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Workshop mod by ALEXBECA

Dynamic Assault Zones Arma Reforger Mod

Dynamic attack zones, enemy waves, vehicle assaults and protected safe zones for Game Master and multiplayer servers.

69E2F36386D47BC3
Dynamic Assault Zones preview

Ranking

Popular#619774.3Rising#102181.0
6Serversrunning this mod
0Observed players nowon servers reporting this mod
298Estimated player-hours (7d)7-day data
DeploymentTop 19%81.1ahead of 81% of tracked mods by servers running it
ActivityTop 36%64.1ahead of 64% of tracked mods by play on those servers
Popularity74.3deployment and activity combined
How those 6 installs happen100% traced
  • Not identified as a dependency5
  • Required by another mod1
Last 30 days
Servers, last 30 days
6 latest15 peak, 19 Sept4 low, 19 Oct

Servers reporting the mod in each hourly observation. Last 30 days.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
19 Sept1415146
20 Sept13151224
21 Sept13141224
22 Sept10131024
23 Sept10131024
24 Sept10111024
25 Sept910624
26 Sept910824
27 Sept99624
28 Sept1010624
29 Sept810724
30 Sept88624
1 Oct69624
2 Oct67524
3 Oct89524
4 Oct89524
5 Oct89724
6 Oct99824
7 Oct69624
8 Oct99624
9 Oct77624
10 Oct77624
11 Oct88624
12 Oct88824
13 Oct88724
14 Oct67624
15 Oct77624
16 Oct68624
17 Oct67624
18 Oct66524
19 Oct66418
Observed players, last 30 days
0 latest33 peak, 20 Sept0 low, 20 Sept

Sampled player counts on servers reporting the mod; not unique players. Last 30 days.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
19 Sept252526
20 Sept1233024
21 Sept213024
22 Sept211024
23 Sept014024
24 Sept015024
25 Sept1111024
26 Sept818024
27 Sept314024
28 Sept515124
29 Sept410124
30 Sept423024
1 Oct47024
2 Oct24024
3 Oct39024
4 Oct613024
5 Oct39024
6 Oct28024
7 Oct22024
8 Oct33024
9 Oct33024
10 Oct24024
11 Oct110024
12 Oct06024
13 Oct02024
14 Oct35024
15 Oct24024
16 Oct27024
17 Oct45024
18 Oct518024
19 Oct04018

Calculated Oct 19, 2026, 5:10 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

Dynamic attack zones, enemy waves, vehicle assaults and protected safe zones for Game Master and multiplayer servers.

Official Workshop description

WARBORN DYNAMIC ASSAULT ZONES Warborn Dynamic Assault Zones is a configurable gameplay system designed for Arma Reforger Game Master, PvE operations, cooperative missions and milsim servers. The mod allows Game Masters and mission creators to place dynamic combat zones that react to players entering the configured area. Depending on the selected prefab, the system can generate enemy infantry attacks, vehicle-supported assaults, warnings, cooldowns and protected safe zones. MAIN FEATURES • Placeable Attack Zone prefabs for Game Master. • Dynamic enemy infantry assaults. • Support for vehicle-based attacks. • Configurable activation radius. • Multiple zone variants for different mission requirements. • Alert and No Alerts variants. • Cooldown system to prevent constant activation. • Safe Zones that protect designated areas. • 50-metre and 100-metre Safe Zone variants. • Designed for PvE, cooperative and milsim gameplay. • Suitable for public and private multiplayer servers. • Easy placement through the Game Master interface. • No scripting knowledge required for normal use. AVAILABLE ZONE TYPES ATTACK ZONES Attack Zones detect players inside their configured radius and trigger an enemy assault. Different prefab variants are available depending on: • Number of attacking units. • Activation distance. • Alerts enabled or disabled. • Infantry or vehicle-supported attacks. • Mission requirements and difficulty. SAFE ZONES Safe Zones are designed to prevent enemy assaults from spawning or operating inside protected mission areas. Available Safe Zone sizes include: • 50-metre Safe Zone. • 100-metre Safe Zone. Safe Zones can be used to protect: • Main operating bases. • Respawn areas. • Briefing locations. • Arsenal positions. • Vehicle depots. • Administrative or training areas. RECOMMENDED USE This mod is intended for: • Game Master operations. • Dynamic PvE missions. • Cooperative scenarios. • Milsim communities. • Training servers. • Persistent multiplayer operations. • Custom mission compositions. INSTALLATION 1. Subscribe to the mod through the Arma Reforger Workshop. 2. Enable the mod on the server or scenario. 3. Open Game Master. 4. Locate the Warborn Dynamic Assault Zones prefabs. 5. Place the required Attack Zone or Safe Zone. 6. Position and configure the zone according to the mission. MULTIPLAYER The mod is designed for multiplayer and dedicated-server use. The mod must be enabled wherever required by the server or scenario configuration. DEPENDENCIES No external community mod dependencies are currently required unless stated otherwise in a future update. LICENSE AND MODIFICATION POLICY Warborn Dynamic Assault Zones is released under the Arma Public License – No Derivatives (APL-ND). You may use the original and unmodified version of this mod on public and private Arma Reforger servers. Under the APL-ND license: • Attribution to the original creator must be retained. • The mod may only be used for Arma. • Commercial use is not permitted. • Modified or derivative versions may not be publicly distributed. Without prior written permission, you may not publicly distribute, reupload, republish, repackage or publish modified, translated, converted or derivative versions of this mod. You may not extract or reuse its scripts, prefabs, images, textures, configurations, documentation or branding inside another publicly distributed addon without prior written permission. You may not remove or alter the original author information, credits, copyright notices or license references. PERMISSION REQUESTS For requests involving modifications, compatibility patches, translations, integrations or derivative projects, contact: Email: alejandrobeca1927sec@gmail.com Discord: alexberna3 Permission granted for one specific project does not automatically apply to another project, server, version or publication. CREDITS Created and developed by Warborn. Copyright © 2026 Warborn. DISCLAIMER This mod is provided “as is”, without warranty of any kind. The creators are not responsible for server problems, data loss, incompatibilities, performance issues or damage resulting from its use. Arma Reforger and related assets are trademarks and intellectual property of Bohemia Interactive a.s. This is an unofficial community-created addon and is not endorsed by or affiliated with Bohemia Interactive.

Scenarios

1
Test#AR-Scenario_GameMode_GameMaster · 64 players

<Insert world description>

{BFB53A9E44954A57}Missions/TEESST.conf

Servers running this mod

6

6 currently listed servers report Dynamic Assault Zones in its mod list. Showing the 5 with the most players.

View all 6 servers

Versions

5
published · approved · 2.08 MiB
published · approved · 2.07 MiB
published · approved · 2.07 MiB
published · approved · 1.65 MiB
published · approved · 1.65 MiB
1.0.4Game 1.8.0.13 · 2.08 MiB · Sep 22, 2026
Dependencies: 1Scenarios: 1PublishedApproved
Añadido sistema de civiles

config.json entry

{
  "modId": "69E2F36386D47BC3",
  "name": "Dynamic Assault Zones",
  "version": "1.0.4"
}

Use Dynamic Assault Zones on your server

Add Dynamic Assault Zones to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/69E2F36386D47BC3
GET https://api.reforgermods.net/v2/mods/69E2F36386D47BC3/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.