published · approved · 199 KiB
Workshop mod by FalloutEden
JSOC RHS Radio Fix Arma Reforger Mod
Fixes a client FPS bug on RHS servers: loadout/arsenal previews with placard radios leave a dead registration that errors every tick until relog. Pure script fix, a few KB, no content changes.
6A06361309DF7F4D
Ranking
Popular#841965.9Falling#309750.1
3Serversrunning this mod
2Observed players nowon servers reporting this mod
168Estimated player-hours (7d)7-day data
DeploymentTop 29%71.0ahead of 71% of tracked mods by servers running it
ActivityTop 42%58.4ahead of 58% of tracked mods by play on those servers
Popularity65.9deployment and activity combined
How those 3 installs happen100% traced
- Not identified as a dependency3
Last 30 days
2 latest4 peak, 27 Sept0 low, 25 Sept
Servers reporting the mod in each hourly observation. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 3 | 3 | 3 | 4 |
| 20 Sept | 2 | 3 | 2 | 24 |
| 21 Sept | 1 | 1 | 1 | 24 |
| 22 Sept | 1 | 1 | 1 | 24 |
| 23 Sept | 1 | 1 | 1 | 24 |
| 24 Sept | 1 | 1 | 1 | 24 |
| 25 Sept | 1 | 1 | 0 | 24 |
| 26 Sept | 3 | 3 | 1 | 24 |
| 27 Sept | 4 | 4 | 3 | 24 |
| 28 Sept | 4 | 4 | 3 | 24 |
| 29 Sept | 4 | 4 | 3 | 24 |
| 30 Sept | 4 | 4 | 4 | 24 |
| 1 Oct | 1 | 4 | 1 | 24 |
| 2 Oct | 1 | 2 | 1 | 24 |
| 3 Oct | 1 | 1 | 1 | 24 |
| 4 Oct | 1 | 1 | 1 | 24 |
| 5 Oct | 1 | 2 | 1 | 24 |
| 6 Oct | 1 | 1 | 1 | 24 |
| 7 Oct | 1 | 2 | 1 | 24 |
| 8 Oct | 1 | 1 | 0 | 24 |
| 9 Oct | 1 | 1 | 1 | 24 |
| 10 Oct | 1 | 2 | 1 | 24 |
| 11 Oct | 2 | 3 | 1 | 24 |
| 12 Oct | 1 | 3 | 1 | 24 |
| 13 Oct | 1 | 1 | 1 | 24 |
| 14 Oct | 1 | 1 | 1 | 24 |
| 15 Oct | 2 | 2 | 1 | 24 |
| 16 Oct | 2 | 2 | 1 | 24 |
| 17 Oct | 2 | 2 | 1 | 24 |
| 18 Oct | 2 | 3 | 2 | 24 |
| 19 Oct | 2 | 3 | 2 | 20 |
3 latest17 peak, 11 Oct0 low, 20 Sept
Sampled player counts on servers reporting the mod; not unique players. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 8 | 8 | 4 | 4 |
| 20 Sept | 0 | 10 | 0 | 24 |
| 21 Sept | 0 | 6 | 0 | 24 |
| 22 Sept | 1 | 5 | 0 | 24 |
| 23 Sept | 0 | 3 | 0 | 24 |
| 24 Sept | 0 | 4 | 0 | 24 |
| 25 Sept | 0 | 8 | 0 | 24 |
| 26 Sept | 6 | 10 | 0 | 24 |
| 27 Sept | 3 | 14 | 0 | 24 |
| 28 Sept | 0 | 12 | 0 | 24 |
| 29 Sept | 1 | 9 | 0 | 24 |
| 30 Sept | 1 | 8 | 0 | 24 |
| 1 Oct | 0 | 3 | 0 | 24 |
| 2 Oct | 0 | 1 | 0 | 24 |
| 3 Oct | 0 | 5 | 0 | 24 |
| 4 Oct | 0 | 1 | 0 | 24 |
| 5 Oct | 1 | 1 | 0 | 24 |
| 6 Oct | 0 | 1 | 0 | 24 |
| 7 Oct | 0 | 1 | 0 | 24 |
| 8 Oct | 0 | 1 | 0 | 24 |
| 9 Oct | 0 | 0 | 0 | 24 |
| 10 Oct | 0 | 1 | 0 | 24 |
| 11 Oct | 0 | 17 | 0 | 24 |
| 12 Oct | 0 | 14 | 0 | 24 |
| 13 Oct | 0 | 2 | 0 | 24 |
| 14 Oct | 0 | 0 | 0 | 24 |
| 15 Oct | 0 | 5 | 0 | 24 |
| 16 Oct | 1 | 5 | 0 | 24 |
| 17 Oct | 2 | 6 | 0 | 24 |
| 18 Oct | 0 | 6 | 0 | 24 |
| 19 Oct | 3 | 3 | 0 | 20 |
Calculated Oct 19, 2026, 7:36 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
Fixes a client FPS bug on RHS servers: loadout/arsenal previews with placard radios leave a dead registration that errors every tick until relog. Pure script fix, a few KB, no content changes.
Official Workshop description
a placard slot (e.g. an SC4200EP on a JPC radio placard), the preview entity is destroyed before the radio's deferred Register() call runs. The dead call stays stuck in the call queue and throws a script exception every cycle from then on — silently dropping the affected player's FPS (often to ~25) until they reconnect.
This mod adds a small script patch to
always removes the queued Register() call when the entity is deleted (the original only does this server-side)
guards Register() against running with a null owner
No content, no assets, no gameplay changes — pure bug fix, a few KB. Works on all platforms including console. Safe to add to any server running RHS; clients load it automatically from the server's mod list.
Requires: RHS – Status Quo (+ Content Pack 01 & 02)
All credit for the Spectrum Device / radio systems to the RHS team — this is a temporary community patch until the fix lands upstream, and can be removed once it does.
Servers running this mod
33 currently listed servers report JSOC RHS Radio Fix in its mod list. Showing the 3 with the most players.
- [RTO]Recon Tactical Operations|GER|PvE|Chillsim|discord.gg/GRdTFQk6dQOnline · [RTO] Combat Ops By CryneX1 / 22players
- [CN]XRT 現代戰爭PVE-MW2035|大型戰區|特戰行動|Q257928133Online · 埃维隆 - MW20350 / 24players
- Rattle Platoon, D/2-75th Rangers | https://discord.gg/vUKDpXMXdqOnline · Rattle Platoon Training Map0 / 30players
Versions
21.0.1Game 1.8.0.10 · 199 KiB · Aug 14, 2026
Dependencies: 3Scenarios: 0PublishedApproved
No changelog text is available for this version.
config.json entry
{
"modId": "6A06361309DF7F4D",
"name": "JSOC RHS Radio Fix",
"version": "1.0.1"
}Use JSOC RHS Radio Fix on your server
Add JSOC RHS Radio Fix to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/6A06361309DF7F4D
GET https://api.reforgermods.net/v2/mods/6A06361309DF7F4D/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.