published · approved · 24.8 MiB
Workshop mod by Fat Abu Cheese
ZEUS Laser Ordnance Arma Reforger Mod
eliminates Mines from a distance using a high-powered laser beam without requiring physical explosives or putting personnel at direct risk
69ECAC439CB005D3
Ranking
Popular#1731831.2
1Serversrunning this mod
0Observed players nowon servers reporting this mod
0Estimated player-hours (7d)7-day data
Deployment46th45.6ahead of 46% of tracked mods by servers running it
Activity10th9.6ahead of 10% of tracked mods by play on those servers
Popularity31.2deployment and activity combined
How those 1 installs happen100% traced
- Not identified as a dependency1
Last 30 days
1 latest3 peak, 19 Sept0 low, 29 Sept
Servers reporting the mod in each hourly observation. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 3 | 3 | 2 | 8 |
| 20 Sept | 3 | 3 | 3 | 24 |
| 21 Sept | 3 | 3 | 1 | 24 |
| 22 Sept | 3 | 3 | 2 | 24 |
| 23 Sept | 3 | 3 | 2 | 24 |
| 24 Sept | 3 | 3 | 3 | 24 |
| 25 Sept | 3 | 3 | 2 | 24 |
| 26 Sept | 3 | 3 | 3 | 24 |
| 27 Sept | 1 | 3 | 1 | 24 |
| 28 Sept | 1 | 1 | 1 | 24 |
| 29 Sept | 0 | 1 | 0 | 24 |
| 30 Sept | 0 | 0 | 0 | 24 |
| 1 Oct | 0 | 0 | 0 | 24 |
| 2 Oct | 1 | 1 | 0 | 24 |
| 3 Oct | 2 | 2 | 1 | 24 |
| 4 Oct | 1 | 2 | 0 | 24 |
| 5 Oct | 1 | 2 | 1 | 24 |
| 6 Oct | 1 | 1 | 1 | 24 |
| 7 Oct | 1 | 1 | 1 | 24 |
| 8 Oct | 1 | 1 | 1 | 24 |
| 9 Oct | 1 | 1 | 1 | 24 |
| 10 Oct | 1 | 1 | 0 | 24 |
| 11 Oct | 1 | 1 | 1 | 24 |
| 12 Oct | 1 | 1 | 1 | 24 |
| 13 Oct | 1 | 1 | 1 | 24 |
| 14 Oct | 1 | 1 | 1 | 24 |
| 15 Oct | 1 | 1 | 1 | 24 |
| 16 Oct | 1 | 1 | 1 | 24 |
| 17 Oct | 1 | 1 | 1 | 24 |
| 18 Oct | 1 | 1 | 1 | 24 |
| 19 Oct | 1 | 1 | 1 | 16 |
0 latest16 peak, 27 Sept0 low, 19 Sept
Sampled player counts on servers reporting the mod; not unique players. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 0 | 1 | 0 | 8 |
| 20 Sept | 0 | 13 | 0 | 24 |
| 21 Sept | 1 | 6 | 0 | 24 |
| 22 Sept | 0 | 9 | 0 | 24 |
| 23 Sept | 1 | 7 | 0 | 24 |
| 24 Sept | 0 | 5 | 0 | 24 |
| 25 Sept | 0 | 7 | 0 | 24 |
| 26 Sept | 0 | 9 | 0 | 24 |
| 27 Sept | 0 | 16 | 0 | 24 |
| 28 Sept | 0 | 2 | 0 | 24 |
| 29 Sept | 0 | 0 | 0 | 24 |
| 30 Sept | 0 | 0 | 0 | 24 |
| 1 Oct | 0 | 0 | 0 | 24 |
| 2 Oct | 0 | 1 | 0 | 24 |
| 3 Oct | 0 | 1 | 0 | 24 |
| 4 Oct | 0 | 1 | 0 | 24 |
| 5 Oct | 0 | 6 | 0 | 24 |
| 6 Oct | 0 | 0 | 0 | 24 |
| 7 Oct | 0 | 0 | 0 | 24 |
| 8 Oct | 0 | 0 | 0 | 24 |
| 9 Oct | 0 | 0 | 0 | 24 |
| 10 Oct | 1 | 1 | 0 | 24 |
| 11 Oct | 0 | 2 | 0 | 24 |
| 12 Oct | 0 | 0 | 0 | 24 |
| 13 Oct | 0 | 0 | 0 | 24 |
| 14 Oct | 0 | 0 | 0 | 24 |
| 15 Oct | 0 | 0 | 0 | 24 |
| 16 Oct | 0 | 0 | 0 | 24 |
| 17 Oct | 0 | 0 | 0 | 24 |
| 18 Oct | 0 | 0 | 0 | 24 |
| 19 Oct | 0 | 0 | 0 | 16 |
Calculated Oct 19, 2026, 3:06 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
eliminates Mines from a distance using a high-powered laser beam without requiring physical explosives or putting personnel at direct risk
Official Workshop description
See Screen for more
Servers running this mod
11 currently listed server reports ZEUS Laser Ordnance in its mod list. Showing the one with the most players.
- KAIZAA ServerOnline · #AR-COK_Name0 / 2players
Versions
61.0.5Game 1.7.0.54 · 24.8 MiB · Jul 28, 2026
Dependencies: 0Scenarios: 0PublishedApproved
Targeting screen — boxes now sit on the mines, because the projection is done by the engine through the sight camera instead of a hand-written model with guessed optics. That's the fix that made it stop needing recalibration every time anything moved. Plus distance-scaled brackets, a boresight cross projected down the barrel, and the turret no longer appearing in its own picture.
Screen brightness — the night glare came from the screen material multiplying everything drawn on it, so text was arriving about eight times past saturation. Colours are authored low now, with separate controls for text, boot logo and camera feed.
Turret — the sliding had two structural causes: the two bases were mounted side by side with nothing joining them, and every part's transform was being read back and rewritten each frame, which accumulates. Both fixed. Elevation is back at 15°, sequenced after the slew, and the turret winds home on power-off.
Damage, sound, range, housekeeping — wrecks on vehicle death, the motor sound that wouldn't stop, button clicks, the firing sound that was only working by accident, 250 m unified, and the dead code and files removed.
I wrote it player-facing with a sentence of why on the bigger items, since "fixed target boxes" alone doesn't tell anyone much. If you'd rather have it terse — just the bullet lines, no explanations — say so and I'll cut it down. Same if you want it split into a public changelog and a separate technical one.config.json entry
{
"modId": "69ECAC439CB005D3",
"name": "ZEUS Laser Ordnance",
"version": "1.0.5"
}Use ZEUS Laser Ordnance on your server
Add ZEUS Laser Ordnance to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/69ECAC439CB005D3
GET https://api.reforgermods.net/v2/mods/69ECAC439CB005D3/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.