published · approved · 1.11 MiB
Workshop mod by Whitelist
Divisul Scripts Arma Reforger Mod
Edit $profile:FactionConfigManager/FactionConfig.json and set m_bEnabled to true or false for each faction key. Restart the server to apply changes.
69D9157382E2A7A2
Ranking
Popular#1237850.8
2Serversrunning this mod
0Observed players nowon servers reporting this mod
5Estimated player-hours (7d)7-day data
DeploymentTop 37%63.0ahead of 63% of tracked mods by servers running it
Activity32nd32.4ahead of 32% of tracked mods by play on those servers
Popularity50.8deployment and activity combined
How those 2 installs happen100% traced
- Not identified as a dependency2
Last 30 days
2 latest6 peak, 24 Sept1 low, 20 Sept
Servers reporting the mod in each hourly observation. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 2 | 2 | 2 | 6 |
| 20 Sept | 2 | 3 | 1 | 24 |
| 21 Sept | 4 | 4 | 2 | 24 |
| 22 Sept | 4 | 4 | 2 | 24 |
| 23 Sept | 5 | 5 | 3 | 24 |
| 24 Sept | 6 | 6 | 4 | 24 |
| 25 Sept | 4 | 6 | 3 | 24 |
| 26 Sept | 3 | 4 | 3 | 24 |
| 27 Sept | 4 | 4 | 3 | 24 |
| 28 Sept | 5 | 6 | 4 | 24 |
| 29 Sept | 6 | 6 | 5 | 24 |
| 30 Sept | 5 | 6 | 4 | 24 |
| 1 Oct | 4 | 5 | 4 | 24 |
| 2 Oct | 3 | 4 | 2 | 24 |
| 3 Oct | 2 | 3 | 2 | 24 |
| 4 Oct | 4 | 4 | 2 | 24 |
| 5 Oct | 4 | 4 | 3 | 24 |
| 6 Oct | 4 | 4 | 4 | 24 |
| 7 Oct | 3 | 4 | 2 | 24 |
| 8 Oct | 4 | 4 | 3 | 24 |
| 9 Oct | 4 | 4 | 4 | 24 |
| 10 Oct | 4 | 4 | 4 | 24 |
| 11 Oct | 4 | 4 | 3 | 24 |
| 12 Oct | 3 | 4 | 3 | 24 |
| 13 Oct | 3 | 3 | 3 | 24 |
| 14 Oct | 3 | 3 | 3 | 24 |
| 15 Oct | 3 | 3 | 3 | 24 |
| 16 Oct | 2 | 3 | 2 | 24 |
| 17 Oct | 2 | 2 | 2 | 24 |
| 18 Oct | 2 | 2 | 1 | 24 |
| 19 Oct | 2 | 2 | 2 | 18 |
0 latest66 peak, 22 Sept0 low, 20 Sept
Sampled player counts on servers reporting the mod; not unique players. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 10 | 13 | 3 | 6 |
| 20 Sept | 38 | 64 | 0 | 24 |
| 21 Sept | 46 | 46 | 0 | 24 |
| 22 Sept | 28 | 66 | 0 | 24 |
| 23 Sept | 49 | 63 | 0 | 24 |
| 24 Sept | 45 | 64 | 0 | 24 |
| 25 Sept | 10 | 63 | 0 | 24 |
| 26 Sept | 9 | 14 | 0 | 24 |
| 27 Sept | 0 | 6 | 0 | 24 |
| 28 Sept | 0 | 17 | 0 | 24 |
| 29 Sept | 1 | 8 | 0 | 24 |
| 30 Sept | 0 | 6 | 0 | 24 |
| 1 Oct | 0 | 7 | 0 | 24 |
| 2 Oct | 0 | 9 | 0 | 24 |
| 3 Oct | 0 | 10 | 0 | 24 |
| 4 Oct | 0 | 12 | 0 | 24 |
| 5 Oct | 1 | 7 | 0 | 24 |
| 6 Oct | 0 | 6 | 0 | 24 |
| 7 Oct | 0 | 5 | 0 | 24 |
| 8 Oct | 3 | 6 | 0 | 24 |
| 9 Oct | 0 | 8 | 0 | 24 |
| 10 Oct | 3 | 4 | 0 | 24 |
| 11 Oct | 2 | 2 | 0 | 24 |
| 12 Oct | 0 | 2 | 0 | 24 |
| 13 Oct | 0 | 0 | 0 | 24 |
| 14 Oct | 0 | 0 | 0 | 24 |
| 15 Oct | 0 | 0 | 0 | 24 |
| 16 Oct | 0 | 1 | 0 | 24 |
| 17 Oct | 0 | 0 | 0 | 24 |
| 18 Oct | 0 | 2 | 0 | 24 |
| 19 Oct | 0 | 0 | 0 | 18 |
Calculated Oct 19, 2026, 6:02 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
Edit $profile:FactionConfigManager/FactionConfig.json and set m_bEnabled to true or false for each faction key. Restart the server to apply changes.
Official Workshop description
Faction Config Manager
Gives server admins full control over which factions are available to players, without touching the mission or scenario.
How it works:
The first time the server starts with the mod active, it automatically generates a FactionConfig.json file in the server's profile folder, listing every faction in the current mission along with its state (enabled/disabled).
The admin edits that file — toggling true/false for the faction they want to change (e.g. FIA) — and restarts the server. On the next boot, the mod applies the config automatically, adding or removing the faction from the respawn menu.
Features:
Fully JSON-based configuration, no prefab or scenario editing needed.
Auto-generates the config file on first run.
Re-applies the configuration automatically on every server restart.
Works with any game mode using SCR_FactionManager (Conflict, Game Master, custom modes).
Requirements: only needs to run server-side (client-side is not required, but enabling it for everyone is recommended for compatibility).
Config file location: $profile:FactionConfigManager/FactionConfig.json
Servers running this mod
22 currently listed servers report Divisul Scripts in its mod list. Showing the 2 with the most players.
- [WA] AI Conflict Modern DayOnline · #AICF_Scenario_Everon_Name0 / 10players
- GHOSTLINE|CONFLIT MODERNE|https://discord.gg/pq7CTFWBUOnline · Conflict | PVE-PVP | Semi-Milsim0 / 100players
Versions
101.0.25Game 1.7.0.54 · 1.11 MiB · Aug 12, 2026
Dependencies: 0Scenarios: 0PublishedApproved
No changelog text is available for this version.
config.json entry
{
"modId": "69D9157382E2A7A2",
"name": "Divisul Scripts",
"version": "1.0.25"
}Use Divisul Scripts on your server
Add Divisul Scripts to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/69D9157382E2A7A2
GET https://api.reforgermods.net/v2/mods/69D9157382E2A7A2/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.