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Workshop mod by Sixcoups

CDF GameMaster Save Arma Reforger Mod

Save and reload your Game Master mission, with or without server persistence. Units, groups, waypoints, vehicles, damage and inventories. Configurable autosave.

6A1876F37D65AB09
CDF GameMaster Save preview

Ranking

Popular#82895.8Rising#254252.3
116Serversrunning this mod
30Observed players nowon servers reporting this mod
11.9kEstimated player-hours (7d)7-day data
DeploymentTop 2%97.8ahead of 98% of tracked mods by servers running it
ActivityTop 7%92.7ahead of 93% of tracked mods by play on those servers
Popularity95.8deployment and activity combined
How those 116 installs happen99% traced
  • Not identified as a dependency112
  • Required by another mod3
  • Unknown1
Last 30 days
Servers, last 30 days
116 latest126 peak, 18 Oct66 low, 20 Sept

Servers reporting the mod in each hourly observation. Last 30 days.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
19 Sept7481729
20 Sept76826624
21 Sept77827324
22 Sept76796724
23 Sept81837224
24 Sept80857824
25 Sept81837624
26 Sept85867924
27 Sept93947624
28 Sept961018924
29 Sept991029324
30 Sept1051079624
1 Oct1081099924
2 Oct991089624
3 Oct93968724
4 Oct98998724
5 Oct97978824
6 Oct1051059524
7 Oct1051119824
8 Oct11511510624
9 Oct11911910924
10 Oct11011911024
11 Oct11011510724
12 Oct10911510924
13 Oct11411610724
14 Oct11911911024
15 Oct11811810924
16 Oct11712011424
17 Oct11812011324
18 Oct11812611324
19 Oct11611910915
Observed players, last 30 days
29 latest201 peak, 10 Oct1 low, 22 Sept

Sampled player counts on servers reporting the mod; not unique players. Last 30 days.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
19 Sept50111339
20 Sept3888224
21 Sept3092424
22 Sept2472124
23 Sept3294824
24 Sept2774824
25 Sept5687724
26 Sept112125924
27 Sept64113724
28 Sept36133924
29 Sept41102824
30 Sept55117524
1 Oct6187424
2 Oct68105724
3 Oct85127624
4 Oct83122924
5 Oct71140624
6 Oct45129624
7 Oct32124624
8 Oct68179924
9 Oct1231231024
10 Oct1002011324
11 Oct1551862224
12 Oct951641224
13 Oct60143624
14 Oct731771324
15 Oct83136924
16 Oct131147924
17 Oct1201731624
18 Oct1711911824
19 Oct291691415

Calculated Oct 19, 2026, 2:56 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

Save and reload your Game Master mission, with or without server persistence. Units, groups, waypoints, vehicles, damage and inventories. Configurable autosave.

Official Workshop description

CDF GameMaster Save Save and reload your Game Master mission — whether or not server persistence is enabled. Arma Reforger shuts down its entire persistence system as soon as saving is disabled in the mission header, and its "Save session" button is invisible on a dedicated server anyway. This mod depends on neither: it writes its own files and rebuilds the scene itself. What gets recorded Every entity a GM placed or moved, and its children Groups, their members and their waypoint order Vehicles and their crew, including seat positions Compositions, including ones broken apart Damage, nested inventories (vest → magazines, weapon → attachments) and ammo counts Editor attributes: faction, fuel, AI skill and formation, arsenals, time, weather — including those added by other mods Usage Game Master toolbar, "Saving" group → Mission Save. Create a save, browse existing ones, overwrite, delete, and toggle autosave. Fully gamepad-navigable. Loading asks for confirmation. Autosave Configurable interval and rotating slot count, save at game end, optional reload on mission start. Safe by default Connected players are never touched. Terrain and game-mode objectives no GM has modified are neither saved nor deleted. Restricted to admins and Game Masters, verified server-side. Settings $profile:CDF_GMSave/config.json, created on first start, editable without rebuilding the mod. One save set per map. Interface in French and English. Description Workshop CDF GameMaster Save Sauvegardez et rechargez votre mission Game Master — que la persistance du serveur soit activée ou non. Arma Reforger désactive tout son système de persistance dès que la sauvegarde est coupée dans l'en-tête de mission, et son bouton « Sauvegarder la session » est de toute façon invisible sur serveur dédié. Ce mod ne dépend d'aucun des deux : il écrit ses propres fichiers et reconstruit la scène lui-même. Ce qui est enregistré Toute entité posée ou déplacée par un GM, et ses enfants Groupes, leurs membres et l'ordre de leurs points de passage Véhicules et leur équipage, avec la place occupée Compositions, y compris éclatées Dégâts, inventaires imbriqués (gilet → chargeurs, arme → accessoires) et munitions Attributs d'éditeur : faction, carburant, compétence et formation de l'IA, arsenaux, heure, météo — y compris ceux ajoutés par d'autres mods Utilisation Barre d'outils du Game Master, groupe « Sauvegarde » → Sauvegarde de mission. Nouvelle sauvegarde, parcours des sauvegardes existantes, écrasement, suppression, et bascule de la sauvegarde automatique. Entièrement navigable à la manette. Le chargement demande confirmation. Sauvegarde automatique Période et nombre d'emplacements en rotation configurables, sauvegarde en fin de partie, rechargement optionnel au démarrage de la mission. Sûr par défaut Les joueurs connectés ne sont jamais touchés. Le décor et les objectifs du mode de jeu qu'aucun GM n'a modifiés ne sont ni sauvegardés ni effacés. Droits réservés aux administrateurs et aux Game Masters, vérifiés côté serveur. Réglages $profile:CDF_GMSave/config.json, créé au premier démarrage, modifiable sans reconstruire le mod. Une sauvegarde par carte. Interface en français et en anglais. Discord Sixcoups Mod : https://discord.gg/YEmJxmxcYF

Servers running this mod

116

116 currently listed servers report CDF GameMaster Save in its mod list. Showing the 5 with the most players.

View all 116 servers

Versions

8
published · approved · 1.32 MiB
published · approved · 1.32 MiB
published · approved · 1.31 MiB
published · approved · 1.31 MiB
published · approved · 1.31 MiB
published · approved · 1.31 MiB
published · approved · 1.31 MiB
published · approved · 1.31 MiB
1.4.1Game 1.8.0.13 · 1.32 MiB · Sep 16, 2026
Dependencies: 0Scenarios: 0PublishedApproved
Release notes 1.4.1
Fixed
Compositions whose children are embedded in the prefab (FIA arsenal, USSR storage shelter, barracks tent, desks, bookcases…) were still duplicated on every load, even after 1.4.0. The children recreated by the prefab are now removed when the save already describes them.
The load-time repair now also covers these compositions and matches stacked duplicates with a small tolerance, since the engine re-settles them a few millimetres apart. On the reported mission it brings 8,114 entities back to about 2,200. Load once, save again.
Saves now record the entity type. Older files remain fully readable.
Discord Sixcoups Mod : https://discord.gg/YEmJxmxcYF
Notes de version 1.4.1
Corrigé
Les compositions dont les enfants sont intégrés au prefab (arsenal FIA, abri de stockage USSR, tente-caserne, bureaux, bibliothèques…) étaient encore dupliquées à chaque chargement, même après la 1.4.0. Les enfants recréés par le prefab sont désormais supprimés quand la sauvegarde les décrit déjà.
La réparation au chargement couvre aussi ces compositions et reconnaît les doublons empilés avec une petite tolérance, le moteur les reposant à quelques millimètres près. Sur la mission du rapport, elle ramène 8 114 entités à environ 2 200. Charger une fois, re-sauvegarder.
Les sauvegardes enregistrent maintenant le type de chaque entité. Les anciens fichiers restent lisibles.
Discord Sixcoups Mod : https://discord.gg/YEmJxmxcYF

config.json entry

{
  "modId": "6A1876F37D65AB09",
  "name": "CDF GameMaster Save",
  "version": "1.4.1"
}

Use CDF GameMaster Save on your server

Add CDF GameMaster Save to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/6A1876F37D65AB09
GET https://api.reforgermods.net/v2/mods/6A1876F37D65AB09/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.