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Workshop mod by BigBadBrad123

MariupolBFM Arma Reforger Mod

BFM is recreating Mariupol as a gritty urban warfare map: ruined districts, industry, trenches and frontline combat. Work began 26-06-26. Credit: @PianoManYT. discord.gg/battle-front

69B4F2C3FC40E112
MariupolBFM preview

Ranking

0Serversrunning this mod
0Observed players nowon servers reporting this mod
7Estimated player-hours (partial)Partial 7-day data (4% coverage)
Deployment17th16.7ahead of 17% of tracked mods by servers running it
Activity34th33.5ahead of 34% of tracked mods by play on those servers (partial 7-day data)
Popularity23.5deployment and activity combined (partial 7-day data)
Last 30 days
Servers, last 30 days
0 latest2 peak, 24 Sept0 low, 19 Sept

Servers reporting the mod in each hourly observation. Last 30 days.

Daily values
Servers, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
19 Sept0006
20 Sept00024
21 Sept01024
22 Sept01024
23 Sept00024
24 Sept02024
25 Sept01024
26 Sept00024
27 Sept01024
28 Sept01024
29 Sept02024
30 Sept00024
1 Oct00024
2 Oct00024
3 Oct00024
4 Oct01024
5 Oct11024
6 Oct01024
7 Oct00024
8 Oct00024
9 Oct00024
10 Oct00024
11 Oct00024
12 Oct00024
13 Oct00024
14 Oct00024
15 Oct00024
16 Oct01024
17 Oct01024
18 Oct00024
19 Oct01018
Observed players, last 30 days
0 latest3 peak, 29 Sept0 low, 19 Sept

Sampled player counts on servers reporting the mod; not unique players. Last 30 days.

Daily values
Observed players, last 30 days, one row per day (UTC)
DayLastPeakLowObs.
19 Sept0006
20 Sept00024
21 Sept01024
22 Sept01024
23 Sept00024
24 Sept02024
25 Sept01024
26 Sept00024
27 Sept02024
28 Sept01024
29 Sept03024
30 Sept00024
1 Oct00024
2 Oct00024
3 Oct00024
4 Oct01024
5 Oct11024
6 Oct01024
7 Oct00024
8 Oct00024
9 Oct00024
10 Oct00024
11 Oct00024
12 Oct00024
13 Oct00024
14 Oct00024
15 Oct00024
16 Oct01024
17 Oct01024
18 Oct00024
19 Oct01018

Calculated Oct 19, 2026, 5:52 PM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.

Summary

BFM is recreating Mariupol as a gritty urban warfare map: ruined districts, industry, trenches and frontline combat. Work began 26-06-26. Credit: @PianoManYT. discord.gg/battle-front

Official Workshop description

Mariupol is a BattleFront Madness recreation of the south-eastern Ukrainian port city, known before the war for its steelworks, shipping industry, dense urban areas, and position on the Sea of Azov. This map focuses on the city’s harsh modern battlefield identity: damaged apartment blocks, industrial zones, wide roads, port-side infrastructure, factory compounds, reinforced trenchlines, and drone netting for added immersion. Players can expect a mix of close-quarters combat, exposed crossings, defensive strongpoints, dug-in positions, and larger industrial areas where coordination matters. The aim is to capture the feeling of a contested city that has been pushed through war: broken, dangerous, and unforgiving. Every street, trenchline, building, and objective is designed to create constant pressure between attacking and defending forces, making Mariupol a map built for serious frontline warfare. Built using as many vanilla assets as possible for better performance at higher populations. Licence & Enforcement Notice This project is released under the Arma Public License - No Derivatives (APL-ND). This map and its contents are protected work belonging to BattleFront Madness. The licence allows use only under its stated conditions. It does not give permission to create, publish, share, upload, repack, edit, modify, rename, port, convert, reverse engineer, extract, mirror, rebrand, or redistribute any altered version of this map. No derivatives are permitted. No exceptions are implied. Any unauthorised edit, repack, reupload, Workshop upload, server package inclusion, renamed copy, altered build, or attempt to pass this work off as another community’s content will be treated as a direct breach of the licence and an infringement of BattleFront Madness ownership rights. No community, server, group, clan, unit, mod team, or individual may use this map outside the permissions granted by the APL-ND licence without prior written consent from BattleFront Madness ownership. Verbal permission, staff assumptions, Discord rumours, “credit given”, or edited file names do not count as permission. BattleFront Madness actively monitors for unauthorised use, repacks, modified versions, and stolen uploads. Any breach may result in immediate takedown requests, Workshop reports, Bohemia reports, server host reports, evidence collection, public attribution of the infringement, community blacklisting, and further action where required. By downloading, hosting, loading, unpacking, or using this map, you acknowledge that you are bound by the APL-ND licence and this usage notice. If you do not agree to these terms, you do not have permission to use this content. Do not edit it. Do not repack it. Do not rename it. Do not upload it. Do not steal it.

Versions

4
published · approved · 414 MiB
published · approved · 414 MiB
published · approved · 414 MiB
published · approved · 414 MiB
1.0.3Game 1.7.0.54 · 414 MiB · Jun 28, 2026
Dependencies: 4Scenarios: 0PublishedApproved
No changelog text is available for this version.

config.json entry

{
  "modId": "69B4F2C3FC40E112",
  "name": "MariupolBFM",
  "version": "1.0.3"
}

Use MariupolBFM on your server

Add MariupolBFM to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.

Fetch this mod from the API

The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.

GET https://api.reforgermods.net/v2/mods/69B4F2C3FC40E112
GET https://api.reforgermods.net/v2/mods/69B4F2C3FC40E112/versions

Data is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.