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Workshop mod by Matheuskiev

SAS TEAMKILL DEV Arma Reforger Mod

automatic teamkill control mod for Arma Reforger servers.

6A175EAFCDEFCD0A
SAS TEAMKILL DEV preview

Ranking

Popular#604774.9
2Serversrunning this mod
17Observed players nowon servers reporting this mod
11.8kEstimated player-hours (7d)7-day data
DeploymentTop 37%63.0ahead of 63% of tracked mods by servers running it
ActivityTop 7%92.7ahead of 93% of tracked mods by play on those servers
Popularity74.9deployment and activity combined
How those 2 installs happen100% traced
  • Not identified as a dependency2
Last 30 days
Servers, last 30 days
2 latest3 peak, 25 Sept0 low, 28 Sept

Servers reporting the mod in each hourly observation. Last 30 days.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
19 Sept2218
20 Sept22124
21 Sept22224
22 Sept12124
23 Sept12124
24 Sept22124
25 Sept33124
26 Sept12124
27 Sept12124
28 Sept02024
29 Sept12124
30 Sept12124
1 Oct12124
2 Oct12124
3 Oct12124
4 Oct22124
5 Oct12124
6 Oct11124
7 Oct22124
8 Oct12024
9 Oct22124
10 Oct22124
11 Oct22124
12 Oct22224
13 Oct33224
14 Oct13124
15 Oct22124
16 Oct33224
17 Oct33124
18 Oct23224
19 Oct22116
Observed players, last 30 days
11 latest180 peak, 18 Oct0 low, 22 Sept

Sampled player counts on servers reporting the mod; not unique players. Last 30 days.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
19 Sept1281291278
20 Sept128130124
21 Sept128128424
22 Sept106129024
23 Sept128129224
24 Sept128128624
25 Sept128129424
26 Sept1281411624
27 Sept128129424
28 Sept0129024
29 Sept128128224
30 Sept128128324
1 Oct128130124
2 Oct128129124
3 Oct128128024
4 Oct128129624
5 Oct128128124
6 Oct128128124
7 Oct108128124
8 Oct109136024
9 Oct96128724
10 Oct1281301124
11 Oct129129324
12 Oct132134224
13 Oct105131624
14 Oct128130124
15 Oct128128124
16 Oct129130124
17 Oct131131024
18 Oct122180524
19 Oct11128016

Calculated Oct 19, 2026, 3:37 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

automatic teamkill control mod for Arma Reforger servers.

Official Workshop description

SAS TeamKill SAS TeamKill is an automated teamkill management system for Arma Reforger servers, designed to detect friendly-fire incidents, warn players, and automatically apply configurable punishments according to server-defined rules. The system provides server administrators with full control over teamkill limits, punishment escalation, kick and temporary ban durations, as well as persistent ban data and detailed teamkill logs. Features Automatic teamkill detection Visual warnings for players who commit teamkills Configurable teamkill thresholds Progressive punishment system Automatic kicks Temporary bans with configurable durations Persistent active-ban tracking Detailed teamkill logs Fully configurable server-side settings Vehicle Accident Protection SAS TeamKill includes an enhanced vehicle detection system designed to reduce false teamkill registrations caused by vehicle accidents. Deaths caused by vehicle collisions or explosions are ignored when the affected player is inside: Cars Trucks Motorcycles Armored vehicles Helicopters This prevents common battlefield accidents, such as vehicle explosions or collisions involving vehicle occupants, from being incorrectly registered as teamkills. However, running over an allied player while they are outside the vehicle is still registered as a teamkill, including accidental runovers. Punishment System Administrators can configure how the system responds to repeated teamkills, including: Warning thresholds Kick thresholds Temporary ban thresholds Temporary ban duration Punishment escalation Persistent punishment data This allows each server to adapt the system to its own rules and gameplay environment. Designed for Large-Scale Operations SAS TeamKill was designed with large multiplayer operations in mind, where intense combat, vehicles, explosions, and crowded objectives can make manual teamkill administration difficult. The system helps reduce intentional teamkilling while minimizing false punishments caused by common vehicle-related accidents.

Servers running this mod

2

2 currently listed servers report SAS TEAMKILL DEV in its mod list. Showing the 2 with the most players.

Versions

10
published · approved · 443 KiB
published · approved · 443 KiB
published · approved · 443 KiB
published · approved · 86.6 KiB
published · approved · 86.6 KiB
published · approved · 86.6 KiB
published · approved · 86.6 KiB
published · approved · 86.6 KiB
published · approved · 86.3 KiB
published · approved · 86.1 KiB
8.2.1Game 1.8.0.13 · 443 KiB · Sep 19, 2026
Dependencies: 1Scenarios: 0PublishedApproved
No changelog text is available for this version.

config.json entry

{
  "modId": "6A175EAFCDEFCD0A",
  "name": "SAS TEAMKILL DEV",
  "version": "8.2.1"
}

Use SAS TEAMKILL DEV on your server

Add SAS TEAMKILL DEV to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/6A175EAFCDEFCD0A
GET https://api.reforgermods.net/v2/mods/6A175EAFCDEFCD0A/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.