published · approved · 326 KiB
Workshop mod by Snake EC
SNK Radio Post Arma Reforger Mod
Un poste radio que tout le monde entend autour, sans radio. 6 canaux, combiné pour parler. | A radio set everyone nearby can hear, no radio needed. 6 channels, handset to talk.
69FCF7D0889F65DA
Ranking
Popular#317685.6Falling#136278.5
7Serversrunning this mod
26Observed players nowon servers reporting this mod
7.7kEstimated player-hours (7d)7-day data
DeploymentTop 17%82.8ahead of 83% of tracked mods by servers running it
ActivityTop 10%89.9ahead of 90% of tracked mods by play on those servers
Popularity85.6deployment and activity combined
How those 7 installs happen100% traced
- Not identified as a dependency6
- Required by another mod1
Last 30 days
7 latest11 peak, 20 Sept5 low, 5 Oct
Servers reporting the mod in each hourly observation. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 10 | 10 | 9 | 9 |
| 20 Sept | 9 | 11 | 9 | 24 |
| 21 Sept | 8 | 8 | 6 | 24 |
| 22 Sept | 8 | 9 | 7 | 24 |
| 23 Sept | 10 | 10 | 8 | 24 |
| 24 Sept | 9 | 10 | 9 | 24 |
| 25 Sept | 11 | 11 | 9 | 24 |
| 26 Sept | 9 | 10 | 8 | 24 |
| 27 Sept | 7 | 10 | 7 | 24 |
| 28 Sept | 7 | 8 | 7 | 24 |
| 29 Sept | 7 | 9 | 7 | 24 |
| 30 Sept | 8 | 9 | 7 | 24 |
| 1 Oct | 7 | 9 | 6 | 24 |
| 2 Oct | 9 | 10 | 7 | 24 |
| 3 Oct | 8 | 10 | 7 | 24 |
| 4 Oct | 8 | 8 | 6 | 24 |
| 5 Oct | 5 | 8 | 5 | 24 |
| 6 Oct | 6 | 6 | 6 | 24 |
| 7 Oct | 7 | 7 | 5 | 24 |
| 8 Oct | 7 | 8 | 7 | 24 |
| 9 Oct | 6 | 7 | 6 | 24 |
| 10 Oct | 5 | 6 | 5 | 24 |
| 11 Oct | 7 | 7 | 5 | 24 |
| 12 Oct | 7 | 7 | 7 | 24 |
| 13 Oct | 7 | 8 | 6 | 24 |
| 14 Oct | 7 | 8 | 7 | 24 |
| 15 Oct | 7 | 7 | 6 | 24 |
| 16 Oct | 7 | 7 | 6 | 24 |
| 17 Oct | 8 | 8 | 7 | 24 |
| 18 Oct | 6 | 8 | 6 | 24 |
| 19 Oct | 7 | 7 | 7 | 15 |
21 latest168 peak, 27 Sept1 low, 22 Sept
Sampled player counts on servers reporting the mod; not unique players. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 99 | 113 | 23 | 9 |
| 20 Sept | 100 | 106 | 26 | 24 |
| 21 Sept | 87 | 101 | 18 | 24 |
| 22 Sept | 100 | 100 | 1 | 24 |
| 23 Sept | 82 | 107 | 19 | 24 |
| 24 Sept | 85 | 94 | 15 | 24 |
| 25 Sept | 119 | 119 | 22 | 24 |
| 26 Sept | 100 | 119 | 20 | 24 |
| 27 Sept | 119 | 168 | 13 | 24 |
| 28 Sept | 86 | 105 | 25 | 24 |
| 29 Sept | 102 | 102 | 26 | 24 |
| 30 Sept | 68 | 99 | 7 | 24 |
| 1 Oct | 65 | 87 | 3 | 24 |
| 2 Oct | 44 | 90 | 9 | 24 |
| 3 Oct | 112 | 112 | 18 | 24 |
| 4 Oct | 91 | 99 | 11 | 24 |
| 5 Oct | 68 | 81 | 13 | 24 |
| 6 Oct | 52 | 80 | 5 | 24 |
| 7 Oct | 60 | 64 | 11 | 24 |
| 8 Oct | 46 | 62 | 11 | 24 |
| 9 Oct | 83 | 97 | 14 | 24 |
| 10 Oct | 80 | 101 | 23 | 24 |
| 11 Oct | 100 | 100 | 23 | 24 |
| 12 Oct | 88 | 94 | 11 | 24 |
| 13 Oct | 76 | 92 | 17 | 24 |
| 14 Oct | 67 | 96 | 9 | 24 |
| 15 Oct | 70 | 70 | 12 | 24 |
| 16 Oct | 60 | 79 | 17 | 24 |
| 17 Oct | 76 | 103 | 20 | 24 |
| 18 Oct | 86 | 101 | 12 | 24 |
| 19 Oct | 21 | 75 | 15 | 15 |
Calculated Oct 19, 2026, 2:45 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
Un poste radio que tout le monde entend autour, sans radio. 6 canaux, combiné pour parler. | A radio set everyone nearby can hear, no radio needed. 6 channels, handset to talk.
Official Workshop description
FR :
SNK Radio Post. Poste de communication radio.
La radio ne devrait pas être réservée à ceux qui en portent une. Ce mod ajoute un poste radio posé dans le monde. Quiconque s'en approche entend le trafic des canaux qu'il écoute, sans posséder la moindre radio. On s'éloigne, on n'entend plus.
Une façade de boutons sur laquelle on agit directement. Allumer le poste, régler la fréquence de chaque canal, en couper un, monter le volume, la distance à laquelle le poste s'entend, de 2 à 50 mètres. Un fond de trafic radio tourne entre deux communications et s'efface dès que quelqu'un prend la parole.
Pour répondre, on prend le combiné. Le poste devient une radio à part entière, ses canaux apparaissent dans le menu radio habituel. Un opérateur à la fois. Il se repose tout seul si on s'éloigne, et reste accessible assis, à un bureau ou dans un véhicule.
Jusqu'à six canaux simultanés
Le poste écoute plusieurs fréquences en même temps, comme une vraie station. Chaque canal se règle et se coupe indépendamment. Si votre radio couvre déjà l'un d'eux, il ne vous le redonne pas en double. Vous n'entendez que ce qui vous manque.
Deux prefabs, deux usages
Le poste fixe est disponible directement en Game Master, dans la catégorie Éléments. Il se pose au sol, sur une table, dans une tente.
Le poste embarqué est réservé au Workbench. Il ne peut pas être placé dans un véhicule depuis le Game Master, il doit être monté dans le gestionnaire de slots du véhicule au moment de la conception. C'est ce qui lui permet de suivre le véhicule.
Réglable en cours de partie depuis le Game Master
Chaque radio possède ses propres réglages.
Afficher les communications à l'écran. L'encart latéral indiquant qui parle peut être supprimé pour ce poste. Décoché, on entend la radio sans savoir qui s'exprime. Les communications reçues par votre radio personnelle restent affichées normalement.
Portée d'accès depuis un siège. La distance à laquelle les boutons restent utilisables par un joueur assis, sur une chaise ou dans un véhicule. À zéro, le poste n'est plus manipulable assis.
Pour les créateurs de missions
Le poste n'est pas un objet figé. C'est un composant à poser sur le prefab de votre choix, une caisse, un pupitre. Nombre de canaux, fréquences de départ, clé de faction, portée d'écoute, portée du combiné, tout se règle dans le prefab.
Aucune dépendance, le mod fonctionne seul. Quiconque s'approche entend, y compris un adversaire infiltré dans votre poste de commandement. Un poste radio ne fait pas la différence.
GB :
SNK Radio Post. Get radio traffic out of the headset.
Radio should not be limited to those carrying a set. This mod adds a radio post placed in the world. Anyone who comes close hears the traffic on the channels it monitors, without owning a radio at all. Walk away and it fades.
For the player
A panel of buttons you operate directly. Power the set, tune each channel, mute one, raise the volume, meaning how far the post can be heard, from 2 to 50 metres. Background radio chatter runs between transmissions and steps aside the moment someone speaks.
To answer, pick up the handset. The post becomes a full radio, its channels appear in your usual radio menu. One operator at a time. It returns on its own if you walk away, and stays reachable while seated, at a desk or inside a vehicle.
Up to six channels at once
The post monitors several frequencies simultaneously, like a real station. Each channel is tuned and muted independently. If your own radio already covers one of them, it will not hand it to you twice. You only hear what you were missing.
Two prefabs, two uses
The static post is available directly in Game Master, under the Elements category. Place it on the ground, on a table, inside a tent.
The vehicle post is Workbench only. It cannot be placed inside a vehicle from Game Master, it has to be mounted in the vehicle slot manager while building the prefab. That is what lets it follow the vehicle.
Adjustable in game from Game Master
Every placed radio carries its own settings.
Show communications on screen. The side panel naming the speaker can be suppressed for this post. Turned off, you hear the radio without knowing who is talking. Transmissions received on your personal radio are still displayed as usual.
Reach while seated. How far the buttons remain usable for a seated player, on a chair or inside a vehicle. At zero, the post can no longer be operated while seated.
For mission makers
The post is not a fixed prop. It is a component you drop onto any prefab of your choosing, a crate, a console. Channel count, starting frequencies, faction key, listening range, handset range, all configured on the prefab.
No dependencies, the mod runs on its own. Anyone nearby hears, including an enemy who has slipped into your command post. A radio set does not check who is listening.
Discord FOF, support et retours. Support and feedback.
https://discord.gg/HvY4k2mvU
Servers running this mod
77 currently listed servers report SNK Radio Post in its mod list. Showing the 5 with the most players.
- FOF | Force Operationnelle Francaise | Conflit | discord.gg/fofserverOnline · Merak Island24 / 128players
- [MEX/USA] Tamaulipas Belico [RP] | discord.gg/tamaulipasOnline · Tamaulipas Belico2 / 128players
- [BR] C.E.O | ZONA DE GUERRA | PvEOnline · Game Master - Belleau Wood0 / 64players
- FOF | Force Operationnelle Francaise | Dev | discord.gg/fofserverOnline · Merak Island0 / 128players
- FOF | Force Operationnelle Francaise | Formation | discord.gg/fofserverOnline · Bienvenue sur le serveur Formation0 / 64players
Versions
101.8.0Game 1.8.0.10 · 326 KiB · Aug 13, 2026
Dependencies: 0Scenarios: 0PublishedApproved
Fix 1.8config.json entry
{
"modId": "69FCF7D0889F65DA",
"name": "SNK Radio Post",
"version": "1.8.0"
}Use SNK Radio Post on your server
Add SNK Radio Post to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/69FCF7D0889F65DA
GET https://api.reforgermods.net/v2/mods/69FCF7D0889F65DA/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.