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Divisul Scripts Arma Reforger Mod

Edit $profile:FactionConfigManager/FactionConfig.json and set m_bEnabled to true or false for each faction key. Restart the server to apply changes.

69D9157382E2A7A2
Divisul Scripts preview

Ranking

Popular#1237850.8
2Serversrunning this mod
0Observed players nowon servers reporting this mod
5Estimated player-hours (7d)7-day data
DeploymentTop 37%63.0ahead of 63% of tracked mods by servers running it
Activity32nd32.4ahead of 32% of tracked mods by play on those servers
Popularity50.8deployment and activity combined
How those 2 installs happen100% traced
  • Not identified as a dependency2
Last 30 days
Servers, last 30 days
2 latest6 peak, 24 Sept1 low, 20 Sept

Servers reporting the mod in each hourly observation. Last 30 days.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
19 Sept2226
20 Sept23124
21 Sept44224
22 Sept44224
23 Sept55324
24 Sept66424
25 Sept46324
26 Sept34324
27 Sept44324
28 Sept56424
29 Sept66524
30 Sept56424
1 Oct45424
2 Oct34224
3 Oct23224
4 Oct44224
5 Oct44324
6 Oct44424
7 Oct34224
8 Oct44324
9 Oct44424
10 Oct44424
11 Oct44324
12 Oct34324
13 Oct33324
14 Oct33324
15 Oct33324
16 Oct23224
17 Oct22224
18 Oct22124
19 Oct22218
Observed players, last 30 days
0 latest66 peak, 22 Sept0 low, 20 Sept

Sampled player counts on servers reporting the mod; not unique players. Last 30 days.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
19 Sept101336
20 Sept3864024
21 Sept4646024
22 Sept2866024
23 Sept4963024
24 Sept4564024
25 Sept1063024
26 Sept914024
27 Sept06024
28 Sept017024
29 Sept18024
30 Sept06024
1 Oct07024
2 Oct09024
3 Oct010024
4 Oct012024
5 Oct17024
6 Oct06024
7 Oct05024
8 Oct36024
9 Oct08024
10 Oct34024
11 Oct22024
12 Oct02024
13 Oct00024
14 Oct00024
15 Oct00024
16 Oct01024
17 Oct00024
18 Oct02024
19 Oct00018

Calculated Oct 19, 2026, 6:02 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

Edit $profile:FactionConfigManager/FactionConfig.json and set m_bEnabled to true or false for each faction key. Restart the server to apply changes.

Official Workshop description

Faction Config Manager Gives server admins full control over which factions are available to players, without touching the mission or scenario. How it works: The first time the server starts with the mod active, it automatically generates a FactionConfig.json file in the server's profile folder, listing every faction in the current mission along with its state (enabled/disabled). The admin edits that file — toggling true/false for the faction they want to change (e.g. FIA) — and restarts the server. On the next boot, the mod applies the config automatically, adding or removing the faction from the respawn menu. Features: Fully JSON-based configuration, no prefab or scenario editing needed. Auto-generates the config file on first run. Re-applies the configuration automatically on every server restart. Works with any game mode using SCR_FactionManager (Conflict, Game Master, custom modes). Requirements: only needs to run server-side (client-side is not required, but enabling it for everyone is recommended for compatibility). Config file location: $profile:FactionConfigManager/FactionConfig.json

Servers running this mod

2

2 currently listed servers report Divisul Scripts in its mod list. Showing the 2 with the most players.

Versions

10
published · approved · 1.11 MiB
published · approved · 1.1 MiB
published · approved · 1.1 MiB
published · approved · 1.11 MiB
published · approved · 1.11 MiB
published · approved · 1.1 MiB
published · approved · 1.1 MiB
published · approved · 1.11 MiB
published · approved · 1.1 MiB
published · approved · 1.27 MiB
1.0.25Game 1.7.0.54 · 1.11 MiB · Aug 12, 2026
Dependencies: 0Scenarios: 0PublishedApproved
No changelog text is available for this version.

config.json entry

{
  "modId": "69D9157382E2A7A2",
  "name": "Divisul Scripts",
  "version": "1.0.25"
}

Use Divisul Scripts on your server

Add Divisul Scripts to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/69D9157382E2A7A2
GET https://api.reforgermods.net/v2/mods/69D9157382E2A7A2/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.