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Workshop mod by nopwrbk

IRAID Arma Reforger Mod

Iron Resolve AI Director [IRAID] Dynamic PvE AI Director for Arma Reforger Game Master. Spawns and manages hostile AI with live controls. https://discord.gg/nCTb5EBq6y

6A0F295774C90865
IRAID preview

Ranking

Popular#577375.7Rising#80884.9
7Serversrunning this mod
3Observed players nowon servers reporting this mod
330Estimated player-hours (7d)7-day data
DeploymentTop 17%82.8ahead of 83% of tracked mods by servers running it
ActivityTop 35%65.0ahead of 65% of tracked mods by play on those servers
Popularity75.7deployment and activity combined
How those 7 installs happen100% traced
  • Not identified as a dependency4
  • Required by another mod3
Last 30 days
Servers, last 30 days
8 latest15 peak, 27 Sept4 low, 2 Oct

Servers reporting the mod in each hourly observation. Last 30 days.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
19 Sept61069
20 Sept78524
21 Sept710724
22 Sept88724
23 Sept89624
24 Sept810824
25 Sept1111724
26 Sept13141024
27 Sept13151124
28 Sept11141124
29 Sept10111024
30 Sept911924
1 Oct99924
2 Oct59424
3 Oct78524
4 Oct88624
5 Oct58524
6 Oct910624
7 Oct1011824
8 Oct911724
9 Oct910724
10 Oct811724
11 Oct1012724
12 Oct1212924
13 Oct10131024
14 Oct912924
15 Oct710724
16 Oct89724
17 Oct910724
18 Oct78624
19 Oct88615
Observed players, last 30 days
2 latest25 peak, 16 Oct0 low, 20 Sept

Sampled player counts on servers reporting the mod; not unique players. Last 30 days.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
19 Sept31929
20 Sept1414024
21 Sept214024
22 Sept12024
23 Sept16024
24 Sept14024
25 Sept55024
26 Sept114024
27 Sept613024
28 Sept012024
29 Sept16024
30 Sept210024
1 Oct07024
2 Oct16024
3 Oct416024
4 Oct25024
5 Oct23024
6 Oct23024
7 Oct27024
8 Oct05024
9 Oct33024
10 Oct1015024
11 Oct99024
12 Oct113024
13 Oct113024
14 Oct35024
15 Oct27024
16 Oct125024
17 Oct115024
18 Oct22024
19 Oct22015

Calculated Oct 19, 2026, 2:56 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

Iron Resolve AI Director [IRAID] Dynamic PvE AI Director for Arma Reforger Game Master. Spawns and manages hostile AI with live controls. https://discord.gg/nCTb5EBq6y

Official Workshop description

Iron Resolve AI Director Iron Resolve AI Director makes Game Master scenarios feel more alive, unpredictable, and persistent without requiring the Game Master to manually place every enemy group. The Director monitors active players and dynamically creates hostile infantry groups around them while respecting configurable spawn distances, protection zones, terrain conditions, AI limits, and behavior settings. The mod is designed to be map-independent and works with compatible Game Master scenarios without requiring a custom mission made specifically for Iron Resolve. The custom AI DIRECTOR menu gives the Game Master live control over the system while the mission is running. Current Features - Dynamic enemy AI spawning around active players - Compatible with Game Master maps and scenarios - Selectable enemy faction - Compatible modded faction support - Dynamic or uniform squad composition - Adjustable maximum groups and units per group - Adjustable minimum / maximum spawn distance - Spawn protection around players and allied areas - Terrain and water-aware spawn validation - Adjustable patrol radius - Adjustable spawn interval - Enable / disable Director during the mission - Multiplayer / server-side settings synchronization - Automatic management and cleanup of Director-controlled groups AI Behavior : PATROL : - Enemy groups patrol dynamically around the battlefield. INTERCEPT : - Enemy groups actively move toward player activity. AMBUSH : - The Director can prepare road-aware ambushes ahead of moving players. Ambush settings include: - Road distance - Trigger distance - Road-aware positioning - Automatic fallback if a valid road ambush cannot be created - Friendly Support Teams Select a player in Game Master and create a friendly support squad using their faction. GROUND : - Creates an infantry squad that follows the selected player on foot. VEHICLE : - Creates a squad that can join the player's existing vehicle. When the player dismounts, the support team deploys and follows on foot. NEW — EDITABLE POLYGON ZONES Need more control than a simple circle? IRAID now includes fully editable polygon zones. - Allies Polygon Zone - Enemy Polygon Zone - Move individual polygon corner points directly in Game Master - Build custom shapes around bases, towns, compounds, coastlines or any irregular area - Allies polygons block hostile Director spawning inside their boundaries - Enemy polygons can restrict Director spawning to specifically designed areas - Multiple polygon and round zones can be used together - Translucent vertical boundary walls make the polygon shape clearly visible from the ground and from high Game - - Master camera angles - Boundary walls extend below the terrain to remain visible across hills, valleys and uneven terrain This makes it possible to protect an exact friendly base, define a hostile district, isolate a section of a city or create much more precise AI-controlled areas without being limited to circular zones. AUTO : - Automatically chooses between ground and vehicle support depending on the player's situation. Convoy Size : - Adjust how many support vehicles and squads are created. - Create anything from a single escort vehicle to a larger multi-vehicle support column. Support Move Type : NORMAL : - Uses standard AI movement behavior. - Support AI can interrupt movement to react to enemies. - VEHICLE and CONVOY squads that enter combat will not immediately be forced back into their vehicle. After the threat is gone, normal re-boarding and following can resume. FORCED : Uses high-priority movement orders. Support vehicles and squads prioritize reaching their destination instead of stopping whenever enemies are detected. Modded Faction Support : - IR AI Director automatically discovers factions available in the active scenario. - Compatible Workshop factions can work without being hard-coded as long as they correctly expose usable units through their faction character catalog. Dynamic Squad Mix : - Dynamic mode selects different available character entries for more varied squads. - Uniform mode keeps squad composition more consistent. How to Use : - Start a compatible Game Master scenario with Iron Resolve enabled. - Open Game Master and press AI DIRECTOR. - Configure the settings and press APPLY. - For friendly support, select a player and choose the desired support type, squad size, convoy size, and Move Type. (Convoy are not working yet) Iron Resolve AI Director Dynamic. Adaptive.

Servers running this mod

7

7 currently listed servers report IRAID in its mod list. Showing the 5 with the most players.

View all 7 servers

Versions

10
published · approved · 3.78 MiB
published · approved · 3.78 MiB
published · approved · 3.78 MiB
published · approved · 3.78 MiB
published · approved · 2.49 MiB
published · approved · 767 KiB
published · approved · 767 KiB
published · approved · 77.1 KiB
published · approved · 56.7 KiB
published · approved · 53.1 KiB
1.0.17Game 1.8.0.10 · 3.78 MiB · Aug 24, 2026
Dependencies: 0Scenarios: 0PublishedApproved
Xbox load fix

config.json entry

{
  "modId": "6A0F295774C90865",
  "name": "IRAID",
  "version": "1.0.17"
}

Use IRAID on your server

Add IRAID to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/6A0F295774C90865
GET https://api.reforgermods.net/v2/mods/6A0F295774C90865/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.