"Playable Everon demonstration scenario for TMM PvE Scenario Toolkit, using Conflict capture, construction, supplies, respawn and dynamic enemy-response systems."
{75A10E0200000010}Missions/TMM_PVE_Everon.confTMM PvE Gameplay transforms Conflict into a US-v-USSR PvE experience dynamic objectives, QRF attacks, mortar teams, radio jammers, militia, ambient encounters, side missions and random enemy recapture
69FCB0EEA092DEBA
Servers reporting the mod in each hourly observation. Last 30 days.
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 16 | 16 | 13 | 8 |
| 20 Sept | 13 | 17 | 13 | 24 |
| 21 Sept | 15 | 18 | 13 | 24 |
| 22 Sept | 14 | 16 | 13 | 24 |
| 23 Sept | 13 | 14 | 12 | 24 |
| 24 Sept | 14 | 14 | 11 | 24 |
| 25 Sept | 14 | 15 | 13 | 24 |
| 26 Sept | 14 | 15 | 12 | 24 |
| 27 Sept | 12 | 14 | 9 | 24 |
| 28 Sept | 11 | 12 | 10 | 24 |
| 29 Sept | 11 | 11 | 10 | 24 |
| 30 Sept | 12 | 12 | 10 | 24 |
| 1 Oct | 12 | 14 | 11 | 24 |
| 2 Oct | 12 | 14 | 11 | 24 |
| 3 Oct | 9 | 12 | 9 | 24 |
| 4 Oct | 11 | 12 | 8 | 24 |
| 5 Oct | 9 | 10 | 8 | 24 |
| 6 Oct | 10 | 12 | 9 | 24 |
| 7 Oct | 11 | 12 | 10 | 24 |
| 8 Oct | 12 | 12 | 11 | 24 |
| 9 Oct | 13 | 14 | 11 | 24 |
| 10 Oct | 11 | 12 | 10 | 24 |
| 11 Oct | 11 | 11 | 9 | 24 |
| 12 Oct | 10 | 12 | 9 | 24 |
| 13 Oct | 8 | 11 | 8 | 24 |
| 14 Oct | 8 | 10 | 7 | 24 |
| 15 Oct | 7 | 9 | 7 | 24 |
| 16 Oct | 7 | 9 | 7 | 24 |
| 17 Oct | 9 | 9 | 5 | 24 |
| 18 Oct | 6 | 8 | 6 | 24 |
| 19 Oct | 6 | 6 | 5 | 16 |
Sampled player counts on servers reporting the mod; not unique players. Last 30 days.
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 11 | 20 | 3 | 8 |
| 20 Sept | 11 | 18 | 2 | 24 |
| 21 Sept | 6 | 11 | 0 | 24 |
| 22 Sept | 7 | 15 | 0 | 24 |
| 23 Sept | 11 | 11 | 0 | 24 |
| 24 Sept | 10 | 12 | 0 | 24 |
| 25 Sept | 4 | 15 | 0 | 24 |
| 26 Sept | 9 | 11 | 0 | 24 |
| 27 Sept | 4 | 9 | 0 | 24 |
| 28 Sept | 4 | 9 | 1 | 24 |
| 29 Sept | 3 | 8 | 0 | 24 |
| 30 Sept | 3 | 14 | 1 | 24 |
| 1 Oct | 15 | 18 | 1 | 24 |
| 2 Oct | 8 | 22 | 1 | 24 |
| 3 Oct | 10 | 23 | 0 | 24 |
| 4 Oct | 18 | 18 | 0 | 24 |
| 5 Oct | 13 | 17 | 0 | 24 |
| 6 Oct | 14 | 14 | 0 | 24 |
| 7 Oct | 11 | 14 | 0 | 24 |
| 8 Oct | 11 | 12 | 0 | 24 |
| 9 Oct | 15 | 18 | 0 | 24 |
| 10 Oct | 10 | 22 | 0 | 24 |
| 11 Oct | 7 | 13 | 0 | 24 |
| 12 Oct | 3 | 11 | 0 | 24 |
| 13 Oct | 3 | 11 | 0 | 24 |
| 14 Oct | 5 | 11 | 0 | 24 |
| 15 Oct | 12 | 12 | 0 | 24 |
| 16 Oct | 6 | 21 | 0 | 24 |
| 17 Oct | 5 | 8 | 1 | 24 |
| 18 Oct | 1 | 7 | 1 | 24 |
| 19 Oct | 1 | 3 | 0 | 16 |
Calculated Oct 19, 2026, 3:58 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
TMM PvE Gameplay transforms Conflict into a US-v-USSR PvE experience dynamic objectives, QRF attacks, mortar teams, radio jammers, militia, ambient encounters, side missions and random enemy recapture
"Playable Everon demonstration scenario for TMM PvE Scenario Toolkit, using Conflict capture, construction, supplies, respawn and dynamic enemy-response systems."
{75A10E0200000010}Missions/TMM_PVE_Everon.conf6 currently listed servers report TMM PvE Scenario Toolkit in its mod list. Showing the 5 with the most players.
New Map Event Sequence Controller
Added a new mapper-placeable event controller:
{8BA10E0100000010}Prefabs/TMM/Events/TMM_EventSequenceTrigger.et
Create timed event sequences at any position.
Supports sounds, wait timers, individual Game Master effect strikes and full mortar responses.
Default sequence plays a warning, waits five seconds, then launches one mortar-shell strike.
Configure activation radius, required player faction and one-time or repeatable activation.
Give every event its own delay and activation probability.
Randomise event order and limit how many randomly selected events run.
Supports custom Game Master effect prefabs, including smoke and mortar-barrage variants.
Includes repeat cooldown and player-exit safeguards.
Runs server-side with multiplayer-safe sound broadcasting.
Added map-maker setup documentation.
Successfully passed PC script validation and prefab loading checks.{
"modId": "69FCB0EEA092DEBA",
"name": "TMM PvE Scenario Toolkit",
"version": "1.0.16"
}Add TMM PvE Scenario Toolkit to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/69FCB0EEA092DEBA
GET https://api.reforgermods.net/v2/mods/69FCB0EEA092DEBA/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.