published · approved · 5.47 KiB
Workshop mod by Atom.Fliege
Defused Arma Reforger Mod
3.. 2..1.. DEFUSED! Two-person defusing of anti-personnel mines.
69AD494695BAEAE4
Ranking
Popular#604478.5Rising#345554.3
3Serversrunning this mod
0Observed players nowon servers reporting this mod
986Estimated player-hours (7d)7-day data
DeploymentTop 22%77.7ahead of 78% of tracked mods by servers running it
ActivityTop 20%79.6ahead of 80% of tracked mods by play on those servers
Popularity78.5deployment and activity combined
How those 3 installs happen100% traced
- Not identified as a dependency3
Last 30 days
3 latest5 peak, 8 Nov0 low, 25 Oct
Servers reporting the mod in each hourly observation. Covers 14 days of the last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 25 Oct | 0 | 1 | 0 | 4 |
| 26 Oct | 0 | 1 | 0 | 24 |
| 27 Oct | 2 | 2 | 0 | 24 |
| 28 Oct | 1 | 2 | 1 | 24 |
| 29 Oct | 1 | 2 | 1 | 24 |
| 30 Oct | 3 | 4 | 1 | 24 |
| 31 Oct | 4 | 4 | 3 | 24 |
| 1 Nov | 3 | 4 | 3 | 24 |
| 2 Nov | 2 | 3 | 1 | 24 |
| 3 Nov | 1 | 2 | 1 | 24 |
| 4 Nov | 1 | 2 | 1 | 24 |
| 5 Nov | 0 | 1 | 0 | 24 |
| 6 Nov | 2 | 2 | 0 | 24 |
| 7 Nov | 4 | 4 | 2 | 24 |
| 8 Nov | 3 | 5 | 2 | 21 |
| 9 Nov | 3 | 3 | 3 | 1 |
0 latest54 peak, 7 Nov0 low, 25 Oct
Sampled player counts on servers reporting the mod; not unique players. Covers 14 days of the last 30 days. Shaded bands mark periods with no observations, which is not the same as zero.
Daily values
| Day | Last | Peak | Low | Obs. |
|---|---|---|---|---|
| 25 Oct | 0 | 2 | 0 | 4 |
| 26 Oct | 0 | 1 | 0 | 24 |
| 27 Oct | 8 | 9 | 0 | 24 |
| 28 Oct | 5 | 11 | 0 | 24 |
| 29 Oct | 0 | 11 | 0 | 24 |
| 30 Oct | 3 | 15 | 0 | 24 |
| 31 Oct | 16 | 41 | 0 | 24 |
| 1 Nov | 5 | 15 | 0 | 24 |
| 2 Nov | 8 | 15 | 0 | 24 |
| 3 Nov | 10 | 22 | 0 | 24 |
| 4 Nov | 6 | 28 | 0 | 24 |
| 5 Nov | 0 | 7 | 0 | 24 |
| 6 Nov | 8 | 16 | 0 | 24 |
| 7 Nov | 5 | 54 | 0 | 24 |
| 8 Nov | 4 | 22 | 0 | 21 |
| 9 Nov | 0 | 0 | 0 | 1 |
Calculated Nov 9, 2026, 12:25 AM UTCDerived from observed server and mod activity. Trend positions describe recent observed change, not future adoption.
Summary
3.. 2..1.. DEFUSED! Two-person defusing of anti-personnel mines.
Official Workshop description
AP mines can no longer be disarmed by one soldier alone. Each M14 and PMN-4 has two wires, red and blue, and cutting them takes teamwork and timing.
HOW IT WORKS:
- Hold wire cutters (from Wirecutters2) and get close to an armed AP mine.
- Two actions appear: "Cut red wire" and "Cut blue wire". Each cut takes 2 seconds.
- Cutting the first wire starts a short countdown. If the second wire isn't cut in time, the mine goes off.
- Cut both wires together and the mine is safe. Pick it up and use it again.
One person can't cut both wires in time. Find a buddy, count down, cut together.
FEATURES:
- Works with the base game AP mines: M14 (US) and PMN-4 (USSR)
- Anti-tank mines are not affected
- The vanilla "Disarm Mine" action is removed from AP mines, so cutting the wires is the only way
- Defused mines can be picked up and placed again, with both wires intact
- Multiplayer-ready, all logic runs on the server
REQUIREMENTS:
- Wirecutters2 (downloaded automatically as a dependency)
NOTE:
For mission makers: countdown time, cut time and reach can be changed on the mine prefabs.
Servers running this mod
33 currently listed servers report Defused in its mod list. Showing the 3 with the most players.
- (FR) Les Patriotes PVE UHCOnline · Game Master - Kunar Province0 / 64players
- Edelweiß TrainingsserverOnline · #AR-Editor_Mission_GM_Eden_Name0 / 48players
- GER Edelweiß Mission | Takistan PvE | Tactical | MilSim | BW | MEI | RHS | GRSOnline · COE2 - Takistan0 / 48players
Versions
11.0.0Game 1.8.0.13 · 5.47 KiB · Oct 25, 2026
Dependencies: 1Scenarios: 0PublishedApproved
No changelog text is available for this version.
config.json entry
{
"modId": "69AD494695BAEAE4",
"name": "Defused",
"version": "1.0.0"
}Use Defused on your server
Add Defused to the game.mods array of your server config.json. The config generator builds the full file, the mod manager keeps the mod list and its dependencies organized, and the config validator checks an existing config. The adding mods guide and mod dependencies guide walk through it step by step.
Fetch this mod from the API
The same metadata is available as JSON. See the API quickstart, the V2 reference, or the V1 reference.
GET https://api.reforgermods.net/v2/mods/69AD494695BAEAE4
GET https://api.reforgermods.net/v2/mods/69AD494695BAEAE4/versionsData is cached from Arma Reforger Workshop metadata and may be stale. reforgermods.net is independent and is not affiliated with Bohemia Interactive.