published · approved · 20.9 MiB
Workshop mod by Trikru_DK
Weapon Jam System V2 Arma Reforger Mod
Weapon Jam System V2 -Weather based -Condition Based -overheat based all working together
69F76BD2E1F4EDAB
Ranking
Popular#262187.9Falling#188269.6
12Serversrunning this mod
5Observed players nowon servers reporting this mod
5.9kEstimated player-hours (7d)7-day data
DeploymentTop 12%87.7ahead of 88% of tracked mods by servers running it
ActivityTop 12%88.2ahead of 88% of tracked mods by play on those servers
Popularity87.9deployment and activity combined
How those 12 installs happen100% traced
- Not identified as a dependency11
- Required by another mod1
Last 30 days
12 latest21 peak, 10 Oct9 low, 3 Oct
Servers reporting the mod in each hourly observation. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 15 | 15 | 13 | 9 |
| 20 Sept | 14 | 15 | 13 | 24 |
| 21 Sept | 14 | 14 | 12 | 24 |
| 22 Sept | 14 | 14 | 12 | 24 |
| 23 Sept | 13 | 14 | 12 | 24 |
| 24 Sept | 14 | 15 | 13 | 24 |
| 25 Sept | 14 | 14 | 12 | 24 |
| 26 Sept | 14 | 14 | 11 | 24 |
| 27 Sept | 12 | 14 | 11 | 24 |
| 28 Sept | 13 | 13 | 10 | 24 |
| 29 Sept | 14 | 16 | 13 | 24 |
| 30 Sept | 14 | 16 | 13 | 24 |
| 1 Oct | 10 | 15 | 10 | 24 |
| 2 Oct | 11 | 13 | 11 | 24 |
| 3 Oct | 12 | 13 | 9 | 24 |
| 4 Oct | 16 | 17 | 11 | 24 |
| 5 Oct | 15 | 16 | 14 | 24 |
| 6 Oct | 17 | 17 | 14 | 24 |
| 7 Oct | 17 | 18 | 15 | 24 |
| 8 Oct | 15 | 18 | 14 | 24 |
| 9 Oct | 18 | 19 | 16 | 24 |
| 10 Oct | 21 | 21 | 17 | 24 |
| 11 Oct | 21 | 21 | 18 | 24 |
| 12 Oct | 19 | 21 | 18 | 24 |
| 13 Oct | 16 | 19 | 13 | 24 |
| 14 Oct | 13 | 16 | 13 | 24 |
| 15 Oct | 14 | 14 | 10 | 24 |
| 16 Oct | 13 | 14 | 12 | 24 |
| 17 Oct | 13 | 14 | 11 | 24 |
| 18 Oct | 12 | 14 | 12 | 24 |
| 19 Oct | 12 | 12 | 11 | 15 |
5 latest120 peak, 27 Sept1 low, 1 Oct
Sampled player counts on servers reporting the mod; not unique players. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 82 | 82 | 18 | 9 |
| 20 Sept | 79 | 96 | 5 | 24 |
| 21 Sept | 63 | 77 | 3 | 24 |
| 22 Sept | 76 | 76 | 3 | 24 |
| 23 Sept | 60 | 95 | 3 | 24 |
| 24 Sept | 60 | 79 | 5 | 24 |
| 25 Sept | 74 | 79 | 7 | 24 |
| 26 Sept | 81 | 107 | 7 | 24 |
| 27 Sept | 90 | 120 | 4 | 24 |
| 28 Sept | 69 | 93 | 3 | 24 |
| 29 Sept | 81 | 88 | 6 | 24 |
| 30 Sept | 64 | 88 | 9 | 24 |
| 1 Oct | 59 | 98 | 1 | 24 |
| 2 Oct | 21 | 93 | 1 | 24 |
| 3 Oct | 94 | 94 | 8 | 24 |
| 4 Oct | 107 | 107 | 2 | 24 |
| 5 Oct | 78 | 111 | 3 | 24 |
| 6 Oct | 63 | 97 | 2 | 24 |
| 7 Oct | 60 | 78 | 5 | 24 |
| 8 Oct | 49 | 76 | 5 | 24 |
| 9 Oct | 63 | 72 | 5 | 24 |
| 10 Oct | 86 | 86 | 6 | 24 |
| 11 Oct | 95 | 95 | 8 | 24 |
| 12 Oct | 73 | 98 | 9 | 24 |
| 13 Oct | 65 | 91 | 4 | 24 |
| 14 Oct | 58 | 95 | 2 | 24 |
| 15 Oct | 50 | 86 | 3 | 24 |
| 16 Oct | 49 | 76 | 3 | 24 |
| 17 Oct | 71 | 71 | 3 | 24 |
| 18 Oct | 60 | 82 | 3 | 24 |
| 19 Oct | 5 | 62 | 1 | 15 |
Calculated Oct 19, 2026, 2:03 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
Weapon Jam System V2 -Weather based -Condition Based -overheat based all working together
Official Workshop description
The goal of this mod is to add more depth, consequence, and long-term reliability management to weapons and survival gameplay without turning it into an arcade system.
Current weapon systems include:
- Weapon condition / HP
- Weapon wear from firing
- Barrel heat and overheating
- Jam chance modifiers from weapon condition
- Jam chance modifiers from weapon heat
- Integration with wetness / rain / water-based jam risk
- Weapon inspection
- Weapon repair support
- LMG feed jam handling
- Server-authoritative logic where needed
Every weapon has its own condition value. This means the weapon carries its own wear state, not the player. If a player drops a damaged weapon and another player picks it up, the weapon is still damaged. If the original player picks up a different weapon, that weapon has its own separate condition.
Weapon heat is short-term and builds from shooting. Single fire generates less heat, burst generates more, and full-auto generates the most. Suppressors can increase heat and make cooling slower. High heat increases jam risk, and extreme heat can cause hard jams or temporary firing lockout.
Weapon wear is long-term and builds slowly over time. Normal controlled fire should not ruin a weapon quickly, but repeated magdumping and abuse will make the weapon less reliable.
The jam system is based on multiple factors working together:
Final Jam Chance =
Wetness / rain / water risk
x Weapon condition multiplier
x Weapon heat multiplier
A clean, dry, cool weapon should be reliable.
A wet, worn, overheated weapon should be much more likely to jam.
License
TRIKRU CUSTOM WORKSHOP LICENSE
Version 1.1 – 2026-07-28
1. Ownership
All original content included in this mod remains the property of Trikru and the original author unless otherwise stated in writing.
You are granted a limited, revocable, non-exclusive, and non-transferable license to download, install, and use this mod for Arma Reforger under the terms below.
2. Permitted Use
You may:
Download and use the mod through the official Arma Reforger Workshop.
Join and play on servers that use the mod.
Use the mod on your own Arma Reforger server.
Add the official Workshop version of the mod as a required dependency for your own scenario or mod.
Create screenshots, videos, streams, and other gameplay content featuring the mod.
Monetize your server or gameplay content when done in accordance with Bohemia Interactive’s current monetization rules.
The mod must remain a separate Workshop dependency and must be downloaded from its official Workshop page.
3. Dependency Use
You may use this mod as a dependency for your own mod, scenario, or server configuration.
Dependency use does not grant permission to copy, extract, modify, include, repack, or redistribute any part of the mod.
Your project must reference the official Trikru Workshop version as a dependency.
You may not:
Include files from this mod inside your own mod.
Copy scripts, prefabs, layouts, configs, textures, systems, code, or other content from this mod.
Upload a modified or duplicated version of the mod.
Present the mod or its features as content created by you.
4. Prohibited Use
You may not:
Reupload this mod or any part of it to the Arma Reforger Workshop, Steam, Discord, GitHub, another website, another Workshop entry, or any other distribution platform.
Repack the mod into another modpack, addon, server pack, private pack, community pack, or standalone download.
Include any part of the mod directly inside your own mod or project.
Modify, edit, port, fork, merge, translate, decompile, reverse engineer, or create derivative versions of the mod.
Extract, copy, reuse, or redistribute scripts, configs, systems, prefabs, layouts, UI files, textures, models, sounds, code snippets, or other mod content.
Redistribute modified or unmodified versions of the mod.
Sell, rent, lease, sublicense, or commercially redistribute the mod files.
Claim ownership or authorship of the mod or any part of it.
Use the mod in a way that violates Bohemia Interactive’s terms, Arma Reforger Workshop rules, platform rules, or applicable law.
5. Monetization
This license does not grant permission to sell, rent, sublicense, or commercially redistribute the mod or its files.
Servers using the mod may accept donations, offer subscriptions, operate VIP systems, use priority queues, or use other monetization features only when they comply with Bohemia Interactive’s current monetization rules.
Payment may not grant ownership of, access to, or redistribution rights for the mod files.
6. Updates and Compatibility
Trikru may update, change, remove, rename, rebalance, or discontinue any part of the mod at any time.
Compatibility is not guaranteed with every Arma Reforger update, server framework, dependency, community configuration, scenario, or third-party addon.
Projects using the mod as a dependency are responsible for maintaining compatibility with future updates.
7. No Warranty
This mod is provided “as is” without warranty of any kind.
Use of the mod is at your own risk.
Trikru is not responsible for server problems, data loss, incompatibility, corrupted saves, broken scenarios, downtime, or other damages caused directly or indirectly by using the mod.
8. Termination
Your permission to use the mod ends automatically if you violate this license.
If your permission is terminated, you must:
Stop using the mod in the project or server connected to the violation.
Remove all unauthorized copies, repacks, modified versions, extracted files, and redistributed content.
Remove any Trikru content that was copied or included inside another project.
Termination does not prevent Trikru from submitting copyright complaints, takedown requests, or other appropriate reports.
9. Written Permission
Any exception to this license must be granted in writing by Trikru or the original author.
Access to the Workshop download, access to the mod files, or messages from unauthorized persons do not grant additional rights.
Permission to use the mod as a dependency does not grant permission to copy or include its contents in another mod.
10. Contact
For permission requests, takedown requests, licensing questions, or other inquiries, contact Trikru through the official contact method listed on the mod’s Workshop page or official community channels.
Servers running this mod
1212 currently listed servers report Weapon Jam System V2 in its mod list. Showing the 5 with the most players.
- RP-FR the last project V2 https://discord.gg/wtSg382xQzOnline · RENEGADE PROJECT DEAD EVERON 23 / 20players
- Joint Task Force - Reaper | Milsim Realism | Private Operations | aw7TUpuS9WOnline · Camp Neptune Training Complex1 / 30players
- 1St Battalion Spartan Regiment PVE TESTING VIETNAM!Online · WARFARE: VIETNAM HELL EDITION0 / 25players
- [EU/UK] H.S.K.T | DAYZ DEAD EVERON 2 | MISSIONS | PVP/PVE | Powered by suzko.comOnline · RENEGADE PROJECT DEAD EVERON 20 / 128players
- [FR-PVE] COE2 Frontline | Task Force Orion. : https://discord.gg/Qzbyx9DBBROnline · COE2 - Ruha0 / 25players
Versions
21.0.1Game 1.7.0.54 · 20.9 MiB · Jul 27, 2026
Dependencies: 2Scenarios: 0PublishedApproved
No changelog text is available for this version.
config.json entry
{
"modId": "69F76BD2E1F4EDAB",
"name": "Weapon Jam System V2",
"version": "1.0.1"
}Use Weapon Jam System V2 on your server
Add Weapon Jam System V2 to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/69F76BD2E1F4EDAB
GET https://api.reforgermods.net/v2/mods/69F76BD2E1F4EDAB/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.