custom caliber fails ballistic lookup, the system defaults to standard 5.56 NATO ball. If rounds are hitting far off-target, try a different rifle
CONTROLS & USAGE
Custom binds are located under Settings -> Controls -> XM157 ("Context Action"), and ("Change Reticle")
- Rangefind Target: Hold for 1 second.
- Create Target Mark: Tap, then immediately hold for 1 second.
- Move Created Mark: Repeat target creation steps within 10 meters of an existing mark.
- Delete Single Mark / Aim Point: Aim your reticle directly at the mark/point and tap once.
- Lead Moving Target: Hold and track the target for at least 2 seconds (longer tracking = more accurate lead).
- Clear All Target Marks: Double tap.
- Toggle Dispersion Circle: (currently non-functional while i figure out a better bind)
HUD SYMBOLOGY
- Yellow square downrange: Personal rangefind point.
- Yellow solid triangle (with number): Personally marked target.
- Green open triangle (with number & squad role): Mark from inside your squad (e.g. SL, 1, 2).
- Blue open diamond (with number & squad name): Mark from outside your squad (displays target number and squad callsign).
FEATURE STATUS / ROADMAP
- Target Geolocation & Data Handoff: Stores up to 10 lased targets using the onboard DMC and inclinometer. The optic automatically switches your hold point to whichever target you are looking at. (ADDED)
- Squad & Network Integration (Nett Warrior / ATAK): Targeting data feeds across the faction mesh network, rendering 3D target points in real-time on all friendly XM157 optics. (ADDED)
- Dynamic Lead Holds: Calculates and projects dynamic lead points for moving vehicles and infantry based on range and tracking inputs. (ADDED)
- Dispersion Boundaries: Renders the weapon's cone of fire and beaten zone directly in the optic when mounted on support weapons. (ADDED)
- Software-Defined Reticles: Digital HUD framework allows custom reticle configs. Working on additional CQC reticles. (ADDED, SUGGESTIONS WELCOME)
FEEDBACK & BUG REPORTS
Reach out to dice614 on the official Arma Discord for any bug reports or suggestions.
Servers running this mod
304304 currently listed servers report M157 in its mod list. Showing the 5 with the most players.
- [TH][SEA] 44Th Tactical Infantry Division v1.0.1 | PVE Conflict | discord.gg/bM4Zqrp5h7Online · Conflict - Kolguyev PVE44 / 100players
- MEX/ESP F.E.B.A PVP EJERCITO CONTRA SICARIOS COMUNIDAD SUMOOnline · SUMO EVERON17 / 128players
- British | Task Force Lizard | Conflict PVE | Console Friendly | UK | Chill-SimOnline · HC Vietnam PVE13 / 40players
- [ITA] Divisione Italiana Arma | PvE | //discord.gg/676uHFQBg6Online · PVE ITALIA11 / 50players
- BTGG 1 | US Civil War - Yellowstone | discord.gg/armabtggOnline · Civil War - Yellowstone11 / 128players
Versions
102.0.22Game 1.8.0.10 · 8.94 MiB · Aug 29, 2026
Dependencies: 0Scenarios: 0PublishedApproved
Fixed horseshoe reticleconfig.json entry
{
"modId": "6A1F5DAE1CDCECE2",
"name": "M157",
"version": "2.0.22"
}Use M157 on your server
Add M157 to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/6A1F5DAE1CDCECE2
GET https://api.reforgermods.net/v2/mods/6A1F5DAE1CDCECE2/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.