published · approved · 7.38 KiB
Workshop mod by schmorrii
AD247 Limit Buildings Arma Reforger Mod
Lets mission/server owners cap how many times a specific structure can be built at each base — fully configurable, unlimited by default.
69CEAB48B7C7C97F
Ranking
Popular#500578.5Falling#478925.1
4Serversrunning this mod
23Observed players nowon servers reporting this mod
2.7kEstimated player-hours (7d)7-day data
DeploymentTop 24%75.8ahead of 76% of tracked mods by servers running it
ActivityTop 17%82.7ahead of 83% of tracked mods by play on those servers
Popularity78.5deployment and activity combined
How those 4 installs happen100% traced
- Not identified as a dependency1
- Required by another mod3
Last 30 days
4 latest8 peak, 17 Oct2 low, 3 Oct
Servers reporting the mod in each hourly observation. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 5 | 7 | 5 | 8 |
| 20 Sept | 5 | 6 | 4 | 24 |
| 21 Sept | 5 | 5 | 4 | 24 |
| 22 Sept | 5 | 6 | 4 | 24 |
| 23 Sept | 5 | 6 | 5 | 24 |
| 24 Sept | 4 | 5 | 3 | 24 |
| 25 Sept | 3 | 4 | 3 | 24 |
| 26 Sept | 5 | 5 | 3 | 24 |
| 27 Sept | 5 | 6 | 4 | 24 |
| 28 Sept | 5 | 6 | 4 | 24 |
| 29 Sept | 5 | 5 | 4 | 24 |
| 30 Sept | 5 | 5 | 3 | 24 |
| 1 Oct | 5 | 5 | 4 | 24 |
| 2 Oct | 4 | 5 | 3 | 24 |
| 3 Oct | 4 | 5 | 2 | 24 |
| 4 Oct | 3 | 4 | 3 | 24 |
| 5 Oct | 5 | 5 | 2 | 24 |
| 6 Oct | 4 | 6 | 4 | 24 |
| 7 Oct | 5 | 5 | 4 | 24 |
| 8 Oct | 5 | 5 | 4 | 24 |
| 9 Oct | 6 | 6 | 5 | 24 |
| 10 Oct | 5 | 6 | 4 | 24 |
| 11 Oct | 5 | 5 | 5 | 24 |
| 12 Oct | 5 | 5 | 5 | 24 |
| 13 Oct | 5 | 5 | 5 | 24 |
| 14 Oct | 6 | 6 | 5 | 24 |
| 15 Oct | 6 | 7 | 5 | 24 |
| 16 Oct | 6 | 6 | 6 | 24 |
| 17 Oct | 6 | 8 | 6 | 24 |
| 18 Oct | 4 | 8 | 4 | 24 |
| 19 Oct | 4 | 4 | 3 | 16 |
23 latest79 peak, 19 Sept0 low, 23 Sept
Sampled player counts on servers reporting the mod; not unique players. Last 30 days.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 19 Sept | 22 | 79 | 22 | 8 |
| 20 Sept | 9 | 53 | 1 | 24 |
| 21 Sept | 11 | 41 | 1 | 24 |
| 22 Sept | 12 | 37 | 1 | 24 |
| 23 Sept | 6 | 49 | 0 | 24 |
| 24 Sept | 3 | 44 | 0 | 24 |
| 25 Sept | 14 | 39 | 0 | 24 |
| 26 Sept | 35 | 61 | 1 | 24 |
| 27 Sept | 20 | 46 | 0 | 24 |
| 28 Sept | 11 | 57 | 0 | 24 |
| 29 Sept | 12 | 44 | 0 | 24 |
| 30 Sept | 10 | 44 | 0 | 24 |
| 1 Oct | 19 | 54 | 0 | 24 |
| 2 Oct | 38 | 49 | 0 | 24 |
| 3 Oct | 37 | 62 | 0 | 24 |
| 4 Oct | 14 | 35 | 1 | 24 |
| 5 Oct | 2 | 40 | 0 | 24 |
| 6 Oct | 7 | 36 | 0 | 24 |
| 7 Oct | 1 | 30 | 0 | 24 |
| 8 Oct | 1 | 41 | 0 | 24 |
| 9 Oct | 22 | 40 | 0 | 24 |
| 10 Oct | 22 | 66 | 0 | 24 |
| 11 Oct | 1 | 29 | 0 | 24 |
| 12 Oct | 10 | 49 | 0 | 24 |
| 13 Oct | 10 | 37 | 0 | 24 |
| 14 Oct | 8 | 45 | 0 | 24 |
| 15 Oct | 13 | 32 | 0 | 24 |
| 16 Oct | 17 | 47 | 0 | 24 |
| 17 Oct | 22 | 69 | 0 | 24 |
| 18 Oct | 6 | 56 | 2 | 24 |
| 19 Oct | 23 | 23 | 0 | 16 |
Calculated Oct 19, 2026, 3:06 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
Lets mission/server owners cap how many times a specific structure can be built at each base — fully configurable, unlimited by default.
Official Workshop description
Building Limits adds per-base construction caps to the vanilla base-building system. For any structure you choose, you can set a maximum number of instances allowed per base — once reached, the blueprint can no longer be placed there, and the player gets a clear on-screen message explaining why.
FEATURES
- Per-building, per-base limits — the same structure can be capped differently at every base if you want (each base tracks its own count independently).
- Simple values: -1 = unlimited, 0 = disabled entirely, any positive number = max allowed per base.
- Blocks the blueprint at the moment of placement (greyed-out preview), not after the fact — no wasted materials, no "build then get deleted" surprises.
- Native-style feedback message, shown to every player regardless of their Hints setting.
- Zero performance cost for anything you don't configure — unlisted buildings are completely untouched and untracked.
SETUP
This mod ships with no limits configured by default — every structure is unlimited until you say otherwise. To set limits:
1. Open your mission's GameMode prefab in Workbench.
2. Select the AD_BuildingLimitComponent (already attached).
3. In Object Properties, expand Building Limits and press + to add an entry.
4. Pick the building's prefab and set its limit (-1/0/N).
5. Repeat for every structure you want to restrict. Save.
No entry = no restriction. Only add rows for buildings you actually want to cap.
DISCLAIMER
This mod extends (does not replace) SCR_CampaignBuildingPlacingEditorComponent and adds one new entry to the ENotification enum. It may conflict with other mods that heavily modify the same building-placement class. Standalone otherwise — no other core systems are touched.
-------------------------------------------------
Help or Feedback, join the discord:
https://discord.gg/vDXazsUcfK
Servers running this mod
44 currently listed servers report AD247 Limit Buildings in its mod list. Showing the 4 with the most players.
- [GER] Arma Deutsch 24-7 #3 | PvE ChillSim | https://discord.gg/arma-deutschOnline · PvE ChillSim: Belleau Wood19 / 50players
- [GER] Arma Deutsch 24-7 #4 | PvE MilSim | https://discord.gg/arma-deutschOnline · PvE MilSim: Belleau Wood5 / 50players
- >INTERNATIONAL SALAD< Freedom FightersOnline · Freedom Fighters - Anizay0 / 10players
- N1ghthawks |GER|Tactical groupOnline · #AR-Editor_Mission_GM_Eden_Name0 / 18players
Versions
71.1.0Game 1.7.0.54 · 7.38 KiB · Jul 21, 2026
Dependencies: 0Scenarios: 0PublishedApproved
No changelog text is available for this version.
config.json entry
{
"modId": "69CEAB48B7C7C97F",
"name": "AD247 Limit Buildings",
"version": "1.1.0"
}Use AD247 Limit Buildings on your server
Add AD247 Limit Buildings to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/69CEAB48B7C7C97F
GET https://api.reforgermods.net/v2/mods/69CEAB48B7C7C97F/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.