published · approved · 8.85 KiB
Workshop mod by Francesik
Living Combat Environment Arma Reforger Mod
introduce un sistema di intelligenza artificiale tattica avanzata per Arma Reforger, costruito su due componenti script che lavorano in sinergia per simulare un comportamento militare realistico.
6A06B89DE3F569C7
Ranking
Popular#823666.4
3Serversrunning this mod
0Observed players nowon servers reporting this mod
178Estimated player-hours (7d)7-day data
DeploymentTop 29%71.3ahead of 71% of tracked mods by servers running it
ActivityTop 41%58.9ahead of 59% of tracked mods by play on those servers
Popularity66.4deployment and activity combined
How those 3 installs happen100% traced
- Not identified as a dependency3
Last 30 days
3 latest4 peak, 14 Oct1 low, 23 Sept
Servers reporting the mod in each hourly observation. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 2 | 3 | 2 | 7 |
| 20 Sept | 2 | 3 | 2 | 24 |
| 21 Sept | 2 | 2 | 2 | 24 |
| 22 Sept | 2 | 2 | 2 | 24 |
| 23 Sept | 1 | 2 | 1 | 24 |
| 24 Sept | 1 | 1 | 1 | 24 |
| 25 Sept | 2 | 2 | 1 | 24 |
| 26 Sept | 2 | 2 | 1 | 24 |
| 27 Sept | 2 | 2 | 2 | 24 |
| 28 Sept | 2 | 3 | 1 | 24 |
| 29 Sept | 2 | 2 | 2 | 24 |
| 30 Sept | 2 | 2 | 2 | 24 |
| 1 Oct | 2 | 2 | 2 | 24 |
| 2 Oct | 2 | 2 | 1 | 24 |
| 3 Oct | 2 | 2 | 2 | 24 |
| 4 Oct | 2 | 2 | 1 | 24 |
| 5 Oct | 2 | 2 | 1 | 24 |
| 6 Oct | 3 | 3 | 1 | 24 |
| 7 Oct | 3 | 3 | 3 | 24 |
| 8 Oct | 3 | 3 | 3 | 24 |
| 9 Oct | 2 | 3 | 1 | 24 |
| 10 Oct | 3 | 3 | 1 | 24 |
| 11 Oct | 3 | 3 | 2 | 24 |
| 12 Oct | 3 | 3 | 2 | 24 |
| 13 Oct | 3 | 3 | 3 | 24 |
| 14 Oct | 3 | 4 | 2 | 24 |
| 15 Oct | 3 | 3 | 3 | 24 |
| 16 Oct | 3 | 3 | 3 | 24 |
| 17 Oct | 3 | 3 | 2 | 24 |
| 18 Oct | 3 | 3 | 2 | 24 |
| 19 Oct | 3 | 3 | 1 | 17 |
0 latest5 peak, 11 Oct0 low, 19 Sept
Sampled player counts on servers reporting the mod; not unique players. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 1 | 4 | 0 | 7 |
| 20 Sept | 1 | 3 | 0 | 24 |
| 21 Sept | 1 | 1 | 0 | 24 |
| 22 Sept | 0 | 4 | 0 | 24 |
| 23 Sept | 0 | 1 | 0 | 24 |
| 24 Sept | 0 | 2 | 0 | 24 |
| 25 Sept | 1 | 1 | 0 | 24 |
| 26 Sept | 1 | 3 | 0 | 24 |
| 27 Sept | 1 | 3 | 0 | 24 |
| 28 Sept | 1 | 3 | 0 | 24 |
| 29 Sept | 2 | 4 | 0 | 24 |
| 30 Sept | 0 | 3 | 0 | 24 |
| 1 Oct | 0 | 2 | 0 | 24 |
| 2 Oct | 0 | 3 | 0 | 24 |
| 3 Oct | 4 | 4 | 0 | 24 |
| 4 Oct | 1 | 3 | 0 | 24 |
| 5 Oct | 0 | 3 | 0 | 24 |
| 6 Oct | 0 | 3 | 0 | 24 |
| 7 Oct | 1 | 3 | 0 | 24 |
| 8 Oct | 2 | 4 | 0 | 24 |
| 9 Oct | 1 | 2 | 0 | 24 |
| 10 Oct | 4 | 4 | 0 | 24 |
| 11 Oct | 2 | 5 | 0 | 24 |
| 12 Oct | 1 | 3 | 0 | 24 |
| 13 Oct | 2 | 3 | 0 | 24 |
| 14 Oct | 0 | 5 | 0 | 24 |
| 15 Oct | 0 | 2 | 0 | 24 |
| 16 Oct | 2 | 4 | 0 | 24 |
| 17 Oct | 1 | 5 | 0 | 24 |
| 18 Oct | 3 | 3 | 0 | 24 |
| 19 Oct | 0 | 2 | 0 | 17 |
Calculated Oct 19, 2026, 4:28 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
introduce un sistema di intelligenza artificiale tattica avanzata per Arma Reforger, costruito su due componenti script che lavorano in sinergia per simulare un comportamento militare realistico.
Official Workshop description
Living Combat Environment (LCE) enhances the battlefield experience in Arma Reforger by introducing an advanced tactical AI system for infantry units. Each AI soldier equipped with the LCE components gains a high-level decision-making layer that operates on top of the game's native AI engine.
Soldiers dynamically evaluate threats within a configurable engagement range (default 300m), identify hostile factions, assess their own health status, and choose between multiple tactical behaviors: seeking cover, engaging from concealment, suppressing the enemy, flanking, or assaulting directly — all depending on distance, terrain, and available cover.
The squad coordination system assigns dynamic roles to each unit in a group: one soldier acts as a suppressor keeping the enemy pinned, one as a flanker maneuvering around the threat, and the rest as assault troops advancing frontally. Roles update automatically as soldiers fall in combat, ensuring the squad adapts to losses in real time.
Features:
Faction-aware enemy detection (US vs USSR and beyond)
Multi-directional raycast cover detection system
Dynamic squad role assignment: Suppressor / Flanker / Assault
Infantry and vehicle role auto-detection
Grenade and RPG usage logic with independent cooldowns
Posture management: Stand / Crouch / Prone based on combat state
Fully configurable via World Editor attributes
Compatible with any character prefab with AIAgent
[Made in italy]
Servers running this mod
33 currently listed servers report Living Combat Environment in its mod list. Showing the 3 with the most players.
- [UMPC] Reforged - Back to the 80s [GER/ENG]Online · Escapists - Zargabad0 / 10players
- HEADACHE Finland PVEOnline · Combat Ops - Everon US0 / 12players
- muthurOnline · Eden - Frontline PvP0 / 10players
Versions
21.0.1Game 1.7.0.54 · 8.85 KiB · Aug 3, 2026
Dependencies: 0Scenarios: 0PublishedApproved
No changelog text is available for this version.
config.json entry
{
"modId": "6A06B89DE3F569C7",
"name": "Living Combat Environment",
"version": "1.0.1"
}Use Living Combat Environment on your server
Add Living Combat Environment to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/6A06B89DE3F569C7
GET https://api.reforgermods.net/v2/mods/6A06B89DE3F569C7/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.