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Workshop mod by Marty Smith

Heal Zone Enhanced Arma Reforger Mod

This mod still needs testing & feedback Medical Zone prevents you from dying of bleeding out

69FCF953CB9CF358
Heal Zone Enhanced preview

Ranking

Popular#509078.1Falling#264758.2
4Serversrunning this mod
1Observed players nowon servers reporting this mod
2.4kEstimated player-hours (7d)7-day data
DeploymentTop 24%75.8ahead of 76% of tracked mods by servers running it
ActivityTop 18%81.6ahead of 82% of tracked mods by play on those servers
Popularity78.1deployment and activity combined
How those 4 installs happen100% traced
  • Not identified as a dependency4
Last 30 days
Servers, last 30 days
4 latest10 peak, 9 Oct1 low, 16 Oct

Servers reporting the mod in each hourly observation. Last 30 days.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
19 Sept7767
20 Sept88524
21 Sept78724
22 Sept88524
23 Sept89724
24 Sept88724
25 Sept99724
26 Sept99824
27 Sept89824
28 Sept89724
29 Sept89724
30 Sept68524
1 Oct56524
2 Oct56524
3 Oct66324
4 Oct77424
5 Oct89524
6 Oct79724
7 Oct99524
8 Oct99724
9 Oct910724
10 Oct29224
11 Oct55224
12 Oct78524
13 Oct68324
14 Oct77624
15 Oct27224
16 Oct24124
17 Oct56224
18 Oct45424
19 Oct44417
Observed players, last 30 days
2 latest68 peak, 8 Oct0 low, 21 Sept

Sampled player counts on servers reporting the mod; not unique players. Last 30 days.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
19 Sept151777
20 Sept1724124
21 Sept726024
22 Sept1114024
23 Sept819024
24 Sept736024
25 Sept1229024
26 Sept817024
27 Sept1229324
28 Sept320124
29 Sept616024
30 Sept112024
1 Oct133024
2 Oct47024
3 Oct2038024
4 Oct2454124
5 Oct1850124
6 Oct2056024
7 Oct2157024
8 Oct1368124
9 Oct2757224
10 Oct055024
11 Oct3345024
12 Oct1849224
13 Oct1643024
14 Oct2340024
15 Oct048024
16 Oct2246024
17 Oct2344024
18 Oct429124
19 Oct26017

Calculated Oct 19, 2026, 4:38 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

This mod still needs testing & feedback Medical Zone prevents you from dying of bleeding out

Official Workshop description

Today, on July 30th Ive started using LLM for my IRL work, and as a totally unrelated coincidence, Im also this day presenting you my very first mod for Reforger: Heal Zone Enhanced. The idea for this thing crossed my mind couple days ago while playing different milsim games. And the idea is pretty simple. To give Reforger Medics a purpose. Every "HealSupportStationComponent", which medical prefabs, such as ambulances and medevacs have, now prevents players from bleeding out under 1% of blood, and consequencialy dying. No wounds removal, no invincibility, purely temploral bleedout blocker. Also "Patient compartment" such as Field Beds in hospitals and medevac vehicles, besides bleedout protection also increases player blood regen. Summary: - Utilizes "HealSupportStationComponent", on every prefab except inventory item (Medkit doesnt count) - Every player inside white glowing "Medical Zone", or placed as a "patient occupant", cannot bleed out under 1% of blood - Esentially creates a mobile CCP (Casualty collection Point) from every vanila Ambulance. Works with UH-60 Blackhawk, UH-1 Huey, MH-6 Littlebird Medevac and bunch of others. _______________________________________________________ JSON config: { "m_bEnabled": true, "m_fRadius": 8.0, "m_fMinimumBloodScaled": 0.01, "m_bIgnoreStationsInInventory": true, "m_bAllowPortableStationsOnGround": false, "m_bDebugLogging": false } Descripition: m_bEnabled Enables or disables the entire Heal Zone Enhanced system. m_fRadius Defines the Heal Zone radius in metres around each active Heal Support Station. m_fMinimumBloodScaled Defines the minimum Blood level while inside a Heal Zone. Blood loss is temporarily suspended once this threshold is reached. Example values: 0.01 = 1% Blood 0.05 = 5% Blood 0.10 = 10% Blood m_bIgnoreStationsInInventory If enabled, portable Heal Support Stations stored inside a player's inventory will not create a Heal Zone. m_bAllowPortableStationsOnGround If enabled, portable Heal Support Stations placed on the ground or deployed in the world can create a Heal Zone. m_bDebugLogging Enables diagnostic messages in the server console for troubleshooting and development. This Json is located in your $ServerProfile:HealZoneEnhanced.json __________________________________________________________________________ - And there you have it. Enjoy, like, subscribe, and all that ...

Servers running this mod

4

4 currently listed servers report Heal Zone Enhanced in its mod list. Showing the 4 with the most players.

Versions

2
published · approved · 2.57 MiB
published · approved · 2.55 MiB
1.0.1Game 1.7.0.54 · 2.57 MiB · Aug 3, 2026
Dependencies: 2Scenarios: 0PublishedApproved
Added filter for Patient Compartment blood regen function and workshop mod compatibility.

config.json entry

{
  "modId": "69FCF953CB9CF358",
  "name": "Heal Zone Enhanced",
  "version": "1.0.1"
}

Use Heal Zone Enhanced on your server

Add Heal Zone Enhanced to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/69FCF953CB9CF358
GET https://api.reforgermods.net/v2/mods/69FCF953CB9CF358/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.