published · approved · 21.7 KiB
Workshop mod by domagoj91
2HGZ-Company Arma Reforger Mod
Pre-creates your community's real squads when the GM assigns faction spawn points, and auto-places players into their own squad. Squad list comes from a server profile text file.
69DB252B708E5085
Ranking
Rising#205570.9
3Serversrunning this mod
0Observed players nowon servers reporting this mod
48Estimated player-hours (partial)Partial 7-day data (51% coverage)
Deployment39th39.1ahead of 39% of tracked mods by servers running it
Activity23rd23.5ahead of 23% of tracked mods by play on those servers (partial 7-day data)
Popularity33.9deployment and activity combined (partial 7-day data)
How those 3 installs happen100% traced
- Not identified as a dependency2
- Required by another mod1
Last 30 days
3 latest6 peak, 25 Oct0 low, 5 Nov
Servers reporting the mod in each hourly observation. Last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 11 Oct | 4 | 4 | 4 | 21 |
| 12 Oct | 4 | 4 | 4 | 24 |
| 13 Oct | 4 | 4 | 4 | 24 |
| 14 Oct | 4 | 4 | 3 | 24 |
| 15 Oct | 4 | 4 | 4 | 24 |
| 16 Oct | 4 | 4 | 3 | 24 |
| 17 Oct | 4 | 4 | 4 | 24 |
| 18 Oct | 4 | 4 | 3 | 24 |
| 19 Oct | 4 | 4 | 4 | 24 |
| 20 Oct | 4 | 4 | 4 | 24 |
| 21 Oct | 4 | 4 | 3 | 24 |
| 22 Oct | 4 | 4 | 4 | 24 |
| 23 Oct | 4 | 4 | 4 | 24 |
| 24 Oct | 5 | 5 | 3 | 24 |
| 25 Oct | 6 | 6 | 5 | 24 |
| 26 Oct | 6 | 6 | 5 | 24 |
| 27 Oct | 6 | 6 | 6 | 24 |
| 28 Oct | 6 | 6 | 6 | 24 |
| 29 Oct | 6 | 6 | 6 | 24 |
| 30 Oct | 5 | 6 | 5 | 24 |
| 31 Oct | 5 | 5 | 5 | 24 |
| 1 Nov | 5 | 5 | 5 | 24 |
| 2 Nov | 5 | 5 | 5 | 24 |
| 3 Nov | 5 | 5 | 5 | 24 |
| 4 Nov | 4 | 4 | 3 | 24 |
| 5 Nov | 0 | 4 | 0 | 24 |
| 6 Nov | 0 | 1 | 0 | 24 |
| 7 Nov | 0 | 0 | 0 | 24 |
| 8 Nov | 0 | 0 | 0 | 21 |
| 9 Nov | 3 | 3 | 0 | 24 |
| 10 Nov | 3 | 3 | 3 | 3 |
0 latest23 peak, 25 Oct0 low, 11 Oct
Sampled player counts on servers reporting the mod; not unique players. Last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 11 Oct | 0 | 18 | 0 | 21 |
| 12 Oct | 0 | 1 | 0 | 24 |
| 13 Oct | 0 | 6 | 0 | 24 |
| 14 Oct | 1 | 13 | 0 | 24 |
| 15 Oct | 0 | 4 | 0 | 24 |
| 16 Oct | 1 | 3 | 0 | 24 |
| 17 Oct | 1 | 2 | 0 | 24 |
| 18 Oct | 0 | 21 | 0 | 24 |
| 19 Oct | 0 | 3 | 0 | 24 |
| 20 Oct | 0 | 4 | 0 | 24 |
| 21 Oct | 0 | 9 | 0 | 24 |
| 22 Oct | 0 | 7 | 0 | 24 |
| 23 Oct | 0 | 1 | 0 | 24 |
| 24 Oct | 1 | 5 | 0 | 24 |
| 25 Oct | 15 | 23 | 0 | 24 |
| 26 Oct | 0 | 7 | 0 | 24 |
| 27 Oct | 0 | 3 | 0 | 24 |
| 28 Oct | 5 | 5 | 0 | 24 |
| 29 Oct | 0 | 9 | 0 | 24 |
| 30 Oct | 0 | 3 | 0 | 24 |
| 31 Oct | 0 | 2 | 0 | 24 |
| 1 Nov | 0 | 19 | 0 | 24 |
| 2 Nov | 0 | 6 | 0 | 24 |
| 3 Nov | 0 | 9 | 0 | 24 |
| 4 Nov | 0 | 4 | 0 | 24 |
| 5 Nov | 0 | 0 | 0 | 24 |
| 6 Nov | 0 | 0 | 0 | 24 |
| 7 Nov | 0 | 0 | 0 | 24 |
| 8 Nov | 0 | 0 | 0 | 21 |
| 9 Nov | 0 | 5 | 0 | 24 |
| 10 Nov | 0 | 0 | 0 | 3 |
Calculated Nov 10, 2026, 2:01 AM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
Pre-creates your community's real squads when the GM assigns faction spawn points, and auto-places players into their own squad. Squad list comes from a server profile text file.
Official Workshop description
2HGZ Company Squads turns your community's real structure into in-game squads. The moment the Game Master assigns a spawn point to a faction, the squads from your roster file are created for that faction — named, persistent even while empty, and visible in the group menu before anyone spawns.
FEATURES
— Squads created automatically when the GM enables a faction (spawn point assigned) — works in any Game Master scenario, no mission setup
— Players are auto-placed into their own squad on spawn, once per session; switching squads manually afterwards is never overridden
— Roster file re-read every 60 s: squad renames and membership changes apply mid-session, no restart
— Squad size: default 10, adjustable live from the Game Master global settings (2–20); resizing applies to existing squads immediately
SETUP (server owners)
Create 2hgz_company.txt in the server profile directory:
squad|<idx>|<squad name>
member|<idx>|uid|<bohemiaIdentityUuid>|<display name> — exact identity match
member|<idx>|name|<currentPlayerName>|<display name> — match by current platform name
Lines starting with # are comments. Players not listed in any squad get normal vanilla grouping.
COMPATIBILITY NOTE
This mod overrides Configs/Editor/AttributeLists/Edit.conf to add the squad-size setting to the GM dialog. Mods that override the same config (e.g. Game Master Enhanced) may conflict — load order decides which attribute list wins.
Built for the 2HGZ community, where the ReforgerPanel server manager generates the roster file from the live company structure — but the format is open, so any community can generate it with their own tooling. Pairs with 2HGZ Player Renamer for community display names on the same players.
Servers running this mod
33 currently listed servers report 2HGZ-Company in its mod list. Showing the 3 with the most players.
- 2.HGZ | Campaign serverOnline · Game Master - Zarichne0 / 128players
- 2.HGZ | TuđmaraOnline · Tudjmara0 / 128players
- [LATAM][ESP] CORE | MILSIM TÁCTICO | ROLEPLAY | discord.gg/DBf67CE2xQOnline · COIN-GWOT Anizay0 / 128players
Versions
101.0.14Game 1.8.0.13 · 21.7 KiB · Oct 4, 2026
Dependencies: 0Scenarios: 0PublishedApproved
quickfixconfig.json entry
{
"modId": "69DB252B708E5085",
"name": "2HGZ-Company",
"version": "1.0.14"
}Use 2HGZ-Company on your server
Add 2HGZ-Company to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/69DB252B708E5085
GET https://api.reforgermods.net/v2/mods/69DB252B708E5085/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.